Hello, This is the first time I've tried to use Honorbuddy since the latest patch. After I select a character to attached, Honorbuddy freezes then closes itself down, I'm running the 32bit version of WoW. Appreciate any help you can offer. Thanks! Edit: I've also tried a clean install of the latest version of Honorbuddy .ZIP [18:39:02.724 N] Honorbuddy v2.5.11724.749 started. [18:39:04.839 N] Logging in... [18:39:05.066 N] T: 5247178561876056961 H: 1444315581 [18:39:05.696 N] Attaching to D3D11 [18:39:35.828 N] Error attaching Honorbuddy to WoW! - System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired at GreyMagic.Executor.WaitForInjection(Int32 timeout) at GreyMagic.Executor.Execute(Int32 timeout) at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args) at Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName() at Styx.WoWInternals.WoWObjects.WoWObject.get_Name() at Styx.StyxWoW.() at Styx.StyxWoW.() at Styx.StyxWoW.(Process , GraphicsApi ) at Honorbuddy.MainWindow.FindAndAttachToWoW(Boolean& found64Bits)
Hi Tony, Thanks for the response. I've checked and it's definitely running in 32 bit mode. I've loaded it with the 32 bit client option selected in the battle.net launcher and also from the SweetFX launcher (which only works in 32 bit mode as far as I know) after archiving the WoW-64 shortcut. Cheers
Just as an update, it turns out it was running in 32 bit but the recent patch had also changed my DirectX setting to 11 instead of 9. I've changed it back and it's working fine again if anyone runs into a similar issue.