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  • Game locks up and goes to loading screen

    Discussion in 'Buddy Wing Forum' started by Jwangner, Nov 2, 2014.

    1. Jwangner

      Jwangner New Member

      Joined:
      Oct 16, 2012
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      Over the past 2 months I have had a problem with BW where after the bot runs from variable different times BW and the game lock up. The game goes into a loading screen and loads the game 1/2 way and stops. It then stays like that until close it out and restart it. This occurs on all my machines and all my bots. I humbly ask for help from all you game Gods and Lords. Please help. I posted this in support about 3 weeks ago but it got zero replies so trying again and posting here. The log is attached. Seems like the major issue occurs when the following happens over and over:


      [06:11:56.512 D] [BotEvents] EventChecker  threw exception Object reference not set to an instance of an object. in check
      [06:11:56.512 D] [BotEvents] EventChecker  threw exception Object reference not set to an instance of an object. in check
      [06:11:56.512 D] Object reference not set to an instance of an object.
      [06:11:56.512 D] at Buddy.Swtor.Objects.TorObject.()
      at ..()
      at ..[](UInt64 , HeroType )
      at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
      at Buddy.Swtor.Objects.TorCharacter.get_Level()
      at Buddy.CommonBot.Profile.GrindArea.RequirementsMet( )
      at Buddy.CommonBot.ProfileManager.(GrindArea )
      at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      at Buddy.CommonBot.ProfileManager.UpdateGrindArea()
      at Buddy.CommonBot.Logic.BuddyBot.Pulse()
      at Buddy.CommonBot.BotMain.()
       

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