• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Kupper - Demo/Testing

    Discussion in 'Combat Routines' started by Ichiba, Oct 30, 2014.

    1. Hydro

      Hydro New Member

      Joined:
      Oct 24, 2011
      Messages:
      103
      Likes Received:
      1
      Trophy Points:
      0

      Download the file on the main thread. It is already setup with the SVN.
       
    2. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      Some more tiny updates, may not even notice them.
       
    3. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      Had to revert one of those changes, updated again.
       
    4. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      Updated. Improved ninjutsu behavior.
       
    5. Hydro

      Hydro New Member

      Joined:
      Oct 24, 2011
      Messages:
      103
      Likes Received:
      1
      Trophy Points:
      0
      Loving this update. Ninjutsu isn't missing anymore so far! NO MORE BUNNIES!!! lol Thank you Ichiba.
       
    6. exaccuss

      exaccuss Active Member

      Joined:
      Nov 10, 2013
      Messages:
      1,021
      Likes Received:
      6
      Trophy Points:
      38
      Thank you very much for the update. Unless it's just me, but it seems to allow manually using jugulate better.
      EDIT: Ramuh is a target that needs to be aoe blocked. I added him to the list, but it seemed to still spam death blossom against him
       
      Last edited: Nov 9, 2014
    7. Hydro

      Hydro New Member

      Joined:
      Oct 24, 2011
      Messages:
      103
      Likes Received:
      1
      Trophy Points:
      0
      View attachment 313808 2014-11-09 10.21.txt

      Code:
      [15:38:48.670 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at Kupper.Rotations.Ninja.OnPulse() in e:\Downloads\Rebornbuddy 1.0.143.0\Routines\kupper\Rotations\Ninja.cs:line 138
         at Kupper.KupperRoutine.Pulse() in e:\Downloads\Rebornbuddy 1.0.143.0\Routines\kupper\KupperRoutine.cs:line 61
         at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags)
         at ff14bot.TreeRoot.()
      [15:38:50.150 D] [POI Set] Type: Kill
      [15:38:50.174 D] Targeting Qiqirn Gullroaster 0x4001DE51 0xF137D50
      [15:38:50.453 N] Casting Aeolian Edge
      [15:38:50.453 D] DoAction Spell 2255 0x4001DE51
      [15:38:50.829 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      [15:38:50.852 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at Kupper.Rotations.Ninja.OnPulse() in e:\Downloads\Rebornbuddy 1.0.143.0\Routines\kupper\Rotations\Ninja.cs:line 138
         at Kupper.KupperRoutine.Pulse() in e:\Downloads\Rebornbuddy 1.0.143.0\Routines\kupper\KupperRoutine.cs:line 61
         at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags)
         at ff14bot.TreeRoot.()
      [15:39:10.864 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at Kupper.Rotations.Ninja.OnPulse() in e:\Downloads\Rebornbuddy 1.0.143.0\Routines\kupper\Rotations\Ninja.cs:line 138
         at Kupper.KupperRoutine.Pulse() in e:\Downloads\Rebornbuddy 1.0.143.0\Routines\kupper\KupperRoutine.cs:line 61
         at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags)
         at ff14bot.TreeRoot.()
      Randomly getting this error during operation with Fatebot.
       
    8. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      I don't know about the jugulate thing. I didn't really change anything that should have made it better, but that's cool if it did.

      Good catch on the death blossom thing, I totally forgot to add the Don't AOE list to it. Updated to fix this.
       
    9. sorenelise

      sorenelise Member

      Joined:
      Dec 4, 2011
      Messages:
      188
      Likes Received:
      0
      Trophy Points:
      16
      Is it possible to add a choco summoning option to the cr?
       
    10. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      Like where? It's already in there.
       
    11. ryumesan

      ryumesan New Member

      Joined:
      Aug 11, 2014
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      i'm loving these changes you made to ninja. with a suiton pre-pull I'm pulling 480 constant dps on a 5min parse. With better dot management and aligning kassatsu with trick attack would boost dps some. i know 520dps is possible with current 110 gear.
       
    12. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      That guy is in party with food and gets a lot of lucky crits in that video. Nobody should be holding a single dummy parse as a benchmark for performance.
       
    13. ryumesan

      ryumesan New Member

      Joined:
      Aug 11, 2014
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      Yes, i know that guy in the video was buffed up. I use no buffs when i parse on dummy so more dps can be pulled with proper buffs
       
    14. Dgame

      Dgame Member

      Joined:
      Aug 19, 2014
      Messages:
      320
      Likes Received:
      0
      Trophy Points:
      16
      Kupper isn't even loading for me to choose it as a CR.
       
    15. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      What job? It only supports Archer, Bard, Rogue, and Ninja right now.
       
    16. Dgame

      Dgame Member

      Joined:
      Aug 19, 2014
      Messages:
      320
      Likes Received:
      0
      Trophy Points:
      16
      Nvm I fixed it, user error. Although I'm trying to find out why it's not going after fate mobs. Standing around when it gets there. I posted about this in another thread with a log but Ill post it here as well.
       
    17. Ichiba

      Ichiba New Member

      Joined:
      Jun 14, 2014
      Messages:
      258
      Likes Received:
      8
      Trophy Points:
      0
      Make sure you have the latest version of Kupper. The older versions were broken by a change to the way fate bot works, but it has been fixed.
       
    18. exaccuss

      exaccuss Active Member

      Joined:
      Nov 10, 2013
      Messages:
      1,021
      Likes Received:
      6
      Trophy Points:
      38
      What sort of gear are you running? I'm i109 with vajras and get around 430 at 5 mins.
       
    19. sorenelise

      sorenelise Member

      Joined:
      Dec 4, 2011
      Messages:
      188
      Likes Received:
      0
      Trophy Points:
      16
    20. exaccuss

      exaccuss Active Member

      Joined:
      Nov 10, 2013
      Messages:
      1,021
      Likes Received:
      6
      Trophy Points:
      38
      That's because the boss has the maximum amount of debuffs it can support. ( i think it's 30) Maybe some sort of check to see if X amount of debuffs on target then don't attempt to use them might do something. i'm no coder, so idk lol.
       

    Share This Page