Hey Tuaha, are the Profiles on Buddy store only the free Versions or can i use them with my Premium acc ??
My only question, and it bothers me that its gone and I hope it returns soon, is that you removed the option for having Elusive brew applied by number of stacks, now its just a amount of HP option, which makes me want to turn of HP option and do that part manually, rather then being nearly 100% afk lol (Do this with CDS anyway, except guard) Will you be bringing this option back in? Also, If you could make it so free versions can turn off auto racial and interupot, that would be amazing, Thankfully I'm a panda so I don't have any CD racials, but to have spear hand and stuff on cooldown all the time is annoying.
Hi all, I changed the GUI make it more simplify. I think the CR have better logic on when to use Tigereyes Brew and Elusive Brews and a few more spell that why the option removed. If after more testing, if I feel we need more option with that, I'll bring them back... But to be honest, if I play and manually control Tigereyes Brew, I can never get the dps level as CR calculation. Because on Icy Veins, the logic for Tigereyes Brew is flat simple and the logic in my CR is like 10 time more complicated and more effective.
A new and fully customizable dispel and interrupt system already under development and I'll be added into all Combat Routines a few week after WoD launch. The new new dispel/interrupt support load/save/add/toggle on/off for EACH spell you want and it's really user friendly and easy to use. I'm sorry I need focus on make all CR work on WoD first then bring the new feature later on.
Now i have had Tuanha bundle for a while now. I am starting to raid in WOD would like to know how Tuanha monk is in pve? Can i compete with it? Or should i just stick to playing my self?
Wushu's CR was said to be pulling more DPS a few weeks ago, is this still the case? I've been using Wushu but miss my old Tuan CR
Is this already working for wod? (the thread and everything says yes but I cannot test this at the moment, so it would be nice when somebody can tell me, HB seems to be working too?)
Now with being capable of going to level 100, the "logic" and stuff needs some new adjustments, as a brewmaster monk with Improved guard, it will use with both guard right away instead of using them when the previous guard falls off. This is far from a ideal situation. But as it is right now, guard just gets spammed so both charges are used right away. Here: 57:802 HP: 93% Energy: 60 (2 Chi) Darkwoods Stalker 3.11y 100% hp Jab(115687) 58:138 HP: 93% Energy: 64 (0 Chi) Lvl 96 Horde Monk 0y 93% hp Guard(115295) 58:933 HP: 93% Energy: 33 (2 Chi) Lvl 96 Horde Monk 0y 93% hp Keg Smash(121253) 59:218 HP: 93% Energy: 36 (0 Chi) Lvl 96 Horde Monk 0y 93% hp Guard(115295) 59:973 HP: 93% Energy: 46 (0 Chi) Darkwoods Stalker 3.11y 56% hp Tiger Palm(100787) 01:014 HP: 93% Energy: 59 (0 Chi) Darkwoods Stalker 3.11y 39% hp Tiger Palm(100787) 02:066 HP: 93% Energy: 32 (1 Chi) Darkwoods Stalker 3.11y 15% hp Jab(115687) 03:041 HP: 93% Energy: 45 (1 Chi) Darkwoods Stalker 3.11y 6% hp Tiger Palm(100787) Just straight up uses both guards :/ It does this no matter what HP % I set the guards too, I just set it too 100% for the ease of showing it WTB Fix for this by december 2nd
Managed to be one of the first people on my realm to hit level 100 and I didn't burn out due to mashing buttons because this routine ran flawlessly all night and kept the same intensity that allowed me to power ahead of the pack. Gg tuanha.
Congratulation xD My monk still level 90 because I can't log in my realm, 2 days already and it's still locked due to server overload. @Strawberry: thank for the log, it's just a few line of code for the new guard, I'll fix that as soon as my realm allow me to play my monk xD (definitively before 2 Dec)
Sweet, I've been straight up playing pretty religiously but I decided to crash and go to bed What do you plan to implement for the new double guard? make it so that it'll use guard once every 30 seconds? (Once every 30seconds would be the best option) at raiding levels the way it currently uses them messes us up because that second guard should be there to soak the bigger hits, well the first guard is just a whenever we want type of deal. Idk, this ones a tricky one Hope you figure something really cool out! Maybe I can help if you want, I tank 24'7 as a monk, its my main class and as your level 90 you might not be able to test it out etc, so I can help you t here if needed. I can play it with the combat routine just as good with,, But I took the raid leading position so I'd rather be able to pay more attention to raid leading and mechanics then my rotation, hitting 1-2 buttons is fine with me. Also another thing I forgot too mention, the combat routine seems to be doing a large lack of chi wave.. to the point I'm using it myself all the time. (I have it turned to self heal cause of this but letting you know this a thing) Another idea, would be if you can implement an option so that as Brewmaster the bot uses it on itself rather then the enemy NPC, if that's possible at all. but don't make in a permanent option, make it optional Also, I think you seemed too have listened to me with the interrupts I re-installed the monk one last night just to make sure that mines up to date and none of the interrupt options are filled in. This would all be so much easier to discuss with you over voice comms, I suck at typing my ideas out rather then voicing them lol Which is a great idea btw, if you wish to communicate I have tons of ideas for the combat routine that would make yours and every other monks life easier, at least for brewmaster that is And we can go over what it is you can and cannot do so I have an idea of what to suggest. My skype is Nyre123 if you wish to talk about things like this. I'll be on all night from here on out so feel free to contact me whenever you see this
My BM is having a hell of a time holding agro in 5 mans. ilvl 550, it doesn't appear to cast dizzying haze to grab agro when it loses it. Using the ox statue as well. Not sure why it's not keeping agro, any ideas? Also using lazyraider with auto select tank, auto target and only if not valid enemy target.
Few issues I will now bring up that Im level 100 and have tested the combat routine at 100: Chi Wave: The Routine has not once actually casted Chi Wave, been doing it manually, Dunno if I have this changed in the settings, either way for me its fine I like to self cast it anyway. Serenity: Does not cast Serenity at all, Have to use manually. But then it does exactly what I'd do in Serenity which is a good thing(Spam black out kick), Also make sure when you code this that it pops serenity only when you have 2 chi, or its a waste of serenity time. Guard: Double guard is currently broke, doing this manually currently for that reason. Already given the logs for this but will post them again anyway for a fresher. If you make this work, coding it so that it uses guard ever 15-20 seconds would be the best option, rather then using it off cooldown. Otherwise it just be best to use guard manually. OX Statue: When you turn on the option "Summon Ox Statue" it will place the statue every single time it's off cool down, causing it to waste a GCD which as monks is huge, With this issue its currently better to manually control OX Statue. _____________________________________________________________________ Options I'd like to see you re-implement or create: Chi Wave: Create an option for BrM Monks so that Chi Wave is a self heal, rather then using it on the target. Chi wave is better as a self heal now then to use it for damage/raid healing, alot better) Elusive Brew: The new elusive brew logic you use, is in my opinion not great at all. In normal situations, you use Elusive brew based of its stacks not based on how much health you have, its not really suppose to be used as a cooldown but rather as a damage stabilizer(Its too RNG to want to use just for certain health %). Bring back the hold method of having it so that it uses it based on the number of stacks you have, having it based on health pool is bad and not optimal at all. ________________________________________________ I'll keep coming back and updating this as time goes on for any issues I discover, Like I said I'd like to be able to get into contact with you so that I report these to you directly and know you're getting them in a quick and timely manner Id no't know how often you actually check the forums. Get into contact with me on skype is the best way: Nyre123
Hey tuanha obviously you haven't added options for level 100 talents. I have a few ideas that would seem pretty effective. In my opinion the talent that gives charges of renewing mists seems the best for rbgs.
WW needs Glyph of Floating Butterfly support. Profile almost never wants to use Serenity, and won't use Chi Explosion or Hurricane Strike at all. Sometimes it won't start to Spinning Crane Kick unless there are 5+ targets after you get Empowered Spinning Crane Kick. I also feel as if Fists of Fury and Energizing brew need a look. The profile would rather Blackout Kick than Fist of Fury when low on energy sometimes, then it'll be chi/energy starved for 1-2 globals before it goes to FoF. Energizing brew also won't fire unless energy is extremely low (-10) sometimes, even if FoF and Serenity are on cd.