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  • Navigation Problem

    Discussion in 'Buddy Wing Support' started by norman331, Nov 19, 2014.

    1. norman331

      norman331 New Member

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      After this recent update, is the Navigation Server down?

      [HIDE][07:09:24.295 D] Generating path to <-7.269246, -4.206798, -9.793773>
      [07:09:24.329 E] Contacting nav server for path.
      [07:09:25.167 D] Waiting for path request to finish...
      [07:09:25.730 D] Nav callback called.
      [07:09:25.730 D] Exception: System.NullReferenceException: Object reference not set to an instance of an object.
      at Buddy.MeshNavigator.Navigator.FindPath(Vector3 start, Vector3 end) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.MeshNavigator\Navigator.cs:line 179
      at Buddy.Tor.NavService.PathService.GetPath(String sessionId, UInt64 area, PathStartEndCompositeType pathPoints) in c:\#WORK\Projects\Buddywing-trunk\Buddywing\Buddy.Tor.NavService\PathService.svc.cs:line 59
      [/HIDE]
       
      Last edited: Nov 19, 2014
    2. pindleskin

      pindleskin Community Developer

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      It was happening before. Made a topic but no response from the admins.
       
    3. norman331

      norman331 New Member

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      And is it working for you now?
       
    4. Cryogenesis

      Cryogenesis Moderator Moderator

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      Seems like some zones are not loaded correctly...
       
    5. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Gave the server a restart. If these issues persist, please let me know in this thread and we can investigate them further.
       
    6. pindleskin

      pindleskin Community Developer

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      Its the same at least for Balmorra. Check my other topic for log.
       
    7. Cryogenesis

      Cryogenesis Moderator Moderator

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    8. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Can one of you give me a log from last week?

      Code:
      [17:38:44.459 D] Generating path to TurnInQuestTag: Sergeant Cormun for K'lor'slug Infestation <-1.5755, -4.205013, -6.5152>
      I'm suspecting they compressed coordinates even more for one reason or another.. That'd require some re-meshing on our end.
       
    9. norman331

      norman331 New Member

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      Aevitas, did you receive the log you requested? Since this total Navigation failure, I took a few days break from SWTOR. Total Bot Navigation function has been broken since 14, November.
       
      Last edited: Nov 25, 2014
    10. norman331

      norman331 New Member

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      Aevitas, can you get them to undo their update to the Navigation Server? It has totally disabled the Bot. I will have to proceed to process a refund via Chargeback Policy by my Credit Card if this isn't solved.
       
    11. norman331

      norman331 New Member

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      In fact I was making my own full bot implementation, making less calls to the Nav Server by my own loot and combat method. Somehow I thought this would lighten the load to the Nav Server making it more efficient on both sides, except now any coordinates will NOT work when calling upon the Nav Server. I'm sure you should be able to make a reversal of the supposed Navigation Server upgrade, and at least test the outcome before releasing it.
       
    12. pindleskin

      pindleskin Community Developer

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      only certain planets and areas should not work as far as i've seen
       
    13. trasser

      trasser New Member

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      quesh, hoth not work ATM
       

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