Its not just Shadowmoon Valley that the problem occurs for me, any dig site it gets stuck when very close continously surveying rather than etching forward a little to find the discovered fragment. Up until you get close to the fragment, it works fine.
This needs quite a looking at, it now works slightly in dreanor but i've noticed that when it comes to the green light it moves like 2 steps trys again then doesn't work then runs back to the middle and does the same over and over again.
same problem. so is this being worked on? when can we expect archeobuddy to work? it's broken ever since draenor release... I just realized if it was able to dig out a find, it doesn't even collect it, it just leaves it on the ground... holy shit, this thing is totally broken.
Agree to all the previous complaints. Hope to see a fix soonish. Edit: Working beautifully after today's update! Good job hb! Further Edit: Working well going to and picking up artifacts, however in going to the digsites it's trying to use Alliance flightpaths as a horde as well as traveling through alliance towns causing it to be flagged/killed.
The problem with picking up artifacts seems to have been fixed, but traveling to digsites is not fixed. So, it's sort of useful for one digsite at a time, if it gets to it.
Works fine ! any problem : [ArchBuddy]: Stopped Archaeologybuddy after clearing 5 digsites in 0h 42m 37s. [ArchBuddy]: Solve Report: [ArchBuddy]: --------------------------- [ArchBuddy]: Collier en dents de gronn: 1 [ArchBuddy]: Aiguilles de tatouage cérémonielles: 1 [ArchBuddy]: Capturêve de paria: 1 [ArchBuddy]: Orbe solaire: 1 [ArchBuddy]: Parchemin apogide: 1 Thx !
Hi, MattyBRaps and Valpo, and many thanks for those logs! This is issue HB-1584 on the '.760 Known Bugs List. cheers, chinajade [size=-2]Ref: MattyBRaps' problem report w/log[/size] [size=-2]Ref: Valpo's problem report w/log[/size]
Hi, Johngeorge, If you need assistance, please attach the full log that demonstrates the issue you are having. cheers, chinajade