dunno wich you needed so copied some for alliance, hope it's usefull <GameObject Name="Garrison Building Barn V2" Entry="224796" X="1864.955" Y="320.2083" Z="81.66045" /> <GameObject Name="Garrison Building Farm V2" Entry="235990" X="1847.615" Y="134.7257" Z="78.10705" /> <GameObject Name="Garrison Building Alliance Storehouse V2" Entry="234678" X="1804.333" Y="189.1458" Z="70.07482" /> <GameObject Name="Garrison Building Trading Post V2" Entry="227674" X="1893.337" Y="185.1684" Z="78.05621" /> <GameObject Name="Garrison Building Inscription Level 2" Entry="227600" X="1830.528" Y="196.7465" Z="71.98586" /> <GameObject Name="Alchemy Work Order" Entry="236639" X="1818.744" Y="222.8286" Z="72.13479" /> <GameObject Name="Garrison Building Alchemy Level 2" Entry="227590" X="1819.583" Y="231.2813" Z="72.17403" /> <GameObject Name="Garrison Building Mine 2" Entry="225539" X="1845.083" Y="146.2743" Z="53.41686" /> <GameObject Name="Garrison Building Farm V2" Entry="235990" X="1847.615" Y="134.7257" Z="78.10705" />
thank you Got to add i love the work its been a few days and every morning your the first profile i use thank you ++ rep donation on the way
<GameObject Name="Alchemy Work Order" Entry="235704" X="1830.394" Y="205.954" Z="71.98585" /> alchemy lab lvl 1
Awsome, Thanks again !!! However, Alliance Trading post lvl 2: It only picks up the delivery and then stands still with View attachment 12164 2014-12-04 15.32.txt
Turn this building work ordering off. I haven't seen an alliance tradepost highter than level 1 in my life. Read section prior to download in first post in this thread/
Here we are: Trading Alliance lvl 2 Information about Händler Joseph Name = Händler Joseph Wowhead Id = 87212 Faction = 2362 [Allianz Allgemein] Location = <1866.801, 320.6612, 83.32601> <Vendor Name="Händler Joseph" Entry="87212" Type="Repair" X="1866.801" Y="320.6612" Z="83.32601" />
The PB version got stuck in the level 1 mine, and even after i manually correct it, the movement is very haltish. It will move like 10 yards, stop for 2-3seconds, then move again. I tried reloading the profile and redoing my plugins, but nothing helped. See attached log. I initially thought it was server lag... have run it again... and same thing. He got stuck at another spot in the level 1 mine on the retest, but I don't think the spot is the issue but rather the way the bot is moving. Ok, so I have tried the PB version now on 2 toons, both get stuck at random spots when restarting bot, and again the movement in weird. Will continue to use QB version for now.
Great work man. Ran it on 5 toons and worked well for the most part. A couple suggestions... 1.) I noticed that the bot didn't loot the herbalism add that may randomly pop up while gathering an herb (didn't get a mob today in the mine so IDK if it's the case as well). Those little guys drop around 12 or whatever herb you were picking. Any way to make sure the bot loots the guys? 2.) I know follower isn't implemented atm, but when you begin work on it, is their any way to go in and make sure a follower is assigned to the buildings before starting the profile if one is available (and choose highest level follower possible, or have the user set the follower name/id that they want assigned to the building)? And then once all work orders are completed, remove all BUT the herbalism follower and/or fishing follower(maybe make these optional) and then include them in the follower missions? For those that don't know, you only need the follower there long enough to collect the work order/do the daily. The rest of the time you can send them on missions to level up or get better lvl 100 rewards. Only exceptions is herbalism guy because if he isn't there for the node reset, and you have choses a certain herb to grow, then it will ignore your selected herb choice. 3.) I'm not sure if this is an issue with the professionbuddy version yet, but I noticed with question version, the bot would sometimes get confused in the mine if the gorons were spawned in the mine (probably from getting off path) i would have to force it to mine a node to get back on track. Like I said I can't confirm if this is still the case, but throwing it out there to be on the lookout 4.) Any chance on getting the alchemy and jewelcrafting dailies added? If you need quest info just let me know, but alchemy daily is literally just open the quest, hit accept, and receive reward. Jewelcrafting is different in that you may have to buy the recipe and/or have extra mats on hand. Perhaps jewelcrafting daily could be optional since some may not want to burn their crystals/herbs on a 225g reward. This may be a little more challenging since you may not know the name of the npc to talk to. 5.) Have an option to select the herb to grow (or none) if a follower is assigned to the herb garden. Very solid profile regardless. After having to do this on 5 toons every day, this profile is a godsend Edit: Almost forgot. Can you add options to do Pandaria daily CDs for the following (assuming mats are available): Tailoring: Imperial Silk Engineering: Jard's Peculiar Energy Source Alchemy Transmute: Living Steel I ask because Royal Satchels/Sky Golems are still selling really well on my server.
I also noticed that the bot doesn't loot mobs spawned by herbs. They drop around 17 herbs each so thats like 5-6 plants missed per mob. Would be nice if that could be worked out. Great profile!
The log attached above got stuck in mine. I have attached the log that got stuck in herb garden (you can see where I switched to the old QB version and it worked fine from there on out). * on a side note * I just ran the old 0.9 QB version and it worked on all 3 of my toons , so <3 and Thank you!