when HB cast "Earthquake" or "Chain Lightning" , Singular aways cast it twice, then get stuck about 2 sec !! WHY?
My pvp prot warrior isn't using gladiator stance... I checked class config settings and gladiator stance wasnt listed as a stance... an update would be wonderful
What Class+Spec are you?: Assassination Rogue (not relevant tho) What 'context' is the bot in? (Instance, BG, Normal): questing What level are you?: 95 (not relevat tho) Have you made any modifications to Singular?: no What time (HH:MM:SS) or LogMark did your issue occur? didn't logmark cause I didn't make it in time anyway, but I'm posting details regarding HH:MM:SS Spell: Artillery Strike - Spell - World of Warcraft Portion of the log where the problem occurs: Code: [13:31:56.423 N] (Singular) EnsureTarget: /cancel Pending Spell Artillery Strike [13:31:56.425 N] (Singular) EnsureTarget: /cancel Pending Spell Artillery Strike [13:31:56.999 N] (Singular) .... [Combat] h=42.3%, e=36.0%, moving=False, stealth=False, aoe=1, recup=15, slic=38, rawc=0, combo=0, aoe=1, Frenzied Golem.336A, 45.6%, 27 secs, 5.7 yds, behind=False, loss=True, rupt=0, enven=0 [13.31.57.794 N] [Singular] *Smoke Bomb on Me @ 39.3% [13:31:58.727 N] (Singular) .... [Combat] h=39.5%, e=55.0%, moving=False, stealth=False, aoe=1, recup=13, slic=36, rawc=0, combo=0, aoe=1, Frenzied Golem.336A, 44.2%, 30 secs, 5.7 yds, behind=False, loss=True, rupt=0, enven=0 [13:31:59.095 N] (Singular) (Singular) Garrison Ability: successfully used [13.31.58.731 N] [Singular] ^Garrison Ability: using now [13.31.58.732 N] [Singular] *Artillery Strike on Frenzied Golem.336A @ 44.2% at 0.7 yds [13:31:59.142 N] (Singular) EnsureTarget: /cancel Pending Spell Artillery Strike [13:31:59.144 N] (Singular) EnsureTarget: /cancel Pending Spell Artillery Strike Description: Singular keeps trying to use artillery strike, but it cannot do so because simply clicking on the spell is not enough, the spell is a targeted ground spell (similar to the Death Knight spell Death and Decay - Spell - World of Warcraft ) thus it also requires a "mouse click" on the area we wish to use the spell in order to be cast. Not being able to cast the Garrison Ability Artillery Strike, Singular simply cancel it, as you can see in the log attached.
It would be nice to get a logfile. As for the option, its not a good idea to place something like that in a Combat Routine (CR). Imagine the user that decides to enable that option, then runs an instance with DungeonBuddy and wonders why it won't attack anything. CR's are slaves and simply do what the BotBase tells them to do. If the botbase says to attack a specific mob, the CR must attack -- not decide for itself whether the intentions of the botbase are correct. The proper place to control which mobs are attacked is within the questing/grinding profiles for those botbases that support them or within botbase implementation itself for special purpose ones that do not use profiles. -Bobby53
Kavol, Thanks for the log file, as that is an odd one. Singular should be casting using a ground target as described already. In reviewing the code, there is a typo which would lead me to believe that Artillery Strike shouldn't be cast in 4.0.0.3991 at all. Will need to look into this further, but hopefully can include a fix for this in next release. Thanks for the post, Bobby53 Edit: Correction -- support for treating Artillery Strike as Cast On Ground was added in Singular 4.0.0.4014 (available from Post #1 of this thread), so you would need to upgrade. The upgrade however, has the issue I mentioned which prevents it from being cast at all. Look for that fix in next release
What Class+Spec are you?: Druid Feral What 'context' is the bot in? (Instance, BG, Normal): Instance (garrison) What level are you?: 100 Have you made any modifications to Singular?: no What time (HH:MM:SS) or LogMark did your issue occur? Logmark 1 What happened (be specific)? Attempting to cast Claws of Shirvallah however it never succeeds Did you attach a complete debug log? (choose one: YES or YES) YES In the short term I am removing the talent, however it would be nice to allow this.
Thank you for shedding light on the situation, Bobby. I can agree with you on your points. Burning down mobs and getting them out of the way is far better than trying to burn them all down at once spamming AoE utilities, then dying, and having them all respawn at 100% as you said. This makes much more sense. Thank you again, and thank you for pointing out that Singular was actually using AoE utilities. Should I come across any other issues, I will be sure to bring them to your attention.
What Class+Spec are you?: Elemental Shaman What 'context' is the bot in?: Enyo What level are you?: 100 Have you made any modifications to Singular?: Spell.UseAOE && Unit.UnfriendlyUnitsNearTarget(10f).Count() >= 4 change to Count() >= 2(for testing) What time (HH:MM:SS) or LogMark did your issue occur? Aways Spell: "Earthquake" and "Chain Lightning" Description: when HB cast "Earthquake" or "Chain Lightning" , Singular aways cast them twice, then "Earthquake"(have CD) get stuck about 2 sec. I try to fix it for 2 days but fail Do we have any order can make these Spell only cast once , and wait about 1 second to perform again?
What Class+Spec are you?: Assassination Rogue What 'context' is the bot in? (Instance, BG, Normal): questing What level are you?: 98 Have you made any modifications to Singular?: no What time (HH:MM:SS) or LogMark did your issue occur? details below Singular version: Singular 4 - 4064 (attached to the first post of this thread) Garrison Ability: Telaari Talbuk - Spell - World of Warcraft (for the Horde faction is Frostwolf War Wolf - Spell - World of Warcraft) Portion of the log where the problem occurs: Code: [12.20.25.051 D] Dismount to kill bot poi. [12.20.25.077 D] Dismount for attacker. more can be found by looking for "dismount for attacker", I just highlighted the first occurence I found upon opening the log. Description: The Telaari Talbuk is a Garrison Ability mount that can be used in combat/while moving, as such all the regular combat abilities can be used while riding such mount, furthermore rogues can Stealth while riding this mount, however Singular doesn't seem to have logic to properly take full advantage of the mount abilities and thus keeps attemtping to dismount to fight mob or refuses to stealth while traveling regardless being set up to always cast stealth. The only thing that cannot be done while mounted is eating/drinking to regain health/mana, so forcing a dismount for that would be correct.
What Class+Spec are you? Rogue, Assassination What 'context' is the bot in? (Instance, BG, Normal): Questing/Normal What level are you?: 54 Have you made any modifications to Singular?: No What time (HH:MM:SS) or LogMark did your issue occur? Logmark 1, Although this is a constant issue (rotation not using slice and dice) and can be seen all throughout the log. What happened (be specific)? Is not using Slice and Dice in routine (DPS LOSS, should have higher priority over Recuperate) Did you attach a complete debug log? YES Attached Logs: View attachment 13932 2014-12-17 10.44.txt EDIT: Logic for the rotation - At least for leveling purposes (changes slightly at 100), Combo points should be spent on targets in the priority of: Slice and Dice > Recuperate > Envenom Envenom should only be used when Recuperate and Slice and Dice are up. Recuperate could take priority if: Targets > 3, or If HP < 50%
Hey I as wondering if there is a way to disable using the garrison ability? Singular keeps using hearth "home away from home" and agetting stuck in spired of arak. Thanks
Are we able to customise singular routines...sorry if its been asked before the search terms wouldnt let me specify. specifically destro lock for wod.