Hello, i have a problem with my bots since last patch. The problem is that the bots don't hit the mobs with melee skills they stay in range all the time. I'm using Dungen Buddy with full party of bots with the next comp: Warrior Prot -> this works well. WindWalker Monk -> stay on caster range. Retri Paladin -> stay on caster range. Enacement Shaman ->stay on caster range. Holy Priest -> this works well. Sometimes one of them joins into melee to hit (completely random), btw in bosses (sometimes) they come to attack the boss. If the tank pull the mobs in front of them they hit the mobs but if this dont happens they stay in caster range. I attach the log of the retridin hope it helps!
it could be the instance your in since it requires a lot of running around.. [16:05:27.046 D] [DungeonBuddy-DEBUG]: Running from party1 [16:05:27.590 D] [DungeonBuddy-DEBUG]: Done running from party1 [16:05:27.935 N] (Singular) MoveToMelee(PathGenerated): towards Saboteur Kip'tilak.EF56 @ 10.3 yds [16:05:27.940 N] (Singular) .... h=100.0%, m=100.0%, moving=Y, mobs=1, Saboteur Kip'tilak.EF56, 50.0%, 10.3 yds, face=N, loss=Y [16:05:27.949 N] (Singular) MoveToMelee(Moved): towards Saboteur Kip'tilak.EF56 @ 10.3 yds [16:05:28.084 N] (Singular) CombatPerfMon: FPS:25 Latency:71 [16:05:28.015 D] [DungeonBuddy-DEBUG]: Running from Mantid Munitions [16:05:28.598 N] (Singular) [WoWRedError] You are too far away! [16:05:28.273 D] [DungeonBuddy-DEBUG]: Done running from Mantid Munitions so like there one of your party had a buff and it had to run away from him.