Version 6.0.5488 Update 2 BrewMaster PvP is ready. Is more OP then I expect, just solo kill 2 warrior Please svn update and try BrewMaster in BG/Arena they are surprisingly good (I usually top heal and dps xD)
Oh I forgot, new BrewMaster logic included option to cast Guard if friend below x. It only activate in PvP and you have 4 PvP set New update also add Dizzying Haze that snare everything in range haha PvP as BrewMaster never been so much fun xD
Quote Originally Posted by Dimata View Post Hi Tuanha, first thanks for this great routine! I'll definitly try out the DK next I got a few suggestions to make though: 1. Could you adjust ToD in the priority list? I've noticed that the mob often drops into execute zone but i takes the routine too long (other spells in prio have to be cast first sometimes even things like chi wave )to get out a ToD. So far I used that manually to get some nice ToD-Snipes (Kargath in Ranks, Brackenspore small adds etc) Is it somehow possible to get the priority higher? 2. Uptime TEB: whenever i'm just using the routine and stick to moving i manage to get an uptime off 80-85%. If I help out manually I manage to get around 96-98% uptime. Same question as for ToD, does it make sense to push priority? 3. Serenity: Whenever I use Serenity setting on CDs its not using Serenity directly on CD sometimes its even just using serenty when ever I Burst with Xuen and won't use after. Manually activation works though. Again thank you very much for your work I trully enjoy that routine! Brgds There's some intelligent cooldown usage on bot. Bot is not likely to use Touch of Death, Serenity or other big cooldown > 1 min on mob that not "worthy" like low HP mob you just simply kill them in a few seconds. It prefer save cooldown for some "worthy" target like player, boss, elite... that why you don't see it use on cooldown even when cooldown checkbox enabled. Hi Tuanha, thanks for the very quick response. I guess that logic is right in general since sometimes mobs won't live long enough. I just thought that ToD is one of the highest DMG-Sources for Monk and it just pushes your DPS drasticly if you can land some few snipe ToDs. Since cooldown is just for 1 1/2 minutes (i'm not using glyphe). I'm sometimes even just not fast enough so that i can adjust manually sniping and the bot just continues the routine. anyway, I would trully love that ToD-Sniping thingy, could help to get monk back on the charts .)
Tuanha, I Have a suggestion. Can you add logic to use Dwarf racial on Blanket silence from a DK or Spriest. maybe not for Disc priest silence seeming its only 2 seconds. I.e if Blanket for more than 3- seconds.
tuanha can you please make Keg Smash be used on cool down. When Serenity is activated routine will build 2 combo points and spam blackout kick over and over and not use Keg Smash. Reason it should be used is to continue to build combo points for Guard or Touch of Death after Serenity wears off, also a DPS increase for brewmaster pvp . I can't think of a bad reason why it should not be used during Serenity.
^ This Ok, I thought it was just me, or perhaps MW monks were just very broken in general. Trying some arenas now... very bad results compared to MoP - I understand things have changed quite a bit, but this routine is casting all my heals on my partner and leaving me to die.
Hey Tuanha! Just wanted to say great job with your Routine, i'm really enjoying it and i'm using at the moment to push Mythic progression in my guild. I was wondering if I could talk to you about some ideas I know that it's probably not as highly sought after, just wanted to see what you thought. A lot of brewmasters are now using the 2 piece pvp bonus in PvE settings. Is there anyway for the routine to detect the buff and maximize the uptime by using Jab during this? Control the minimum amount of shuffle time? There are points when fighting mythic bosses where the routine is not maintaining it's shuffle uptime causing a large amount of unmitigated damage to go through, important for fights such as Mythic Butcher Smart usage of statue? Right now it's setting it down right by the monk which is great for fights like Ko'ragh, but the pause on manual key press is not ready me pressing a hotkey for the statue in order to move it for bosses like Imperator. Also would be helpful to have an auto cancel hotkey for the statue. Better usage of Chi explosion, and maximizing mitigation while using this talent? This could tie back in to the two piece bonus Detect larger stacks of debuffs and possibly hold off on using guard on stagger or debuff detection rather than just damage? I am not a programmer, I just would love to see this implemented and would be more than willing to donate more for your time! Thank you again for your work
Well, actually I am not happy with your Profiles at all since WoD Release, most of them are not really maintained and suck big time, but this one, as BM, is really good in PvP. In Random BGs when playing with my RL Friend as Disc, we're able to just take down groups of 5+ ppl with it.
Need 2 more things for Brewmaster pvp: option to Detox everything and everyone (want to keep it on cooldown really, Glyph of Detoxing is so good), and Purifying Brew spam during Serenity.
Hey monks and Tuanha, anyone can help me improve the dps? im currently around 660ilvl windwalker monk with only about 19k dps on bosses like kargath, butcher, imperator heroic. i was even kicked at kargath mythic for only 18k dps. yeah there is a lot of running around due to fire, etc but still im FAR behind the one before last on the dmg meters which is a frost mage with 26k dps, not mentioning the best dps feral druid at 33k dps. I dont want to be above that druid but lacking like 7k dps to the mage is a huge loss for the raid. I suck at setting the bot, maybe its only a small settings i need to take. Anyone can advice me something so im actually valuable to the raid again? you can even PM me, i dont care. Thanks
healing team mates in arenas is golden, but i still feel that self healing needs to be looked into, when you are getting trucked by 2 dps, i feel he is still healing his team mates instead of himself. that logic needs to be looked at. other than that. great job
Version 6.0.5490 Improve BrewMaster PvP logic - Detox Friend to remove CC or Heal (if glyphed) - Fix Heal Friend as BrewMaster issue - Improve logic on Jab during Heightened Senses - Spam Purifying Brew during Serenity
Hi Recondos, Thank for the detail post, there some issue fixed, improved by your suggestion on recent update, some is not because of technical difficulty I hope the new update make it a little better, for the other suggestion, I'll keep trying to make it work. TuanHA