Great product you have here, would this plugin work for spell reflecting? For yourself and team mates with Mass Spell Reflect? Also if you had a recommend settings for Spell Reflect or MSR let me know. Thanks
Phelon, maybe the best approach would be to allow us to 'save' different spell lists with a different name (eg one named 'Heals and CC', one named ' All spells'). Then for each interrupt we can assign which of our saved spell lists that interrupt will interrupt Just an idea.
This would be a Routine thing. I don't track combo points. Spell Reflect is a tough one and one of those one off things. Only a few classes have it I think being able to LOAD spell lists might be something cool, then people can trade, although I saving spells per ability is in the future, just not a hot topic atm.
Combat Bot, DoNothing- won't kick anything UltimateInterrupter.xml <?xml version="1.0" encoding="UTF-8"?> -<Settings> <RandomizeInterruptTimers>True</RandomizeInterruptTimers> <AccountForLatency>True</AccountForLatency> <Debug>True</Debug> </Settings> Interrupts.xml <?xml version="1.0" encoding="UTF-8"?> -<Interrupts> <Interrupt AnyTarget="True" TargetGround="false" Range="13" Id="93985" Name="Skull Bash" Enabled="true"/> </Interrupts> Spells.xml <?xml version="1.0" encoding="UTF-8"?> -<Spells> <Spell Delay="500" Id="5185" Name="Druid Healing Touch" Enabled="true"/> <Spell Delay="500" Id="8936" Name="Druid Regrowth" Enabled="true"/> <Spell Delay="9999" Id="740" Name="Druid Tranquillity" Enabled="true"/> <Spell Delay="9999" Id="48438" Name="Druid Wild Growth" Enabled="true"/> <Spell Delay="500" Id="33786" Name="Druid Cyclone" Enabled="true"/> <Spell Delay="500" Id="5176" Name="Druid Wrath" Enabled="true"/> <Spell Delay="500" Id="31687" Name="Mage Summon Water Elemental" Enabled="true"/> <Spell Delay="500" Id="61305" Name="Mage Polymorph - Black Cat" Enabled="true"/> <Spell Delay="500" Id="61721" Name="Mage Polymorph - Rabbit" Enabled="true"/> <Spell Delay="500" Id="61780" Name="Mage Polymorph - Turkey" Enabled="true"/> <Spell Delay="500" Id="126819" Name="Mage Polymorph - Pig" Enabled="true"/> <Spell Delay="500" Id="28272" Name="Mage Polymorph - Pig" Enabled="true"/> <Spell Delay="500" Id="161353" Name="Mage Polymorph - Polar Bear Cub" Enabled="true"/> <Spell Delay="500" Id="161354" Name="Mage Polymorph - Monkey" Enabled="true"/> <Spell Delay="500" Id="161355" Name="Mage Polymorph - Penguin" Enabled="true"/> <Spell Delay="500" Id="161372" Name="Mage Polymorph - Turtle" Enabled="true"/> <Spell Delay="500" Id="28271" Name="Mage Polymorph - Turtle" Enabled="true"/> <Spell Delay="500" Id="118" Name="Mage Polymorph - Sheep" Enabled="true"/> <Spell Delay="500" Id="116670" Name="Monk Uplift" Enabled="true"/> <Spell Delay="9999" Id="115175" Name="Monk Soothing Mist" Enabled="true"/> <Spell Delay="500" Id="116694" Name="Monk Surging Mist" Enabled="true"/> <Spell Delay="500" Id="117952" Name="Monk *****ling Jade Lightning" Enabled="true"/> <Spell Delay="500" Id="115178" Name="Monk Resuscitate" Enabled="true"/> <Spell Delay="500" Id="115178" Name="Monk Resuscitate" Enabled="true"/> <Spell Delay="500" Id="85222" Name="Paladin Light of Dawn" Enabled="true"/> <Spell Delay="500" Id="82326" Name="Paladin Holy Light" Enabled="true"/> <Spell Delay="500" Id="82327" Name="Paladin Holy Radiance" Enabled="true"/> <Spell Delay="500" Id="19750" Name="Paladin Flash of Light" Enabled="true"/> <Spell Delay="500" Id="10326" Name="Paladin Turn Evil" Enabled="true"/> <Spell Delay="500" Id="2812" Name="Paladin Denounce" Enabled="true"/> <Spell Delay="500" Id="7328" Name="Paladin Redemption" Enabled="true"/> <Spell Delay="500" Id="152118" Name="Priest Clarity of Will" Enabled="true"/> <Spell Delay="500" Id="152116" Name="Priest Saving Grace" Enabled="true"/> <Spell Delay="500" Id="121135" Name="Priest Cascade" Enabled="true"/> <Spell Delay="500" Id="596" Name="Priest Prayer of Healing" Enabled="true"/> <Spell Delay="500" Id="47540" Name="Priest Penance" Enabled="true"/> <Spell Delay="99999" Id="47666" Name="Priest Penance" Enabled="true"/> <Spell Delay="99999" Id="47757" Name="Priest Penance" Enabled="true"/> <Spell Delay="99999" Id="47758" Name="Priest Penance" Enabled="true"/> <Spell Delay="500" Id="2061" Name="Priest Flash Heal" Enabled="true"/> <Spell Delay="500" Id="155245" Name="Priest Clarity of Purpose" Enabled="true"/> <Spell Delay="500" Id="32546" Name="Priest Binding Heal" Enabled="true"/> <Spell Delay="500" Id="2060" Name="Priest Heal" Enabled="true"/> <Spell Delay="500" Id="64843" Name="Priest Divine Hymn" Enabled="true"/> <Spell Delay="500" Id="605" Name="Priest Dominate Mind" Enabled="true"/> <Spell Delay="500" Id="2006" Name="Priest Resurrection" Enabled="true"/> <Spell Delay="500" Id="585" Name="Priest Smite" Enabled="true"/> <Spell Delay="500" Id="77472" Name="Shaman Healing Wave" Enabled="true"/> <Spell Delay="500" Id="1064" Name="Shaman Chain Heal" Enabled="true"/> <Spell Delay="500" Id="51514" Name="Shaman Hex" Enabled="true"/> <Spell Delay="500" Id="2008" Name="Shaman Ancestral Spirit" Enabled="true"/> <Spell Delay="500" Id="8004" Name="Shaman Healing Surge" Enabled="true"/> <Spell Delay="500" Id="48181" Name="Warlock Haunt" Enabled="true"/> <Spell Delay="500" Id="103103" Name="Warlock Drain Soul" Enabled="true"/> <Spell Delay="500" Id="116858" Name="Warlock Chaos Bolt" Enabled="true"/> <Spell Delay="500" Id="710" Name="Warlock Banish" Enabled="true"/> <Spell Delay="500" Id="5782" Name="Warlock Fear" Enabled="true"/> <Spell Delay="500" Id="689" Name="Warlock Drain Life" Enabled="true"/> </Spells> HB list what is being cast but it will not use skull bash at all.
Actually for too the plugin wasn't working yesterday, but I didn't check it enough. Will check later.
Skull Bash - Spell - World of Warcraft - You are using the wrong ID. Nothing has changed in about 2 weeks. Unless something changed on HB back end it should still be going strong.
how would you make this dark simulcrum CC and monk shield? I was thinking copy the files into a new plugin and rename it and run dark sim as the only intterupt and only list fear/ poly/ cyclone/ life caccoon? Edit: nvm Ultimateinterrupter, isnt listed in my plugins folder? so how do i dark sim cc/monk bubble?
Hi MrNobody, any chance you would be so kind as to post your list of just the heals and CCs? as that is all i want to be interrupting? i have gone ahead and bought the app im amped to give it a go.
<?xml version="1.0" encoding="utf-8"?><Spells> <Spell Enabled="true" Name="Druid Healing Touch" Id="5185" Delay="500" /> <Spell Enabled="true" Name="Druid Regrowth" Id="8936" Delay="500" /> <Spell Enabled="true" Name="Druid Tranquility" Id="740" Delay="9999" /> <Spell Enabled="true" Name="Druid Wild Growth" Id="48438" Delay="9999" /> <Spell Enabled="true" Name="Druid Cyclone" Id="33786" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Black Cat" Id="61305" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Rabbit" Id="61721" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Turkey" Id="61780" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Pig" Id="126819" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Pig" Id="28272" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Polar Bear Cub" Id="161353" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Monkey" Id="161354" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Penguin" Id="161355" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Turtle" Id="161372" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Turtle" Id="28271" Delay="500" /> <Spell Enabled="true" Name="Mage Polymorph - Sheep" Id="118" Delay="500" /> <Spell Enabled="true" Name="Monk Uplift" Id="116670" Delay="500" /> <Spell Enabled="true" Name="Monk Soothing Mist" Id="115175" Delay="9999" /> <Spell Enabled="true" Name="Monk Surging Mist" Id="116694" Delay="500" /> <Spell Enabled="true" Name="Monk Resuscitate" Id="115178" Delay="500" /> <Spell Enabled="true" Name="Monk Mana Tea" Id="115294" Delay="1500" /> <Spell Enabled="true" Name="Monk Resuscitate" Id="115178" Delay="500" /> <Spell Enabled="true" Name="Paladin Light of Dawn" Id="85222" Delay="500" /> <Spell Enabled="true" Name="Paladin Holy Light" Id="82326" Delay="500" /> <Spell Enabled="true" Name="Paladin Holy Radiance" Id="82327" Delay="500" /> <Spell Enabled="true" Name="Paladin Flash of Light" Id="19750" Delay="500" /> <Spell Enabled="true" Name="Paladin Redemption" Id="7328" Delay="500" /> <Spell Enabled="true" Name="Priest Clarity of Will" Id="152118" Delay="500" /> <Spell Enabled="true" Name="Priest Saving Grace" Id="152116" Delay="500" /> <Spell Enabled="true" Name="Priest Cascade" Id="121135" Delay="500" /> <Spell Enabled="true" Name="Priest Halo" Id="120517" Delay="500" /> <Spell Enabled="true" Name="Priest Prayer of Healing" Id="596" Delay="500" /> <Spell Enabled="true" Name="Priest Penance" Id="47540" Delay="500" /> <Spell Enabled="true" Name="Priest Penance" Id="47666" Delay="9999" /> <Spell Enabled="true" Name="Priest Penance" Id="47757" Delay="9999" /> <Spell Enabled="true" Name="Priest Penance" Id="47758" Delay="9999" /> <Spell Enabled="true" Name="Priest Flash Heal" Id="2061" Delay="500" /> <Spell Enabled="true" Name="Priest Clarity of Purpose" Id="155245" Delay="500" /> <Spell Enabled="true" Name="Priest Binding Heal" Id="32546" Delay="500" /> <Spell Enabled="true" Name="Priest Heal" Id="2060" Delay="500" /> <Spell Enabled="true" Name="Priest Divine Hymn" Id="64843" Delay="500" /> <Spell Enabled="true" Name="Priest Dominate Mind" Id="605" Delay="500" /> <Spell Enabled="true" Name="Priest Resurrection" Id="2006" Delay="500" /> <Spell Enabled="true" Name="Shaman Healing Wave" Id="77472" Delay="500" /> <Spell Enabled="true" Name="Shaman Chain Heal" Id="1064" Delay="500" /> <Spell Enabled="true" Name="Shaman Hex" Id="51514" Delay="500" /> <Spell Enabled="true" Name="Shaman Ancestral Spirit" Id="2008" Delay="500" /> <Spell Enabled="true" Name="Shaman Healing Surge" Id="8004" Delay="500" /> <Spell Enabled="true" Name="Warlock Fear" Id="5782" Delay="500" /> <Spell Enabled="true" Name="Warlock Drain Life" Id="689" Delay="500" /> </Spells>
There is no way currently to assign an item to 1 spell. This how ever is on the table. MrNobody and a few others want it also. I will look into it, although I have a few other plugins I need to finish before that goes live. This in it's current state is functional and works well. I will revisit adding that feature soon, I just do not have an ETA.
Phelon, I just purchased the bot.. Is there any instructions for beginners? I was able to install the plugin in HB, and I can see it checked in the plugins tab. Is there a certain setting like "BGBuddy" that needs to be used for arenas? I want to be able to play freely, but auto interrupt heals. Also, where do I access the configuration? I went to Honorbuddy/Settings/Server/Char/UltimateInterrupter and there was an xml file.. I opened it but there isn't much context. Please help me!
Phelon, I installed the plugin, checked HB/Settings/server/name/ultimateinterrupter and there is only 1 file: "UltimateInterrupter" an xml file. I tried to create a new xml file by using notepad and copying the spell list on page 2, and named the file Spells.xml but it's still a TXT file. Does this matter? I tried running HB in "Combat Bot" and dueled a Warlock.. It kept trying to target his pets and i was getting this error: "[Singular] invalid attack unit Terrorguard.88D8 - pets parent not an attackable Player [Singular] Current target invalid. Switching to TargetList mob Terrorguard.88D8! [Singular] invalid attack player Enemy.Warlock.1C37 not a hostile enemy [Singular] Current target invalid. Switching to TargetList mob Terrorguard.88D8!" What did I do wrong? Please help
The configuration is in the HB Plugins list. You can bring up an easy to use GUI. You can also get my DO NOTHING botbase and DO NOTHING Combat routine (These are free in the store). So it is all you playing but it will still pulse your addons. You can also use the Do Nothing botbase with your own routine and this also. It is up to you! This addon does not target people. You can also create your own lists. All you have to do is add spells to the GUI. This week I am going to devote some time into making a video on how to create the spell lists etc. Or alternatively, I am going to add PRESETS for you to click on so you can click your class and go. I know this has a bit of a learning curve to using it. I have some instructions in the second post on how to add the spells etc. If they are coming out as txt files, you will need to "Show File Extensions" and then delete the .txt from the end of the file name. Here is how to do it.
Thank you for the timely response. I will look into this after work today. I did find the GUI within HB Plugin list, but couldn't type the full spell name as your spell list indicated.. for instance I tried "Mage Polymorph - Sheep" and got the error that only alphanumeric characters can be used. When you use the Do Nothing botbase and Do Nothing combat routine, does the plugin still interrupt for you when enabled? I'm a little confused. I will look into the link to show file extensions as well and keep you posted. Thank you again for your assistance.
Does this plug-in come with the ability to be toggled on and off in any way? If it's just always on, a blanket list of spells to interrupt will lack the discretion to be successful at higher ratings, unless you are just cleaving a healer I suppose.
I had to manually add those to the xml. Once you add 1 spell (can be anything) it will create the xml you are looking for. Then you can just copy and paste from the second thread into that xml file. If you use BOTH of my Do Nothing combait routine and botbase it will still interrupt. All your plugins will work and nothing else will run. For now it is just a blanket, on and off. In the future I plan on adding a bit of customization to what can be done with it. I have no eta for customization.
THIS THIS THIS! After you said this I purchased your plugin. Really hoping to see something soon! It would help a lot for spells like Spell Reflect/MSR and etc.
I have to think how I want to accomplish it. If I add a SQL DB it will be hard to share with others. If I add an XML, it would be a spell List for EACH spell which is a pain in the ass too. Although I am thinking XML is the better of 2 options because you guys could share between each other.