I have that error too, and I just downloaded the new one : [Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.‹ˆ.MoveNext() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task) à Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.ˆ.MoveNext() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à Buddy.Coroutines.Coroutine.’”.Ž›.MoveNext() --- Fin de la trace de la pile d'exception interne --- à Buddy.Coroutines.Coroutine.›(Boolean ›) à Buddy.Coroutines.Coroutine.Resume(Boolean ›) à Buddy.Coroutines.Coroutine.Resume() à Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.Tick() à Triton.Bot.BotManagerTick(IBot )
Hello Tony, i ran Scan and Repair for mine hearthstone and there was nothing wrong it. The bot however kept on crashing on me.
any of the programs listed here BosslandGmbH:HelpDeskrograms that Interfere with BosslandGmbH Products - The Buddy Wiki installed?
None of the programs that are listed are installed in my computer. About two weeks ago , the bot can go on for hours without any interference. However since the new update and patches, i am starting to receive crashes / grey screen / skipping attacks for every during my 3rd- 4th game.
we cant reproduce this and looks like you are the only one with such issues,plz reinstall Hearthstone so we can nail this down any major software/hardware changes lately?
Nothing major software installment had happened on my computer. i think it happens when i leave my computer on idle. Below from the log, the bot keeps on concede till it crashes. - play action 2015-02-19 03:32:38,431 [11] INFO Logger (null) - play: Undertaker target nothing 2015-02-19 03:32:39,826 [11] INFO Logger (null) - [UseAt] 1 2015-02-19 03:32:42,508 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 7031 ms still before we can concede. 2015-02-19 03:32:42,830 [11] INFO Logger (null) - calculating stuff... 14:32:42.8305 2015-02-19 03:32:42,833 [11] INFO Logger (null) - calculating ended! 14:32:42.8335 2015-02-19 03:32:42,833 [11] INFO Logger (null) - end turn 2015-02-19 03:32:45,802 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3737 ms still before we can concede. 2015-02-19 03:32:45,803 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:45,901 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3638 ms still before we can concede. 2015-02-19 03:32:45,903 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,002 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3537 ms still before we can concede. 2015-02-19 03:32:46,004 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,100 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3439 ms still before we can concede. 2015-02-19 03:32:46,102 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,199 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3340 ms still before we can concede. 2015-02-19 03:32:46,201 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,303 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3236 ms still before we can concede. 2015-02-19 03:32:46,304 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,400 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3139 ms still before we can concede. 2015-02-19 03:32:46,401 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,535 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 3004 ms still before we can concede. 2015-02-19 03:32:46,537 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,633 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2906 ms still before we can concede. 2015-02-19 03:32:46,635 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,733 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2806 ms still before we can concede. 2015-02-19 03:32:46,734 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,866 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2673 ms still before we can concede. 2015-02-19 03:32:46,868 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:46,970 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2569 ms still before we can concede. 2015-02-19 03:32:46,972 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,105 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2434 ms still before we can concede. 2015-02-19 03:32:47,106 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,199 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2340 ms still before we can concede. 2015-02-19 03:32:47,201 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,300 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2239 ms still before we can concede. 2015-02-19 03:32:47,301 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,446 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2093 ms still before we can concede. 2015-02-19 03:32:47,447 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,534 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 2005 ms still before we can concede. 2015-02-19 03:32:47,536 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,635 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1904 ms still before we can concede. 2015-02-19 03:32:47,636 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,732 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1807 ms still before we can concede. 2015-02-19 03:32:47,734 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,835 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1704 ms still before we can concede. 2015-02-19 03:32:47,836 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:47,934 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1605 ms still before we can concede. 2015-02-19 03:32:47,935 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,034 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1505 ms still before we can concede. 2015-02-19 03:32:48,035 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,133 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1406 ms still before we can concede. 2015-02-19 03:32:48,135 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,232 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1307 ms still before we can concede. 2015-02-19 03:32:48,233 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,333 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1206 ms still before we can concede. 2015-02-19 03:32:48,334 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,433 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1106 ms still before we can concede. 2015-02-19 03:32:48,435 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,532 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 1007 ms still before we can concede. 2015-02-19 03:32:48,533 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,632 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 907 ms still before we can concede. 2015-02-19 03:32:48,633 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,732 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 807 ms still before we can concede. 2015-02-19 03:32:48,734 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,834 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 705 ms still before we can concede. 2015-02-19 03:32:48,835 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:48,934 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 605 ms still before we can concede. 2015-02-19 03:32:48,935 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:49,033 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 506 ms still before we can concede. 2015-02-19 03:32:49,034 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:49,132 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 407 ms still before we can concede. 2015-02-19 03:32:49,134 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:49,233 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 306 ms still before we can concede. 2015-02-19 03:32:49,235 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:49,334 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 205 ms still before we can concede. 2015-02-19 03:32:49,335 [11] INFO Logger (null) - [OpponentTurn] 2015-02-19 03:32:49,433 [11] INFO Logger (null) - [GameplayScene_MAIN_ACTION] We need to wait 106 ms still before we can concede.
Hey Tony, this is what happens when the bot goes grey. [TournamentScene_PlayQueue] Now waiting for a match. [IsClientInUsableState] !SceneMgr.IsSceneLoaded. [Tick] Exception during execution:GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired at GreyMagic.Executor.WaitForInjection(Int32 timeout) at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout) at GreyMagic.Executor.Execute(Int32 timeout) at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args) at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args) at Triton.Game.Mono.MonoNative.(IntPtr ) at Triton.Game.TritonHs.AutoMonoThread.ManagedDisposed() at Triton.Common.NonFinalizedDisposable.Dispose(Boolean disposing) at Triton.Common.NonFinalizedDisposable.Dispose() at Triton.Bot.BotManager.Tick(IBot )