Is there any line of code I can add to the Thaum/BLM rotation to make it cast Cure/Physik, it is needed so bad when Fate Grinding. I don't even care if it's efficent, I need the bot to heal itself.
You would need to update the methods cs file as well UltimaCR\Rotations\Methods\blackmage.cs , also I would HIGHLY HIGHLY recommend leveling up your chocobo companion at least to lvl 4 in healing, makes a world of difference. Scroll down to where you see private async Task<bool> Physick() { if (Ultima.UltSettings.BlackMagePhysick) { return await MySpells.CrossClass.Physick.Cast(); } return false; } Replace with (change 50 to w/e number you see fit) private async Task<bool> Physick() { if (Core.Player.CurrentHealthPercent < 50 && !MovementManager.IsMoving) { return await MySpells.CrossClass.Physick.Cast(); } return false; }
I plan on doing this, I started it out as DPS and I need to grind up the seals now to buy the book to respec. I'm also having problems with actually getting the Chocobo to summon. I saw someone say load up Kupo and set Summon Chocobo to True, which I did, but it still hasn't done anything.
Yup same issue for me, nothing is fixing it. All the other routines I have work just fine but ultima never shows up. EDIT: NVM finally fixed it. Instead of downloading the zip file and extracting it into the routine file I just did the SVN checkout instead and it now shows up.
For CJN/WHM noticed that the bot when running fates, it won't do anything, that's because the distance is a bit far, I had to nudge the character a few steps in front to let it attack (and then i noticed how many botters were also standing that same spot too lol!) No issues for DRG, I believe this is the best combat rotation thus far, just that no cross class skills yet Is there a way to make the distance between target and player closer to ensure this won't happen again?
Hi newb23. I followed your steps above and got Physick working for THM+BLM. Thank you for that. I then tried to replicate the changes over to Archer however when doing this UltimaCR no longer loads at runtime so I guess I've done something wrong. What would need to be different setting this same thing up for Archer compared to BLM/THM?
Are you talking straight Archer or BRD? Because you would have to do it essentially the same way. But, BRD cannot cross class Physick.
Unfortunately, this has been a problem since an update the to bot itself where the bot no longer moves you to mobs to kill, it instead relies on the combat routine to do it. So, it's kind of hit and miss.
No I'm talking straight Archer I made the change to Archer.cs in Rotations and then made the change to Archer.cs in the heals folder But when loading RebornBuddy it doesn't give me the option to load Ultima which I have come to realise is a sign that I messed something up
Yeah, it sounds like you might have goofed something up with it. I will be honest, I have not modified anything with this Routine, I just was trying to give instructions on how to move the files around. But, if you go back through the thread and find who has and shoot them a PM, they might be able to help you better.
SMN really needs to heal its pet with physick and not just sustain. I mean sustain will usually probably be enough most of the time but I wish it still didn't rely on it.
Ifrit too sqwish sqwish. gogo Garuda! I had no real issues getting to 50 with SMN, or doing anything with high ilvl gear using RB. Maybe it would be insufficient for combat assist, though.
Unfortunately this seems to be the case with all caster jobs. Would be nice if this could be fixed or changed in the settings somewhere? It works fine with Kupo but the combat routine is far from being as good as this one.
has this routine been dropped? Has not been updated in ages and not seen any replies from the creator Really can't wait for tanking/healing
I'm still here, I've just been working on the cross-class skills when I have time. Although now I notice a lot of people complaining about the bot not moving due to a recent change with RebornBuddy. Anyone that has had it happen, do you have a target when you're not moving?
No target is selected, I personally seem to only have this issue at Phaia What Gored Before fate in S Shroud. If you nudge it forward very slightly it then targets and begins attacking from what I remember.