Hello all I have just thought to start making grind profiles to add to the community of botters yet for some resone I get it to move where I want it too. yet it will not target the mobs I wish it to kill and grind. if anyone can look at my script or profile to say why that would be very helpful thanks. I hope someone can help with this since I would love to start making grind profiles for others.
Hm, I'd try increasing the <MaxDistance> up to about 100 yards if not more. Only limit this if you're trying to keep a percise farm. Also, instead of using Factions, I'd reccomend using MobIds. Are the mobs you're farming neutral?
the mobs are in nagrand and are called tamed clifthoof they are in a very small area with my hotspots right on top since they are like not even 50 yards away and just about instant respawn. how would I go about adding MoBids could you give a small example with it since never heard of that yet.
A 'Faciton' can cover a wide array of mobs. ex: the "beast" faction will cover any mob that's classified as a beast. A 'MobId' covers a specific mob. ex: "Tamed Clefthoof." An easy way of getting MobIds is to check WoWhead. ex: http://www.wowhead.com/npc=79034 The number at the end 79034 is the mob's ID.
thanks for the fast reply tryied using the MobIds this time same thing is happening will relink my profile that I chance Factions too MobIds to see if I did do that right I am using singular that comes with HB. if that would make any difference. if it could be a setting in my HB I will try to find a way to link it all if needed or can help me do if needed
Hmm, I'd personally not wrap this into a generic grind profile because of the lack of functionality. I'm willing to bet that the issue may be within Singular. However, try this as a profile instead: PHP: <HBProfile> <Name>Nagrand</Name> <MinDurability>0.3</MinDurability> <MinFreeBagSlots>2</MinFreeBagSlots> <MailGrey>False</MailGrey> <MailWhite>False</MailWhite> <MailGreen>False</MailGreen> <MailBlue>False</MailBlue> <MailPurple>False</MailPurple> <SellGrey>True</SellGrey> <SellWhite>True</SellWhite> <SellGreen>False</SellGreen> <SellBlue>False</SellBlue> <SellPurple>False</SellPurple> <TargetElites>False</TargetElites> <AvoidMobs> </AvoidMobs> <Blackspots> </Blackspots> <Mailboxes> </Mailboxes> <Vendors> </Vendors> <QuestOrder> <CustomBehavior File="KillUntilComplete" MobId="79034" TerminateWhen="false" > <HuntingGrounds> <Hotspot X="2214.519" Y="4856.171" Z="254.2003" /> <Hotspot X="2177.561" Y="4844.421" Z="262.5942" /> <Hotspot X="2202.288" Y="4842.325" Z="254.1644" /> <Hotspot X="2225.523" Y="4839.312" Z="251.2608" /> <Hotspot X="2223.691" Y="4858.836" Z="255.0876" /> <Hotspot X="2230.482" Y="4840.226" Z="251.0709" /> <Hotspot X="2203.575" Y="4850.886" Z="255.1914" /> <Hotspot X="2176.743" Y="4845.221" Z="262.9073" /> <Hotspot X="2201.319" Y="4839.66" Z="254.2617" /> </HuntingGrounds> </CustomBehavior> </QuestOrder> </HBProfile> Note: it runs on the Questing botbase rather than the "Grinding" botbase.
yep that seemed to work really good now I had to start attacking a mob with singular before it seems to of taken over and going around killing now thanks for the help I do know I only just updated HB before so might be something my end maybe. but thanks for that mate working now so im happy
No problem, glad to see that worked. ^^ Good luck! For future reference, you can have multiple MobIds on KillUntilComplete. ex: MobId1="12345" MobId2="6789" MobId3="101112"