Arcanum a Mage Combat Routine Fully working with support for Enya or other Non-Movement based raid engines. What this one got to offer currently: Arcane Fire <Not implemented yet> Frost Features: Auto buffing Auto-rebuild on Talent changes MINIMAL Lua usage/hooks. Pots/flasks/HS usage Interrupts (Based on "human reaction time") Prismatic Crystal placing and auto switch back to boss Auto AoE when enough mobs in range (If you got Glyph CoC and it will use that one also) Currently using CDs on cooldown or when the rotation calls for it. (Settings for this in upcoming release!) Alot more... ToDo in upcoming release: Fire spec! Implement T17 4pcs support into all rotations New arcane rotation logic Ice Block logic Boss logics Control Panel for Settings And more.. Bare in mind, its currently more or less a beta build, but should be Stable and handle itself very well (from the tests i've been doing)! If you run into problems and/or functions that are missing, write in the thread and DON'T forget to add the log! All error/bug handling is done quietly while the routine is running. A full log is required / and best possible description to why/when it happended, to solve the problem DOWNLOAD: Current version: 2.1 View attachment Arcanum_21.zip View attachment Arcanum_20.zip Arcanum_15.zip Unzip into your <HB Folder>\Routines SVN Download: URL for SVN: https://svn.riouxsvn.com/arcanum/trunk/ Create a folder named "Arcanum" inside your "Routines" folder, Use Tortoise or similar clients and checkout on the folder you created. It should now download the release from the SVN Code: Version history: 2.1 - Updates to Interupt, Frost, new Arcane rotation and more New Timed Interupt! - Needs alot of testing tho. Frost should now Summon its Elemental as it should! Will NOT cast Ring of Frost on low number active hostiles Using Healthstone at a lower HP Should not use Instant Casts while having IF buff Updated Arcane rotation. Got ~1k more out of it for now. Need feedback 2.0 - Frost spec, potion/healthstone and more Frost spec released! Needs more input from the users! Arcane should now support T17 4pcs. Removed group from "Always drop RoP". The mobs dies to quick to waste the cast time :) Should now use Potions (Draenic Int) and Healthstones! Greater Flasks - A check to see if we are in raid, in combat and missing the flask. Will pop it! Arcane AoE should now continue spamming explosion even if not facing the mobs Fighting from Telaari Talbuk fixed! :) Updates to the Alter Time talent - Needs more testing! and more... 1.5 - Logic and fixes Altered the Alter Time logic a bit. Needs more tweaking tho. Should now always drop RoP in Groups/Raids. Needs more testing. Now checks to make sure that we got RoP before popping Prismatic. When using Ice Floes, should no longer waste the buff on Instant cast spells while running. Modified Aoe LOS logic. Should not hang if a target is not infront of you. Needs testing. Will not cast Prismatic if the boss only got < 4%, burst instead. (Needs evaluating) Will not place Prismatic on Kromog for the moment. Usually bugs out when trying to place. Will be fixed shortly. Should now continue the rotation while in Grasping on Kromog. Needs more testing. Will not place Prismatic on the last part of Blackhand encounter due to alot of moving around. Will be reviewed. 1.4b - Talent updates & tweaking Small update on the logic for Prismatic Crystal - Now checking to see that we got RoP before summoning it! Added support for Evanesce, Alter Time, Ice Barrier, Ring of Frost, Frostjaw (Using like a secondary silence) & Greater Invisibility. 1.4 - Talent & Rotation update Updates on the rotation code. Added support for switching talents "on the fly". (Auto-updating) Added support for more talents: Arcane Orb, Nether Tempest, Mirror Image, Overpowered (during the Conserve phase) and all other passives! 1.3 - Release First release - Only Arcane support! Remember to leave feedback for future improvment!
Thanks for the reply! Please give me a log and ill check.. But it should use "Burn phase" while more than 50% mana and evo isnt on cooldown. Which means more or less Arcane Blast & Missiles on Arc Charges stacks of 4 and Missile! stacks on 2-3 stacks. Barrage should never be used during Burns(Only if using Arc Orb and 3 or more enemies are in range), only when in Conserve mode and during AoE encounters on 4 arc charges. Arcane Power should be used on cooldown or when the rotation needs it. (This will change when the Control panel is in place to use on burst/burn/cooldown by your choice) Prismatic Crystal is only used on bossfights. (A new logic for this is in the works )(Will add option for it to be used on AoE situations) PoM is used when theres a need for quick stacks of Arcane Charge. Ice Floes should be cast 0-1 second of moving around then continue the rotation while moving. Rune of Power is only used on bossfights for the moment. Alot of these settings are, for now, hard coded due to the Control panel not being done yet. Alot of settings will ofc be made avaible to the user. The upcoming release (im hoping to push today) will have a few tweaks in it. Full talent support for Arcane and the basis for Fire and Frost specs.
Pushed 1.4 live.. try and do please leave feedback! EDIT: Pushed 1.4b - More talents supported and some tweaking on checks before popping Prismatic Crystal
New release pushed! Will set up SVN for easier updating! zips are so 1999 Need more feedback tho! Drop me a note in the thread or in a PM with your inputs. Good or bad! Pulling around 19k on boss dummy, only self buffed with 650 gear.. seems kinda low.. Will have a real good look on the rotation. Sure i can do better!
After some tweaking and fiddeling im now pulling 31-33k/dps on Boss dummy after initial burst, 8 minutes of fighting and only self buffed/no time warp. Seems to be doing pretty decent now. I will do some more work and start the next spec (Frost) / Settings panel and release a bigger update shortly. Stay tuned! Edit: Doing 21-23k on boss, sorry for my previous statement. My Prismatic was placed so it hit another target sometimes, so recount added the dmg. My bad
One thing Ive noticed already is that it uses Alter Time everytime it's off cooldown. I dont like getting ported back to my original position every minute edit: you might want to look into that, but im speccing into Ice Barrier instead, so problem solved for me at least!
Thanks for the info! I will look into it.. i use Barrier myself atm so hadnt noticed the behaviour. I will look into it and update where needed and add that to the next release. Hope to set up a SVN today for easier publishing/updating. Just need to find a good place to host since google will shutdown theirs and new registrations is blocked
I hope you set up a SVN It is indeed much easier. I'm going to use this routine when playing manually, but until you release a UI with settings, I have to use Singular for afk questing Since yours doesnt autoface I reckon?
Sorry, no, no facing/movement atm.. might be done someday but for now, i focus on manual movement/raids
You can now use SVN to download/update the routine! Info in the first post! A 2.0 release with Frost spec added and alot of more changes are coming up here shortly! Edit: 2.0 released!
Will test it later today, I'm at work atm. Thumbs up from me as well, we don't have any free mage routines apart from singular and edited versions of it.