Did the auth/nav server die? The bot starts fine but then whenever it goes to request a path it disconnects with an authentication error.
[17:50:46.008 D] System.IO.FileNotFoundException: Path to profile element is not valid; file not found Dateiname: 'Profiles/Questing/Main Scenario Quests/MainScenario_15-50.xml' bei ff14bot.NeoProfiles.NeoProfile.Load(String path) bei ff14bot.NeoProfiles.NeoProfileManager.Load(String profilePath, Boolean rememberPath) [17:50:46.074 N] Profile completed [17:50:46.074 N] Stopping the bot. Reasonrofile Completed [17:50:46.074 D] CurrentBot.Stop() [17:50:46.074 N] Connection closed! 192.99.148.87:31214 [17:50:46.074 D] TreeHooks.Instance.ClearAll() [17:50:46.074 N] Clearing all hooks. [17:50:46.074 D] Navigator.Clear() [17:50:46.074 V] [Poi.Clear] Reason: Bot stopped [17:50:46.074 D] OnStop event [17:50:46.074 D] OnStop Event Invoking [17:50:46.074 D] ProfileOrderManager.OnBotStop. Resetting caches. [17:50:46.076 N] Bot Thread Ended. Was this requested? Someone an idea?
Path to profile element is not valid; file not found Dateiname: 'Profiles/Questing/Main Scenario Quests/MainScenario_15-50.xml' Make sure that file exists in that path
Version 262 Code: Fatebot: Can now navigate to The-Enemy-of-My-Enemy Api changes: LocalPlayer.Stats struct added (thanks Psicu) ItemResult.IsGroundTargeting added Pet.Place(Vector3) added Pet.CurrentActions is now a LocalizedDictionary<uint, PetSpellData> Spell.IsGroundTargeting will now return the proper value UseItemTag: Now handles ground targeting items HuntBehavior: If an object is within multiple hotspots, we will now choose the hotspot it is closer to the center of. CodeChunks: Now compile after load to improve performance instead of when the first codechunk is called. Orderbot: Slightly optimized profile tree system. Kupo: Updated/optimized Lancer and dragoon a little Updated ninja a little. Also I am now on the server maintenance team and will be poking the auth servers.
Before doing an update, check the properties of your RB folder itself and make sure that read only is completely unchecked. Should solve your issue.
For some reason Kupo isn't showing up on the CR selection screen after updating (at least not for BLM), any ideas? Edit: Appears to be any job actually. Log attached
Looks like it just didn't clean up an old LancerDragoon.cs, so I removed that and now it's showing in the selection screen. Was that likely the only issue?
FFXIV was also Patched to 2.56 about an hour ago, now it's saying "This version of FF14 is not supported". Just wanted to make sure you were aware. Thanks.
Probably some sort of server side version check. You're welcome to not believe me. I've already started to AFK level my botany.
Not doubting you, just didn't know it was possible since it was fixed with an update before. Thanks for the news!
Hi dude... I dunno why but was checked... anyway i did how u suggested me and now all seem clearly working.. Ty again!
LocalPlayer.Stats struct added (thanks Psicu) Any Info i can get nearly all stats but how did you Name the Attack Magic Potency And Healing Magic Potency. Thanks
Code: Stats. public uint Accuracy public uint AtkMagicPotency public uint AttackPower public uint BindResistance public uint BlindResistance public uint Control public uint CP public uint Craftsmanship public uint CriticalHitRate public uint Defense public uint Determination public uint Dexterity public uint EarthResistance public uint FireResistance public uint Gathering public uint GP public uint HealMagicPotency public uint HeavyResistance public uint HP public uint IceResistance public uint Intelligence public uint LightningResistance public uint MagicDefense public uint Mind public uint MP public uint Parry public uint Perception public uint Piety public uint PoisonResistance public uint SilenceResistance public uint SkillSpeed public uint SleepResistance public uint SlowResistance public uint SpellSpeed public uint Strength public uint StunResistance public uint TP public uint Vitality public uint WaterResistance public uint WindResistance