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  • HB ARCHIVES: Singular--DO NOT DELETE

    Discussion in 'Archives' started by bobby53, Nov 19, 2012.

    1. cucum66

      cucum66 New Member

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      hi,
      is singular can be configured to cast rejuv while as tank(guardian) and solo in dungeons
       
    2. GK2014

      GK2014 Member

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      It's already a known bug. Bobby advised that it should be fixed in the next singular update.
       
    3. xhershx

      xhershx New Member

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      That would be amazing! It's hard enough to farm as a clothie but it's even worse without buffs. Also, I noticed that singular doesn't use any of the level 100 talents (prismatic crystal nor arcane orb). I was wondering if that is something that will be addressed in the future.

      Thanks again for working on the buffs!
       
    4. mitsuko123

      mitsuko123 New Member

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      Hi i seem to be having the same message spam over and over again when i try and hand in quests like the bone collector quest in nagrad Dreanor or am simply just farming gold in a raid and another red issue with my custom death hook being disabled for some reason now being as im kinda new to the honobuddy bot system i have no idea what to do to solve any of these issues :(
       

      Attached Files:

    5. zakanator

      zakanator New Member Buddy Store Developer

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      There's an issue with rogues not using throw when not in melee range and unable to navigate to the mob. For this mob in particular Aerial Command Unit - NPC - World of Warcraft, Singular sees the mob as not being in melee range and above ground, but continues to try and move towards it. The issue starts at [22:46:37.063 N] in the log.

      On another note is singular planned to be updated to use coroutines any time soon?
       

      Attached Files:

    6. bobby53

      bobby53 New Member

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      *new* Singular v4.0.0.4719 available for download!

      Release of Singular addressing some reported defects can be downloaded from Post #1 (click here) of this thread. See Change History for details.

      Note: support added for a LOGMARK Hotkey. Pressing Alt+Ctrl+Shift+M in the WOW while running Singular will now add a LOGMARK. If you notice an odd or unusual behavior, press that hotkey or click the LOGMARK button in Class Config immediately so your log will contain an anchor that I can use to associate with your description of the problem. This is critical when you are describing something that did not occur (since something that does not happen quite often doesnt generate log output either.)

      As always, if you are posting an issue or question on Singular, follow the steps in Reporting Bugs in Singular (click here).

      Change History
      Code:
      [B][FONT=lucida console]--- Release 4.0.0.4719 ---[/FONT][/B]
      [B][FONT=lucida console]
      [/FONT][/B]
      [B][FONT=lucida console]General[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]*new* - LogMark Hotkey: a new hotkey in Singular defaulting to Ctrl+Alt+Shift+M will allow adding a logmark while your game client is the active window[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]*new* - Enabling/Disabling of Singular: botbases and quest profiles sometimes intentionally disable functionallity including Combat.  This is often seen by the user as Singular ignoring a mob attacking it.  To more clearly communicate this, a message will be written briefly to the game overlay announcing when a capability has been disabled or enabled.[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]*new* - Behavior and Capability Flags: the Debug tab of Class Config now displays the current state of these[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Class Config Dialog: no longer throws an exception if choosing Save while HonorBuddy is running[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - General: an error occurring randomly when attempting to determine if a target locatio is above the ground[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Kiting: a number of revisions and fixes to Kiting support[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Movement Timeout: fixed issue where targets just out of melee reach that could not be pathed to were not being blacklisted[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Use Mage Table: all classes now correctly checks if bags are full[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Use Item (for consuming potion, on /use armor ability, etc.): will now check if a Vendor window is open and suppress use until closed to avoid inadvertently selling item[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]*new* - User XP Buff Potion: use of the Excess Potion of Accelerated Learning still supported, but now controlled by a new config setting to separate from Use Flasks setting[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Facing Mobs which are Quest Vehicles: fixed bug where Singular waited to successfully face target which never happens when picked up or consumed by some NPCs (like Direglob).  Will no longer wait for facing to return true when in a Quest Vehicle[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Refreshments: suppress attempt to drink or eat if moving.  Previously movement was stopped immediately prior but if movement disabled and botbase takes over movement, was still in some cases attempting to eat while moving resulting in message spam[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Buffing: some specs which have party buffs which are still important when solo, were not casting these when not in a group.[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Facing: added handling of Combat Log Events for Not Facing to automatically handle casts where the HB API is indicating character facing target, but game returning that it is not[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Druid[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Balance - Flapping Owl: now correctly recognizes glyph equipped and will cast when falling[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]*new* - Feral - Prowl: revised to so now controlled by Prowl Mode setting which allows: Auto, Never, PVP, Always.   Auto will attempt to cast Prowl just outside of aggro range to minimize the impact of reduced speed in reaching target and avoids casting for trivial targets.[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - All Specs - Movement Buff: fixed exception occurring infrequently when checking if Travel or Cat form wanted for speed buff to reach destination more quickly[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Feral/Guardian - Flying Mobs: should now correctly use ranged attack on flying mobs that cannot be reached in melee[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Feral - Lunar Inspiration: now supports use of Moonfire when this talent selected[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Feral - Rake: was resulting in a number of attempts to cast while out of range[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Mage[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Kiting: all Mages will now default to Allow Kiting = true.  This is required to support movement away from rooted enemies[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Kiting: loading a Class Config settings file created with an earlier version of Singular, will force Allow Kiting to true.  [/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Slow Melee Mobs: improved range and conical detection for use of Cone of Cold [/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Cold Snap: will now cast for self-heal based on Health % in Class Config settings for Mages[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Slow Fall: spell now supported for all Mages when falling[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Alter Time: corrected mob scan used which was finding more aggroed enemies than existed and resulting in too frequent cast for health restore usage while Solo[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - All Specs - Pull More: become eligible at Level 10.  Previously was disabled due to typo in pull more eligibiltiy spellname[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- Arcane/Fire - Pull More: defaults to Min Health 70 (increased from 60) and Mob Count 2 (reduced from 3)[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Polymorph: now only cast on adds at least 14 yds away to avoid breaking with Frost Nova or preventing use of Frost Nova or Freeze[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Time Warp: if enabled, will now also be cast while Solo at points where a combat buff is needed (enemy player, multiple mobs, single mob that will live atleast another 40 seconds, etc.)[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Frost - Trivial Mob Farming: will now correctly select or suppress use of Cone of Cold for farming multiple trivial mobs[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Frost - Frozen Orb: larger area of effect checked for unwanted aggro before casting this ability.  [/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Frost - Frost Nova/Freeze Priority: now prioritizes casts of Frost Nova over Freeze to save ranged root if not needed[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Monk [/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Windwalker - Dampen Harm: now supported for use while Solo[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Mistweaver - Spinning Crane Kick: now correctly checks for unwanted aggro or crowd controlled mobs in area of effect before cast[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Windwalker - Solo Fists of Fury: arc checked for enemies in melee increased to all frontal mobs.  Will also turn and face mobs behind if all frontal mobs die during cast[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Windwalker - Solo Fists of Fury: now correctly cancels ability if now mobs in melee range[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - Windwalker - Solo AOE: moved Combo Breaker proc casts higher in priority than Spinning Crane Kick[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Paladin[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - All Specs - Blessings: now correctly casts when solo[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Priest[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]fixed - All Specs - Levitate: now correctly cast when falling[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Rogue[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Stealth: additional debug messages added to detail why (or why not) Stealth was cast.[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Shaman[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]*new* - All Specs - Primal Elementalist: now supports Pet control of Elementals for Shaman with this talent. Note: these are considered Pets, so if Pet usage disabled by either user setting or another component disabling Pet CapabilityFlags, these totems will not be set[/FONT]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]
      [/FONT]
      [B][FONT=lucida console]Warrior[/FONT][/B]
      [FONT=lucida console]
      [/FONT]
      [FONT=lucida console]change- All Specs - Movement Timeout: will now reset the target melee distance timer if in combat with a Flying target that is within ranged abilities[/FONT]
      
       
    7. bobby53

      bobby53 New Member

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      mitsuko123, Welcome to HonorBuddy! As your first line of support, you will want to create a thread in the HonorBuddy Support forum (click here). You will also want to follow these steps to attach a log: Ref: [Guide] How to attach your log. Thanks for the post and good luck with HB, Bobby53
       
    8. bobby53

      bobby53 New Member

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      zakanator, That issue should be resolved in the release just posted which dealt with not moving into attack range within a reasonable amount of time. Please advise if still encountered. There are some enhancements and a few fixes still required for Singular. Once those are complete, work to convert Singular to coroutines will be reevaluated. Thanks for the post, Bobby53
       
    9. rascal9

      rascal9 Member

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      This guy is on to something here but posted it in the wrong thread :)

      Just saying it could work. Still love your stuff bobby :) But end game raiding rotations as in import is just nasty. Cha Ching

      This post all stems from the free botbase Simcraft that uses a find replace method to write combat routines directly from your character export using simcraft.
       
      Last edited: May 7, 2015
    10. Dan021

      Dan021 New Member

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      Hello, I've noticed a small issue while using singular on a marksmanship hunter: if I choose lone wolf and I dismiss my pet, the hunter will not keep the pet buff active. Not sure if this is a problem in my settings or if it's simply not supported yet. Anyway, I attached a log:
       

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    11. rock2009

      rock2009 New Member

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      Hello! My rogue doesnt use stealth with questing farm profile in Ashran... How can i fix it?
      View attachment 1844 2015-05-09 18.06.txt
       
    12. Mario27

      Mario27 Banned

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      singular stil doesend attack when you riding on mount when some mob attacks you he wil just keeps running why singular doesend kil that mob that is attacking you?
       
    13. Deathsmind

      Deathsmind Member

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      Hunter needs some work. I turned off disengage and it still uses it, in certain areas it gets stuck a little and has a hard time getting out after using disengage. Also when fetch and skinning is on it tries to do both at the same time where it doesnt do either for about a minute, looks very bottish.

      Also adding a log really wouldnt do much for you. I have it running for 8+ hours usually, doubt you want to go through it all also dont know when it does it or not, I just see it and correct it. Just annoying because it cuts probably 10% off my KPH.
       
      Last edited: May 9, 2015
    14. Turnip

      Turnip New Member

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      It just twerks!
       
    15. 23051602

      23051602 New Member

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      Problems with consecration and glyph

      It seems like there is a problem with consecration on pala tank when using the glyph of consecration.

      it marks the ground but never cast consecration. You can find the mark near the end of the logfile where is cancel the casting.

      View attachment consecration.txt
       
    16. SynTacTix

      SynTacTix Member Buddy Store Developer

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      An issue with Singular on Hunters that have the Exotic Ammunition talent. Singular does not currently seem to have any functionality for this talent, thus you are forced to manually reapply the effect to your weapon every 60 minutes.
       
    17. Sincerely

      Sincerely Member

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      how would one get this to stop casting a certain spell or at least, changing it to need at least 2-3 targets to cast, my shadow priest keeps casting mind sear over mind flay even on 1 target.


      Also getting it to priotize devouring plague and shadow word death?
       

      Attached Files:

      Last edited: May 12, 2015
    18. bobby53

      bobby53 New Member

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      Dan021, Thanks for the post. It should be so have added that to list of issues to review when HB available. Thanks for the post wtih Log, Bobby53
       
    19. bobby53

      bobby53 New Member

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      rock2009, Thanks for the post with logfile. I don't think this log demonstrates your issue however. By default, Stealth Mode is set to Auto, which means it would only be cast duing the Pull of a non-trivial mob (for your Level 100 Rogue, it would need to be Level 93 or higher.) The first Pull in your logfile was done after you changed the setting to Stealm Mode = Always:
      Code:
      [15:12:35.409 N] [Singular] *Stealth on Me @ 100.0%[15:12:35.896 N] [Singular] *Leeching Poison on Me @ 100.0% 
      [15:12:38.251 N] (Singular) <<< PULL >>> CurrentTarget now: Dungeoneer's Training Dummy.8D4E h=100.0%, maxh=10471800, d=13.5 yds, box=1.5, inmelee=N, player=N, hostil=N, faction=7, loss=Y, face=Y, agro=N, IsBotPoi=Kill, TargetIndex=1
      [15:12:38.287 N] (Singular) no nearby Sap target
      [15:12:38.297 N] (Singular) MoveToMelee(PathGenerated): towards Dungeoneer's Training Dummy.8D4E @ 13.5 yds
      [15:12:38.304 N] (Singular) .... [Pull] h=100.0%, e=135.0%, mov=N, stlth=Y, aoe=0, recup=0, slic=0, rawc=0, combo=0, aoe=0, Dungeoneer's Training Dummy.8D4E, 100.0%, dies 111, 13.5 yds, inmelee=N, behind=Y, loss=Y, rvlstrk=0, rupture=0
      [15:12:38.327 N] (Singular) no nearby Sap target
      [15:12:38.416 N] [Singular] *Burst of Speed on Me @ 100.0%
      [15:12:38.884 N] Stopping the bot!
      [15:12:38.885 Q] Bot stopping! Reason: User pressed the stop button
      
      In this case, Stealth was cast when you started HB as expected. Then subsequently when you Pulled the Dungeoneer's Training Dummy you were still stealthed.

      In general, you will want to leave Stealth Mode = Auto. I recommend upgrading to Singular 4.0.0.4719 which contains logic that if Singular chooses not to cast Stealth why that decision was made. Thanks for the post and good luck with your Rogue, Bobby53
       
    20. bobby53

      bobby53 New Member

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      23051602, Thanks for the post! You are correct, there is currently no support for that glyph in Singular. Added to the list of issues to be resolved when HB becomes available. Thanks again and good luck with your Paladin, Bobby53
       

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