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  • SimpleDK - DK CC by Fedehat

    Discussion in 'Archives' started by fedehat, Nov 8, 2010.

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    1. fourshot

      fourshot New Member

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      Wow, very nice. Using it with IB.

      Very first instance (Deadmines)
      "Wow _____, nice DPS dude! 26k that last pull."

      Albeit was an AoE pull (4 mobs) not bad!!!!
      Very impressed. Good job dude
       
    2. fedehat

      fedehat New Member

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      Glad to hear it, just goes to show that WoW is best played by machines :)

      Do water elementals do some kind of healing? I'll have to test that some more, it shouldn't switch to anything but healers.

      SimpleFollower tries to target the target of the person it is following, so if he/she has a pet target it will pick that.
      Regardless of spec/class.
      I am planning on changing that to pick the "most popular" target, meaning if several people are attacking one target, the bot will pick that target.

      No update on no movement yet.
      Lichborne isn't supported yet and how would you get lichborne as Unholy? You would have to sacrifice Gargoyle and several other talents. Unless you meant Frost.
       
    3. UndiluteD

      UndiluteD New Member

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      Talent Calculator - World of Warcraft
       
    4. UndiluteD

      UndiluteD New Member

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      This still seems to have issues when attempting to get close to the MOb it does the weird running left and right thing every now and then.
       
    5. Gilderoy

      Gilderoy New Member

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      First of all let me say that i love your CC :)
      It warked flawlessly till yesterday
      Today it refuse to work.
      It cast only 3 spell: horn of winter, blood tap and Raise dead, and then just auto attack
      Full log attached.
      I tryed with a clear HB install, i even tryed with a clear wow install (no addon cache cleared WTF folder deleted) still it refuse to work
      What am I doing wrong? ^^
       

      Attached Files:

    6. hypo

      hypo New Member

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      The new version is kinda buggy. When its going to pull a mob, i runs in small steps forward, until the mob get within range. Looks VERY botty. Lucky for me, i still had the old version. If anyone needs old version, just tell in this thread. Working like a charm again :)
       
    7. UndiluteD

      UndiluteD New Member

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      Upcomming changes:
      Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them.
      Necrotic Strike's absorption effect is now reduced by the target's resilience.

      Talent Specializations
      Blood

      Crimson Scourge has been redesigned slightly. Instead of a 50/100% chance to make the next Blood Boil free when Plague Strike is used on a target with Blood Plague, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target.
      Will of the Necropolis no longer refunds a Blood Rune when it resets Rune Tap's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active.


      Frost

      Howling Blast now deals 40% less damage to all targets other than the primary target of the spell.
      Might of the Frozen Wastes now also increases all melee damage by 4/8/12% while wielding a two-handed weapon.


      Unholy

      Desecration is now also triggered by Necrotic Strike.
      Runic Corruption procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura.
      Unholy Might (passive) has been reduced to a 5% Strength increase, down from 10%.


      Glyphs

      Glyph of Death's Embrace no longer refunds Runic Power when self-healing via Lichborne.

      ./Cry
       
    8. 4thdimension

      4thdimension New Member

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      hi awsome profile been using a while now just 1 issue im having is that he ( uses pillar of frost and just stands still for 20 seconds ) after every mob or single kill
       
    9. fedehat

      fedehat New Member

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      Yeah I don't know why it does that, does it in PvP as well. Will have to do some more testing.

      Should be fixed in 0.9.1
       
    10. 4thdimension

      4thdimension New Member

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      ok cool and once again awsome profile dude always top dps in instances :)
       
    11. UndiluteD

      UndiluteD New Member

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      Well it stopped and now its started again weird but makes him look like a spaz
       
    12. Kennethh911

      Kennethh911 New Member

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      Using this with my 83 DK, when he is moving he runs for a step or two, then stops and does it over and over. Takes a fair bit of time off killing the mobs.. just curious if this is something on my end that is easily fixable?

      Other than that, love it. Thanks
       
      Last edited: Jan 8, 2011
    13. fedehat

      fedehat New Member

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      Put 0.8.5 back since 0.9.* has problems with moving to mobs.
       
      Last edited: Jan 8, 2011
    14. UndiluteD

      UndiluteD New Member

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      0.9 was pretty awesome with pvp hope u can get it fixed soon
       
    15. Klovnene

      Klovnene Member

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      This is problem is better solved with a LOG attatched, and for me it sounds a lot like HB also. :) post the log :D
       
    16. fedehat

      fedehat New Member

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      Yeah, but with the movement problems it is just not worth it :)
      I'll look at it tomorrow.
       
    17. UndiluteD

      UndiluteD New Member

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      Just a thought instead of making the cc have an option to disable movement could you create a basic one with no movement of logic as such, so it just spams the right keys?
       
    18. pinhe1ro

      pinhe1ro New Member

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      Please do this so we can raid with your cc without movement probs, ty
       
    19. sparks

      sparks Active Member

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      I wish that ALL cc's had a button to turn off all movement.
       
    20. UndiluteD

      UndiluteD New Member

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      yea ive been trying to delete code from simple dk with no sucess
       
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