Arena match Vs Alleria Windrunner , just throwing a lot of error messages and didn't seem to be playing properly, it could be my connection or non-standard routine I'm trying out, but the last 2 matches b4 this were perfect ? attached logs below My Routine // play with these settings################################### int enfacehp = 15; // hp of enemy when your hero is allowed to attack the enemy face with his weapon int mxwde = 3000; // numer of boards which are taken to the next deep-lvl int twotsamount = 50; // number of boards where the next turn is simulated bool enemySecondTurnSim = true; // if he simulates the next players-turn, he also simulates the enemys respons bool playaround = true; //play around some enemys aoe-spells? //these two probs are >= 0 and <= 100 int playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it int playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die! this.useExternalProcess = false; // use silver.exe for calculations a lot faster than turning it off (true = recomended) int amountBoardsInEnemyTurnSim = 40; int amountBoardsInEnemyTurnSimSecondStepp = 200; int amountBoardsInEnemySecondTurnSim = 20; int nextturnsimDeep = 6; int nextturnsimMaxWidth = 12; int nexttunsimMaxBoards = 80; int ImprovedCalculations = 1; bool secrets = true; // playing arround enemys secrets int alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100) HREngine.Bots.Settings.Instance.simulatePlacement = true; //rudiment!!! set this true, and ai will simulate all placements, whether you have a alpha/flametongue/argus //use it only with useExternalProcess = true !!!!