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  • [PAID] BGFarmer - An Advanced Battleground Bot Base

    Discussion in 'Honorbuddy Store Botbases' started by Millz, Aug 16, 2014.

    1. scarar

      scarar New Member

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      why no arenas anymore>


      Did the Devs said no to areans since it was being detected and banning people? Was wondering if they are doing this to reduced percentage of being ban. I'm glad the dungeons and raids are open. Guess we see what other changes that will come ..?
       
    2. udBuddy

      udBuddy New Member

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      BG quing is not against HB policy. Only arenas.
       
    3. ggez

      ggez Member

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      The bot base will require updates. A lot of functionalities are not working since the new HB release today.

      For example,
      - Fetching item lists from honor vendor in Ashran
      - random exception messages on HB.
      - etc
       
    4. tonicfan

      tonicfan New Member

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      Yes it que'd once for a BG for me but that's it. It played ok in that BG but now it wont cue again.
       
    5. Millz

      Millz Well-Known Member Buddy Store Developer

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      Can you guys post log files please from not queuing up and any exceptions noticed?

      Thanks
       
    6. Rodigas

      Rodigas New Member

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      LIST of things CUrrently BROKEN in BGfarmer

      Yes later when i get time.

      Here is list of things:

      - Warsong Gulch as horde is UNUSABLE as char gets STUCK in the fence at the horde spawn areea, and char will stutter there getting you INSTA reported by the other players in WSG ! this needs fixing ASAP as i already got reported 3 times befor ei had to exclude WSG (which is not a solution because then i must include other B which horde loose all the time)

      - Many LUA erorrs inside BGs

      - Cannot buy gear from vendor as the list will not populate at all

      - sometimes not signing up for BGs at all char just standing there, other times you must restart HB to get it to signup again or even relog char, cant detect any pattern to when BGfarmer decides not to sign up.

      - Other times it does sign up for BG then after 2 or 3 games it does noit sign up again (again you need restart HB )
       
    7. ggez

      ggez Member

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      Exactly what this guy said.
      Sorry, I couldn't provide logs yesterday. I was busy working on some freelance jobs, and in my regular full-time job at the moment.
       
    8. Retrofied123

      Retrofied123 New Member

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      Same errors as the aforementioned

      Hi, I'm experiencing the same issues as the others are suggesting, to save you some reading time, I'm experiencing exactly what they've written, no less, no more.

      Attached is a log of an AFK session.

      I would most definitely like to purchase your product though, I love the way it functions when it does function! I also really am enjoying your Shadow Priest routine, and will certainly be making a purchase on that!

      Kind Regards!
       

      Attached Files:

      Last edited: Jun 30, 2015
    9. Millz

      Millz Well-Known Member Buddy Store Developer

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      Thanks for the list. Can you provide a screenshot of the fence it's getting stuck on? You can manually add a blackspot to it in the GUI under the navigation tab.

      Lua errors -> Be good to see what these errors are.

      Sign up -> Checked Retrofied123's log file - can't see anything obvious. Will look into this further. More log files may help identify this though.

      Thanks for the log file, I'll need to look into this further, can't find any reason in there why it's stopping sign up.
       
    10. Retrofied123

      Retrofied123 New Member

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      I've also looked through the logs I provided you, nothing sticks out whatsoever, though I can assure you, the bot stopped at 3:51:25. It seems like there may be some conflicts with your coding in relation to honorbuddy rather than your coding in relation to the actions it's attempting. It makes no attempt to re-queue, though no line would stipulate why it is unable to re-queue, as no exceptions were changed during the course of action (me being afk and all). I hope this helps, I've compared three separate instances of successful re-queueing to the unsuccessful instance and have found that there were no inconsistencies - other than one which I expect is arbitrary being the line [HP 100] (obviously meaning 100% hp) being present in only the unsuccessful instance. Example: [03:48:12.134 N] [BGFarmer] [HP: 100] Current Totals - [Won: 0] [Lost: 7].

      I hope this helps you.
       
    11. change1378

      change1378 New Member

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      I already paid for this product and I'm strongly considering a refund if the WSG issue is not fixed very soon. At the moment, I have to opt out of WSG, which means I have to take either AV (lolno) or strands (which half the time freezes HB as soon as you step off the boat).

      I understand that you rely on peoples' logs and errors to make your product better, but seriously? You need a screenshot from WSG to figure out the horde side issue? Do you even play this game anymore?
       
    12. Close0

      Close0 Member

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      The fence the bot get stuck on in WSG is the one that's like two steps ahead of the character when they die and spawn as a Horde. From what I remember there are two spots where you can exit from the grave yard, all the other space is fence as high as the player.

      I can't take a screenshot as I'm at work but you can't miss the fence in question. It's as soon as you die as a horde, not sure about Alliance, and when you respawn if you walk straight you'll get stuck on it.
       
    13. ggez

      ggez Member

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      I agree with him to some degree
       
    14. Millz

      Millz Well-Known Member Buddy Store Developer

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      I do play the game still, but been v busy with work this past 2-3 weeks. That's starting to wind down a bit now though. Aiming to push fixes for all of my products over the next day or 2.

      Lots of information just means I can prep fixes without actually logging in, so when I do get the chance to login it's just a case of testing it worked.

      Thanks, will get it sorted as soon as the bot is back up.

      *Edit*

      Prepared the fix, just need to wait for HB to be back up to grab some co-ordinates and test it.
       
      Last edited: Jul 2, 2015
    15. Millz

      Millz Well-Known Member Buddy Store Developer

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      New build pushed. Waiting for approval.

      [02/Jul/2015]
      - [WSG] Fix for horde side not leaving graveyard after resurrection correctly.
      - Added new strongbox ID's from 6.2. Will now open strongboxes again.

      Item vendor -> It still works - but you may need to reload HB or try a few times. Not ideal, but there's a random error it throws trying to read from the clients memory.

      Lua errors -> Still looking at this one. You can disable them in game though. Interface -> Help -> Untick "Display lua errors".

      Sign up issue -> I've not experienced this one yet, still trying to recreate it.
       
      Last edited: Jul 2, 2015
    16. BrianShaw23

      BrianShaw23 New Member

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      Hey Millz,

      I notice the bot attacks horde guards and horde gladiators. For example, my bot got a bunch of frags to go turn in at the base but along the way ran into 3 horde guards and died to them. Anyway for the bot to bypass guards and especially the horde gladiator npcs?

      Also, can I get your skype info please?

      Thank you.
       
    17. Jep.l

      Jep.l New Member

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      To what BrianShaw23 said i also wanna add when the 100 non elite warspear grunts spawn the bot just stands there killing them. Or add an ability to blacklist mobs
       
    18. Millz

      Millz Well-Known Member Buddy Store Developer

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      I actually had it blacklisting NPCs originally. Not to path around them (that would be pretty difficult to get working), but to just keep running if we get attacked and don't fight back. It half worked, but it ended up looking super bot like. The toon would run to where it needed to go (say to keep up with group), then just stand and idle when multiple units beat on us until we died, then the toon would release, run back to where it was, res, then stand and die again.
       
    19. Jep.l

      Jep.l New Member

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      Well then not that :p althoguh i feel something needs to be done. I also find it always runs to the burial grounds when the group is off doing something else. Is there a way we can make it so it ONLY does what the group does, so leaves when the rest does etc. mine always stays for ages just killing mobs
       
    20. Youralreadydead

      Youralreadydead New Member

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      im having a problem with the gearbuyer. it fetches the vendor items but when i try to click on a item an error occurs.
      it says unhandled exception has occurred in a component in your application. If you click Continue, the application will ignore this error and attempt to continue.

      Index -1 does not have a value.

      Details:

      See the end of this message for details on invoking
      just-in-time (JIT) debugging instead of this dialog box.

      ************** Exception Text **************
      System.IndexOutOfRangeException: Index -1 does not have a value.
      at System.Windows.Forms.CurrencyManager.get_Item(Int32 index)
      at System.Windows.Forms.CurrencyManager.get_Current()
      at System.Windows.Forms.DataGridView.DataGridViewDataConnection.OnRowEnter(DataGridViewCellEventArgs e)
      at System.Windows.Forms.DataGridView.OnRowEnter(DataGridViewCell& dataGridViewCell, Int32 columnIndex, Int32 rowIndex, Boolean canCreateNewRow, Boolean validationFailureOccurred)
      at System.Windows.Forms.DataGridView.SetCurrentCellAddressCore(Int32 columnIndex, Int32 rowIndex, Boolean setAnchorCellAddress, Boolean validateCurrentCell, Boolean throughMouseClick)
      at System.Windows.Forms.DataGridView.OnCellMouseDown(HitTestInfo hti, Boolean isShiftDown, Boolean isControlDown)
      at System.Windows.Forms.DataGridView.OnCellMouseDown(DataGridViewCellMouseEventArgs e)
      at System.Windows.Forms.DataGridView.OnMouseDown(MouseEventArgs e)
      at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
      at System.Windows.Forms.Control.WndProc(Message& m)
      at System.Windows.Forms.DataGridView.WndProc(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
      at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


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      Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
      CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------
      System.Runtime.Caching
      Assembly Version: 4.0.0.0
      Win32 Version: 4.0.30319.33440
      CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Caching/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.Caching.dll
      ----------------------------------------
      Microsoft.GeneratedCode
      Assembly Version: 1.0.0.0
      Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
      CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------
      Microsoft.GeneratedCode
      Assembly Version: 1.0.0.0
      Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
      CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------
      Microsoft.GeneratedCode
      Assembly Version: 1.0.0.0
      Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
      CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------
      Microsoft.GeneratedCode
      Assembly Version: 1.0.0.0
      Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
      CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------
      Microsoft.GeneratedCode
      Assembly Version: 1.0.0.0
      Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
      CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------

      ************** JIT Debugging **************
      To enable just-in-time (JIT) debugging, the .config file for this
      application or computer (machine.config) must have the
      jitDebugging value set in the system.windows.forms section.
      The application must also be compiled with debugging
      enabled.

      For example:

      <configuration>
      <system.windows.forms jitDebugging="true" />
      </configuration>

      When JIT debugging is enabled, any unhandled exception
      will be sent to the JIT debugger registered on the computer
      rather than be handled by this dialog box.
       

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