[WimpyPlugin] Try to save your chars live once the HP goes under 30 % Description This Plugin will run away from combat when your health gets dangerously low. UI Will be added later. Currently no GUI available. Updates V0.2 Fixed some logic errors. V0.1 Beta Release Thread Management Rules This Support thread is meant for: Feature requests Constructive criticism with specific details Bug reports with a full log attached Ref: [Guide] How to attach your log Any thing else in this Support thread is considered 'off topic' and may be deleted. Examples include, but are not limited to: Price discussions Comparisons to other products Complaints without supporting evidence suitable for immediate corrective action by the author Theory crafting General chit-chat etc We ask that you please refrain from creating off-topic posts in Support threads.
Thanks for this, I will test later. However, I'm going to edit it to run away at 10%. 30% is really high.
I was trying to use this today, when the character gets to 30% he doesn't run anywhere that makes sense and only spasms out. Any suggestions as to what I'm doing wrong? [13:22:04.130 N] Health is under 30% we run away [13:22:04.136 N] Sprinting [13:22:04.136 D] DoAction Spell 3 0xE0000000 [13:22:04.136 N] Moving to last location where we did not yet were in combat [13:22:04.136 D] Requesting path on 139 from <536.6461, -3.4, 153.7508> to <562.8055, -3.4, 172.6518> [13:22:04.145 N] Moving to last location where we did not yet were in combat [13:22:04.228 D] Generated path to <562.8055, -3.4, 172.6518> in 00:00:00.0922381 ms [13:22:04.244 N] Moving to last location where we did not yet were in combat [13:22:07.377 D] Moving to next hop: <557.9961, -3.322784, 165> () D: 0.9729268 [13:22:07.410 N] Moving to last location where we did not yet were in combat [13:22:07.410 D] Moving to next hop: <562.8055, -3.4, 172.6518> () D: 9.658286 [13:22:07.443 N] Moving to last location where we did not yet were in combat [13:22:08.326 N] Still having aggro. So now we run towards the next Aetheryte. [13:22:08.326 D] Requesting path on 139 from <561.3786, -3.171208, 170.4818> to <440.9536, 5.53894, 98.0919> [13:22:08.359 N] Still having aggro. So now we run towards the next Aetheryte. [13:22:08.419 D] Generated path to <440.9536, 5.53894, 98.0919> in 00:00:00.0934987 ms [13:22:08.426 N] Still having aggro. So now we run towards the next Aetheryte. [13:22:08.594 N] Moving to last location where we did not yet were in combat [13:22:08.594 D] Requesting path on 139 from <561.115, -3.262221, 170.02> to <562.8055, -3.4, 172.6518>
I was trying to use this today, when the character gets to 30% he doesn't run anywhere that makes sense and only spasms out. Any suggestions as to what I'm doing wrong? Hi can you please ad request attach the full log. I am currently on a business tripp. But will check and try to analyse a soon as i am back. By mid of this week I expected to have a answer for you. thx
Feature addition request: Issue: > While gathering, if mob attacks and if you die, you repeat gathering instead of resurrecting. Request: > When at health pct threshold, could you cancel whatever you are doing, THEN, run away? > e.g. Force Esc Multiple times.
Thanks for the feature requests. The death handling is not an inteded part of this pugin.And is usually handeled by the combat routines. If I try to do there something then I will intervene with the combat routine. But I will check anyway. What case are you thinking of? In combat it runs away instantly. The only other case I know is during gathering. And there is no api to close the gather window. of course i could implement sending key strokes. But this is very bad style. If you want such things. Then please try to implement sending key strokes yourself.