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  • [Request] Adamantite Ore

    Discussion in 'Rebornbuddy Profiles' started by becto, Aug 25, 2015.

    1. Loriond

      Loriond New Member

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      [20:31:21.096 D] Current Locale Eng
      [20:31:21.097 N] Currently a level 60 Paladin
      [20:31:21.103 D] Reloading AssemblyLoader<ff14bot.AClasses.BotBase> - Initializing
      [20:31:22.188 D] [BotManager] Botbases have been reloaded.
      [20:31:22.188 D] ChocoboTrainer v1.0.316.0
      [20:31:22.188 D] Gardening bot v1.0.316.0
      [20:31:22.188 D] Combat Assist v1.0.316.0
      [20:31:22.189 D] Fate Bot v1.0.316.0
      [20:31:22.189 D] PvP v1.0.316.0
      [20:31:22.189 D] Fishing v1.0.316.0
      [20:31:22.189 D] Grinding v1.0.316.0
      [20:31:22.189 D] Gathering v1.0.316.0
      [20:31:22.190 D] Order Bot v1.0.316.0
      [20:31:22.227 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing
      [20:31:25.995 D] [PluginManager] Plugins have been reloaded.
      [20:31:25.995 D] ChocoboRacer v1.0.0
      [20:31:25.995 D] Fate Auto Leveler v1.0
      [20:31:25.996 D] QuestDevTools v0.0.1
      [20:31:25.996 D] RebornConsole v0.0.1
      [20:31:25.996 D] Zekken v1.4.2
      [20:31:25.996 N] Building Actioncache
      [20:31:27.860 N] Action Name:Sprint Action Id:3
      [20:31:27.860 N] Action Name:Fast Blade Action Id:9
      [20:31:27.860 N] Action Name:Rampart Action Id:10
      [20:31:27.860 N] Action Name:Savage Blade Action Id:11
      [20:31:27.860 N] Action Name:Convalescence Action Id:12
      [20:31:27.860 N] Action Name:Awareness Action Id:13
      [20:31:27.860 N] Action Name:Flash Action Id:14
      [20:31:27.860 N] Action Name:Riot Blade Action Id:15
      [20:31:27.860 N] Action Name:Shield Bash Action Id:16
      [20:31:27.860 N] Action Name:Sentinel Action Id:17
      [20:31:27.860 N] Action Name:provoke Action Id:18
      [20:31:27.860 N] Action Name:Tempered Will Action Id:19
      [20:31:27.860 N] Action Name:Fight or Flight Action Id:20
      [20:31:27.860 N] Action Name:Rage of Halone Action Id:21
      [20:31:27.860 N] Action Name:Bulwark Action Id:22
      [20:31:27.860 N] Action Name:Circle of Scorn Action Id:23
      [20:31:27.860 N] Action Name:Shield Lob Action Id:24
      [20:31:27.860 N] Action Name:Shield Swipe Action Id:25
      [20:31:27.860 N] Action Name:Sword Oath Action Id:26
      [20:31:27.860 N] Action Name:Cover Action Id:27
      [20:31:27.860 N] Action Name:Shield Oath Action Id:28
      [20:31:27.860 N] Action Name:Spirits Within Action Id:29
      [20:31:27.860 N] Action Name:Hallowed Ground Action Id:30
      [20:31:27.860 N] Action Name:Goring Blade Action Id:3538
      [20:31:27.860 N] Action Name:Royal Authority Action Id:3539
      [20:31:27.860 N] Action Name:Divine Veil Action Id:3540
      [20:31:27.860 N] Action Name:Clemency Action Id:3541
      [20:31:27.860 N] Action Name:Sheltron Action Id:3542
      [20:31:27.860 N] Action Name:Foresight Action Id:32
      [20:31:27.860 N] Action Name:Bloodbath Action Id:34
      [20:31:27.860 N] Action Name:Mercy Stroke Action Id:36
      [20:31:27.860 N] Action Name:Stoneskin Action Id:129
      [20:31:27.860 N] Action Name:protect Action Id:123
      [20:31:27.860 N] Action Name:Testudo Action Id:1558
      [20:31:27.860 N] Action Name:Glory Slash Action Id:1559
      [20:31:27.860 N] Action Name:Full Swing Action Id:1562
      [20:31:27.860 N] Action Name:Enliven Action Id:1580
      [20:31:27.860 N] Action Name:purify Action Id:1584
      [20:31:27.860 N] Action Name:push Back Action Id:1597
      [20:31:27.860 N] Done building Actioncache
      [20:31:27.892 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing
      [20:31:28.234 D] [RoutineManager] Routines have been reloaded. Current class-specific list:
      [20:31:28.234 D] Ultima v1.0.0.0
      [20:31:28.254 D] Replaced hook [PreCombatBuff] 9ef6c01d-b006-4ceb-91c7-e280b811968e
      [20:31:28.254 D] Replaced hook [Heal] 430718f1-1f7f-4a45-87aa-cee574158f1b
      [20:31:28.255 D] Replaced hook [Pull] 08fd10db-5000-4ed5-9512-fd2a95ad6192
      [20:31:28.255 D] Replaced hook [CombatBuff] ccca3edb-a90f-46fd-8a80-8d6a56f1dc94
      [20:31:28.255 D] Replaced hook [Combat] e7518952-8bb5-4679-99a0-1a38a998d99e
      [20:31:28.255 D] Replaced hook [Rest] 525337e7-9977-4c5e-a1bf-6afdad285bd4

      Thanks for fast answer
       
    2. tishat

      tishat Member

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      Code:
      [21:47:46.414 D] ExBuddy: Adding Random Direction.  from <255.9274, 204.2426, -524.0223> to <278.5211, 225.6553, -518.2452>
      [21:47:46.416 D] ExBuddy: Adding Random Direction.  from <255.9274, 204.2426, -524.0223> to <293.8944, 227.2544, -499.0189>
      [21:47:46.417 D] ExBuddy: Adding Random Direction.  from <255.9274, 204.2426, -524.0223> to <257.1974, 227.658, -492.68>
      [21:47:46.419 D] ExBuddy: Adding Random Direction.  from <255.9274, 204.2426, -524.0223> to <262.0688, 207.0924, -509.3554>
      [21:47:46.421 D] ExBuddy: Adding Random Direction.  from <255.9274, 204.2426, -524.0223> to <263.4633, 235.4788, -491.9973>
      [21:47:46.422 D] ExBuddy: Adding Random Direction.  from <255.9274, 204.2426, -524.0223> to <287.2548, 208.1761, -492.4194>
      That's just a few lines, occasionally on takeoff, that starts spamming really really fast.
       
    3. Calleil

      Calleil Member

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      This is amazing. Not ready to be left afk, but really nice. I've ran different profiles for about 4 hours, ran into some mountainsides, overhanging ledges, but nothing too weird. Looking forward to seeing its final form.

      One thing that happened after running the same profile for about 30 minutes was this:

      EDIT: After looking at the titanium profile, I found a couple things to fix, one of which was a case error(regularnode vs. RegularNode) and fixed it, will try it out after fishing. May have been the cause of the issue shown below.

      Code:
      [21:58:33.808 N] GatherCollectable: Rotation Override -> Old: RegularNode , New: SmartYield
      [21:58:33.811 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.FormatException: Input string was not in a correct format.
         at System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
         at System.String.Format(IFormatProvider provider, String format, Object[] args)
         at ff14bot.Helpers.Logging.Write(Color color, String format, Object[] args)
         at ExBuddy.OrderBotTags.Gather.Rotations.SmartYieldGatheringRotation.ShouldForceUseRotation(GatherCollectableTag tag, UInt32 level) 
      
      Issue resolved, typos on my end.
       
      Last edited: Sep 9, 2015
    4. entrax

      entrax Member

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      i can't figure out why but after each gathering (with flying, like adamantite) bot get stuck and this message is spammed into the console :

      Code:
      [00:41:10.090 N] Created new Takeoff Coroutine
      [00:41:10.090 N] Resumed Takeoff Coroutine
       
    5. tishat

      tishat Member

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      Yeah, I'm getting those too
       
    6. Azoth

      Azoth Member

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      Yeah, flight seems to have broken again.

      Also, still getting stucks often when hitting a node without full gp, when it has to do a rotation override.

      Code:
      [23:15:55.909 D] Interacting with Unspoiled Mineral Deposit 0x11D3D4C0
      [23:15:57.023 N] GatherCollectable: Rotation Override -> Old: SmartYield , New: SmartYield
      [23:15:57.308 N] Gathering ItemName:Virgin Basilisk Egg Chance:100 HqChance:15 Amount:1 RawItemId:10093
      [23:16:51.241 N] Stopping the bot. Reason:Pushed the stop button.
      [23:16:51.275 D] CurrentBot.Stop()
      I guess a temporary fix would just be to use a rotation that doesn't use GP for some nodes? Not sure if there is one that works for unspoiled nodes though.
       

      Attached Files:

    7. Burn

      Burn New Member

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      One of the Profiles I was using before (I'm sorry I don't remember which one) had a "wait" in it for when you weren't full GP. It would wait until you ticked up to max before it started Mining/Harvesting. That could be another potential solution for when Codials are on CD.
       
    8. ExMatt

      ExMatt Active Member

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      Fixed the issue with the logging message, and removed case sensitivity for Gather rotations.
       
    9. ExMatt

      ExMatt Active Member

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      This is something I am working on..some areas are really not friendly with my algorithm so I have tried a few ways to get around it. This is not going to be the final solution as it definitely does not work in all places.
       
    10. Ken512

      Ken512 Member

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      The flight plugin is so close to working with the fate bot that it hurts. Currently it's crashing every time the bot tries to mount. If you disable the plugin and let it mount, you can enable it again and the bot will fly to the next fate.
       
    11. ExMatt

      ExMatt Active Member

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      Smart Yield doesn't always use GP, it only does it when it is can and Should based off certain conditions. If you don't have enough GP, it just gathers. I still need to do more testing on the node disappearing while gathering issue I was having, but I had been working on flight.
       
    12. ExMatt

      ExMatt Active Member

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      Fatebot is doing something internally that I can't see (most likely safe casting to GaiaNavigator) and then trying to use it even though it returned null. The only solution I could come up with would be to inherit from GaiaNavigator, but that might be detrimental to the overall goal. Other fatebots like RawMeat will use flight properly (even if they do not properly handle its own NavigationProviders on start/stop which can cause not ocnnected errors.
       
    13. ExMatt

      ExMatt Active Member

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      Ok, just pushed some flying updates. Kinda fixes any issues with anyx trine or other places that spammed the random direction text (now after 20 tries it will temporarily use the mesh to get to a new spot (10 seconds) and then try again using flight.

      Edit: This might not work when there is no viable path using the original navigator, so I am trying to come up with ideas to handle that too. Most likely won't have any news until tomorrow as i have raid tonight and then some crafting scrips to do.
       
    14. entrax

      entrax Member

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      It's still spamming this after any flying rotation (when he try to return to hotspot)
      Code:
      [21:38:45.778 N] Created new Takeoff Coroutine
      [21:38:45.782 N] Resumed Takeoff Coroutine
      [21:38:50.829 D] DoAction Mount 1 0xE0000000
      
       
    15. ExMatt

      ExMatt Active Member

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      This is after gathering? Does it only create the Takeoff Task once? and does it every say Takeoff took '' ms or less?
       
    16. entrax

      entrax Member

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      Code:
      [22:00:36.621 N] Gathering ItemName:Quartz bleu Chance:96 HqChance:8 Amount:3 RawItemId:5160
      [22:00:49.378 V] [Poi.Clear] Reason: Gather Complete, Node is gone!
      [22:00:49.378 N] GatherCollectable: Rotation reset -> Unspoiled
      [22:00:49.549 N] GatherCollectable: Could not find any nodes and can not confirm hotspot is empty via object detection, trying again from center of hotspot.
      [22:00:49.550 D] Generating path on 399 from <-527.1828, 145.5094, -350.5542> to <-530.9384, 157.4072, -324.8513>
      [22:00:49.556 N] Angle of deviation: 26,72554
      [22:00:49.563 D] Generated path to <-530.9384, 157.4072, -324.8513> using 10 hops in 00:00:00.0129373 ms
      [22:00:49.566 N] Started Takeoff Task
      [22:00:49.566 N] Created new Takeoff Coroutine
      [22:00:49.607 D] DoAction Mount 1 0xE0000000
      [22:00:49.608 N] Resumed Takeoff Coroutine
      [22:00:49.964 N] Sprinting
      [22:00:49.964 D] DoAction Spell 3 0xE0000000
      [22:00:49.965 N] Resumed Takeoff Coroutine
      [22:00:55.043 N] Created new Takeoff Coroutine
      [22:00:55.045 N] Resumed Takeoff Coroutine
      [22:01:00.051 D] DoAction Mount 1 0xE0000000
      [22:01:00.051 N] Resumed Takeoff Coroutine
      [22:01:05.517 N] Created new Takeoff Coroutine
      [22:01:05.519 N] Resumed Takeoff Coroutine
      [22:01:09.830 N] Stopping the bot. Reason:Pushed the stop button.
      [22:01:09.885 N] Resumed Takeoff Coroutine
      
      It's like he was trying to move near his own position and come back, visually it's kinda weird, like if you move your camera from right to left and from left to right very fast.
       
      Last edited: Sep 9, 2015
    17. ExMatt

      ExMatt Active Member

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      Seems to me that your Common\Behaviors.cs file is probably out of date, are you sure you have updated everything? It should never sprint when it needs to mount, and it should mount before even trying to take off (which it isn't doing for you). I can't control how other tags work, but inside the GatherCollectable, the movement will not do that unless you have an older version of the Behaviors like I said.
       
    18. entrax

      entrax Member

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      Hum I'm using SVN with your github link to keep "OrderBotTags" directory updated and i copy paste everything in Rebornbuddy\Plugins\OrderBotTags\. Just did it again with rb not running, mb last time I copy paste, bot was still running and paste fail >_<
       
    19. ExMatt

      ExMatt Active Member

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      It is possible that you had UseMount unchecked. That is the only way I can see that issue happening. I didn't want to have to check for UseMount if we should fly, but I think I might add that in.
       
    20. entrax

      entrax Member

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      Can it also be because "Mount distance" is too hight ? I had to put it to 50+ when i was doing some try on porcini (before i used your work). Like this the bot was forced to walk stealthed at the node near dragon mob.
       

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