I've been using your CC for the past 2hours and I'm pleased to say that it's one of my favorites so far. It's very fast at decision making. My favorite part so far is that when I got home I was dead(I'm on a PvP server so it was probably another player flying by or the 72 elite dragon flying around dragon blight) and my corpse wasn't on the map. So I had to use the spirit rez and take the rez. sickness debuff. I decided to see how your CC handled when it was doing less that 25% of it's normal damage. It attacked a mob and 2 others aggro'd(so a total of 3 mobs) and it ended up killing them after a while; all while maintaining above 50% mana for heals. I'm shocked, your CC just killed 3 mobs my level while I'm in half balance/feral gear..WITH rez. sickness active. great work Apoc! you never disappoint =) -HoHv2
Code: new PrioritySelector( new Decorator( ret => StyxWoW.Me.IsMoving, // We use the player mover, since people can override it. This lets us support their stuff. new Action(ret => Navigator.PlayerMover.MoveStop())), CreateCast("Pounce", ret => Me.HasAura("Prowl")), CreateCast("Barkskin", ret => Adds.Count(u => u.Distance < 5) > 0), CreateCast("Tiger's Fury", ret => Me.CurrentEnergy <= 50), new Decorator( ret => Me.HasAura("Stampede"), new TreeSharp.Action(a => WoWSpell.FromId(81170).Cast()), This works for me. You just need the buff, no need to be behind or be in hiding.
New build added. This should fix issues with Ravage with Stampede active. This also adds Moonkin support (fpsware's was getting on my nerves). I may have left Moonkin turned on; to change it open DuridRoutine.cs and change CurrentShapeshift = ShapeshiftForm.Moonkin; to CurrentShapeshift = ShapeshiftForm.Cat;. If moonkin doesn't seem right, please, let me know. (First time playing a moonkin druid, so I stole the rotation from Ensemble, with far less checks) Known bug; doesn't seem to like using Force of Nature. I'll fix this eventually.
That works perfect for me. Also, as for the bot casting Shred several times, from the coding this looks correct, just out of interest, what could cause this? Thanks for your work, Hendrik
OH MY GOD, now this CC is complete ownage, my druid is tearing through 3-4 mobs in under 20 seconds. Ravage now works so great job Apoc!
just a small question, but why does this CC use "claw"? it seems like Mangle is suppose to replace Claw but this CC still uses it. When comparing them mangle has a bigger % multiplier, and more +damage. It also cost 5 less energy. so I don't know if I'm just overlooking somthing and there's a reason, or if it's a bug in the CC for non-feral spec'd druids (yes I am feral spec). on a side note I'm really liking that you integrated the Ravage! spell into the CC after using feral charge. My average DPS has gone up by 12-15% (620 to 740dps) and my kills/hour have gone up about 10% thanks for great, fast CC -HoHv2
Just downloaded the build a few minutes ago from the front page. I am feral and having a problem with it thinking I am a moonkin when i do not even have moonkin form. Id really like to try this cc out. Here is a log. If you could attach/pm me a link to an older version i would appreciate it using HB 3740.
Emooheo, you have to manually edit the DuridRoutine.cs file under the CC directory and find the line in the code that states "change CurrentShapeshift = ShapeshiftForm.Moonkin; to CurrentShapeshift = ShapeshiftForm.Cat;." as Apoc stated above. For me this is on line 39 (using notepad++) Once you do this it will recognise your cat form and shred the world away It's really an impressive class; I'm using it on yet another druid now (#3).
wondering if anyone else is noticing the CC running circles around mobs randomly (out of cat form even at times, looks extremely bot'ish) and also does the same thing sometimes while pathing towards a mob. Only happens when I use this CC, with every profile. At the moment I do not have a log file, I will attempt to grab it next time i notice it, its a very random occurance.
mine seems to do that on a semi-regular basis when using archeologybuddy.. it's kinda weird looking.. he just runs around the mob non stop
I've tried it with all plugins disabled and im not running any addons. Currently only running Equipshit plugin, all combinations of disabled/enabled plugins it still continues to do the run circles around mobs thing, now that ive been sitting and watching it for a few hours now, it does seem to happen on a semi regular basis (4-5 times an hour) Just glad to hear im not the only one. Apoc have you noticed it also?
Also: Anyone else notice their feral druid using moonfire and insect swarm constantly now? and occassionally even wrath (and not when pred strikes is up) The CC was RIPPING through mobs before, and now its constantly trying to cast moonkin spells during feral rotation in PVE. It runs out of mana more often then not and its getting to the point where its started casting more then meleeing. Moonfire and Wrath are now my 3rd and 4th top dps abilities over 9 hour period of running the bot. Casting Mangle (Cat) Casting Moonfire Casting Insect Swarm Shifting to Cat Form Casting Mangle (Cat) Casting Rip Casting Wrath Shifting to Cat Form Casting Mangle (Cat) Casting Wrath Casting Wrath Shifting to Cat Form Thats a single mob pull..... was doing 5-6k dps single target, now with that rotation im doing 1500....
a little reading does go a long way my trolling friend. If you had actually read what was typed you can see that my character IS using cat form, and I have gone through the duridroutine file and changed the shapeshift form to cat. It is still using moonfire/wrath/insect swarm. Thank you for failing to troll.