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  • [PLUGIN] Set of Single Purpose Plugins for Built-in Profile Bot

    Discussion in 'Plugins' started by Illindar, Oct 13, 2015.

    1. Illindar

      Illindar New Member

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      Once I figured out that you can set a profile up in a loop and the built-in routines kick in anytime you get into combat, I've been in love.

      I pulled together some plugins to automate a few other tedious activities. As a general rule, I tried to keep each plugin very simple, with a single focus, designed to extend rather than replace abilities of the Profile Bot.

      Lastly, these have been cobbled together (or at least inspired by) from work by others on the forum. Particular thanks to Apoc, Deathdisguise, Paulmuadip, and Twist.

      To install, unzip to the plugins folder


      Apoc just dropped some code in another thread that will likely have ramifications on all of these plugins (i've had to learn A LOT about async tasks). That said, what you can download now is stable enough to release. Let me know if you run into issues and I'll address.

      Changelogs:

      HideNShit
      1.2
      • Now disabled when IsCinematicPlaying is true
      • Does not enable when stealthed (!Me.HasBuff("Stealth"))
      • Removed greater than level 10 limit
      1.1
      • Initial Version

      LootMyShit
      1.3
      • Now disabled when IsCinematicPlaying is true
      1.2
      • Initial Version

      MountShit
      1.4
      • Now stops trying to mount indoors
      1.2
      • Now disabled when IsCinematicPlaying is true
      1.1
      • Initial Version
       
      Last edited: Oct 16, 2015
    2. Illindar

      Illindar New Member

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      *** Reserved ***
       
    3. Angully

      Angully Member

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      Nice work cant wait to see your gathering code as its been driving me insane trying to creat a gathering profile that attacks nodes instead of using tools
       
    4. Illindar

      Illindar New Member

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      That's the one on deck now. When it's working reliably I'll update the thread and share the love.
       
    5. ptfock

      ptfock New Member

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      Edit with a simple explanation of what they do. Nice work
       
    6. MOL123

      MOL123 New Member

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      First of all, thanks! these are very cool plugins!

      but there are 2 things i wanted to say

      1. The mounting plugin has a bug because it´s getting stuck when in a cave

      2. How about a plugin that buffes while near a settler "station", it could also eat bufffod if you have some :)


      please excuse my bad english :)
       
    7. miminio

      miminio Member

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      thanks friend keep it up!!!!
       
    8. daffy82

      daffy82 Member

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      Does these (lootmyshit) collect settler items of the ground?
       
    9. Illindar

      Illindar New Member

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      Not yet, but harvest will. Working on that code... a bit more of a headache than I bargained for.

      MOL123 - Missed the second half of your question (fixed mounting indoors BTW). I think your idea has legs. Certainly the basic ones... so BuffMyShit will soon be born.
       
      Last edited: Oct 18, 2015
    10. Angully

      Angully Member

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      Any news on the progress of Gathering?
       
    11. Illindar

      Illindar New Member

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      It's a little buggy and a bit of a nightmare to use while actively playing. Because of that I haven't been happy with the results. That said, I was just introduced to a much better way of handling the logic... but I'll package what I have tonight and let you guys at it. Just be prepared for a couple of bugs.
       
    12. Tankall

      Tankall New Member

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      Wondering if this might include the new Discoveries?
       
    13. Konfettos

      Konfettos New Member

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      any updates? I need hideandshit plz
       
    14. xyz1337

      xyz1337 New Member

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      @Konfettos,

      You can fix the issue actually very easily by yourself - only the Version Syntax seems to have changed.

      Just open the respective *.cs file, and look for this line:

      public string Version { get { return "X.X"; } }

      The "X.X" is different for each Plugin, hence remember that (not that important for your personal edit, but anyway), and replace the complete line with

      public Version Version { get { return new Version("X.X"); } }

      Again, replace the Version "X.X" with the previous value. Save the file and the error should be gone. :)
       

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