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  • [ANSWERED] Working temp fix for wow crashing after hb's launch

    Discussion in 'Honorbuddy Forum' started by Insømniak, Jun 9, 2016.

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    1. Insømniak

      Insømniak New Member

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      Just shutdown Razer Cortex, worked for me !
       
    2. Kaffee

      Kaffee Member

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      Latest HB update broke all CRs, disable them. HBRelog throws bunch of exception errors as well but seem to work file, so just disable all stream-able products for now for HB team to either fix it, or wait for the developers themselves to fix their own plug-ins (which will take time... bummer).
       
    3. bluuub

      bluuub New Member

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      This is NOT the Buddy Store Routine Problem, honorbuddy crashes wow even before the bot tries to connect with the Buddy Store. I already mentioned that Problem in several threads even with Logs, but they are just getting deleted...
       
    4. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Senior staff investigating Honorbuddy '.826 problem with Buddy Store-streamed CRs

      Hi, all,

      #1: If you suspect an interfering program, these two articles cover the usual suspects:


      #2: With Honorbuddy release .826, some Buddy Store streamed Combat Routines are preventing Honorbuddy from initializing. (I.e., Stuck as 'checking Buddy Store' prompt).
      The senior staff is looking into the issue.

      In the meantime, the work-around is to disable the Buddy Store CRs that are causing the issue. It appears that Gladiator Suite, and TuanHA routines are two of the culprits. There may be more.
      Our guess at this point is some bad programming techniques (frequently found in the CR's constructor) have finally come home to roost.

      Do NOT delete Singular! This is never a fix, and will cause you other problems.

      Ref: Announcement in Release thread


      #3: For those with issues, please open your OWN thread in the Support forum, and attach a log that illustrates the problem.

      cheers, thank you, and thread closed.
      chinajade
       
      Last edited: Jun 9, 2016
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