and after 6 times my bot will just run a new map is that a common problem for reave build or any others meele build?
no, your configuration is terrible nothing is going change unless you fix your problem your problem isn't going to be solve if you don't post logs
nice to see that someone maybe can help me logs seems like this, and it refresh too quick, I just wait for the bot get in this problem and restart it to get this copy. the bot has just come out from the portal and try to attack the monster but result is it get in the portal again [AlerterReloaded] Next masters will be alerted: Elreon, Loremaster Haku, Armourmaster [AutoLogin] Start [DevTab] Start [FlaskHelper] Start [AddAtFront] Now adding [TownRunToRefill] Back to town if flasks are too loooooooooooooooooooooow. [GemLeveler] Start [GemLeveler] Now resetting task state. [Add] Now adding [LevelSkillGemTask] This task will level skillgems after close range combat is taken care of.. [MapBuddy] Start [Task](Single) Adding task "MapExplorationTask". [Replace] Now replacing task [ExploreTask] with [MapExplorationTask]. [Task](Single) Task "MapExplorationTask" added succesfully. [Task](Single) Adding task "MapExplorationCompleteTask". [Replace] Now replacing task [ExplorationCompleteTask] with [MapExplorationCompleteTask]. [Task](Single) Task "MapExplorationCompleteTask" added succesfully. [Task](Single) Adding task "TrackMobTask". [Task](Single) Task "TrackMobTask" added succesfully. [Task](Single) Adding task "EnsureBossKillTask". [Task](Single) Task "EnsureBossKillTask" added succesfully. [Task](Single) Adding task "AreaTransitionTask". [Task](Single) Task "AreaTransitionTask" added succesfully. [Task](Single) Adding task "AvoidMobTask". [Task](Single) Task "AvoidMobTask" added succesfully. [Task](Single) Adding task "ComeToTrialTask". [Task](Single) Task "ComeToTrialTask" added succesfully. [Task](Single) Adding task "SellMapTask". [Task](Single) Task "SellMapTask" added succesfully. [Task](Single) Adding task "TakeMapTask". [Task](Single) Task "TakeMapTask" added succesfully. [Task](Single) Adding task "OpenMapTask". [Task](Single) Task "OpenMapTask" added succesfully. [Task](Single) Adding task "CastAuraTask". [Task](Single) Task "CastAuraTask" added succesfully. [Task](Single) Adding task "TravelToEternalLabTask". [Task](Single) Task "TravelToEternalLabTask" added succesfully. [Task](Single) Adding task "EternalLabTransitionTask". [Task](Single) Task "EternalLabTransitionTask" added succesfully. [Task](Single) Adding task "TravelToHideoutTask". [Task](Single) Task "TravelToHideoutTask" added succesfully. [Task](Single) Adding task "HideoutTransitionTask". [Task](Single) Task "HideoutTransitionTask" added succesfully. [Remove] Now removing [ReturnToGrindZoneTask]. [Remove] Now removing [TagWaypointTask]. [Remove] Now removing [UseLooseCandleTask]. [Remove] Now removing [UnblockCorruptedAreaTransitionTask]. [Remove] Now removing [TakeCorruptedAreaTask]. [Remove] Now removing [HandleA2Q9]. [Remove] Now removing [HandleA2Q9b]. [Remove] Now removing [HandleA2Q11]. [Remove] Now removing [HandleA3Q1]. [Remove] Now removing [HandleSewers]. [Remove] Now removing [HandleUndyingBlockage]. [Remove] Now removing [HandleLockedDoor]. [Remove] Now removing [HandleDeshretSeal]. [Remove] Now removing [HandleDeshretSpirit]. [Remove] Now removing [HandleGlyphWall]. [Remove] Now removing [HandleAllFlame]. [Remove] Now removing [TravelToGrindZoneTask]. [Remove] Now removing [TravelThroughBossAreasTask-BossFarm]. [Remove] Now removing [EnterArenaTask]. [Remove] Now removing [TravelThroughBossAreasTask-PassThrough]. [Remove] Now removing [ExplorationCompleteTask (Early)]. [Remove] Now removing [TrackMoreMobs]. [Remove] Now removing [HandleMerveilArea]. [Remove] Now removing [HandlePietyArea]. [Remove] Now removing [HandleDominusArea]. [Remove] Now removing [HandleKaomArea]. [Remove] Now removing [HandleDaressoArea]. [Remove] Now removing [HandleWeaverArea]. [Remove] Now removing [HandleVaalArea]. [Remove] Now removing [HandleVaalVesselTask]. [Alcor75PlayerMover::Execute] SetDoAdjustments => False [MapBuddy][UpdateChecker] Latest MapBuddy version: "1.1.2", current version: "1.1.2". [MapBuddy][UpdateChecker] You have the latest MapBuddy version. [ObjectExplorer] Start [Stats] Start [OldRoutine] Start [ResurrectTask] Now resetting task state. [HandleBlockingChestsTask] Now resetting task state. [SellTask] Now resetting task state. [GCPRecipeTask] Now resetting task state. [WithdrawTask] Now resetting task state. [Start] The plugin CommonEvents is enabled. [Start] The plugin CommunityLib is enabled. [Start] The plugin AdvancedItemFilter is enabled. [Start] The plugin Alcor75PlayerMover is enabled. [Start] The plugin AlerterReloaded is enabled. [Start] The plugin AutoLogin is enabled. [Start] The plugin DevTab is enabled. [Start] The plugin FlaskHelper is enabled. [Start] The plugin GemLeveler is enabled. [Start] The plugin MapBuddy is enabled. [Start] The plugin ObjectExplorer is enabled. [Start] The plugin Stats is enabled. [Start] PlayerMover.Instance: Alcor75PlayerMover.CustomPlayerMover. [Start] ReactionMinSleepDelay: 250. [Start] ReactionMaxSleepDelay: 300. [ItemEvaluator] Instance = AdvancedItemFilter.MyItemEvaluator. [AdvancedItemFilter] AIF ItemEvaluator has been set [Alcor75PlayerMover] Add SurviveTask before CombatTask (Leash 50) failed. [CommonEvents] core_area_changed_event [Alcor75PlayerMover::Execute] SetDoAdjustments => False [ResurrectTask] Now resetting task state. [HandleBlockingChestsTask] Now resetting task state. [HandleDoorsTask] Now resetting task state. [SellTask] Now resetting task state. [RecipeTask] Resetting task's state [GCPRecipeTask] Now resetting task state. [WithdrawTask] Now resetting task state. [GemLeveler] Now resetting task state. [BeginUseAt] 1 False {358, 1561} [BeginUseAt] 1 False {358, 1564} [InjectKeyEvent] 48 ms sleep for 1. [UseAt] 6 True {354, 1559} [FinishCurrentAction] Waited 0 ms for the action to finish Summon Ice Golem. [FinishCurrentAction] Waited 106 ms for the action to finish Summon Ice Golem. [FinishCurrentAction] Waited 210 ms for the action to finish Summon Ice Golem. [FinishCurrentAction] Waited 312 ms for the action to finish Summon Ice Golem. [FinishCurrentAction] Waited 422 ms for the action to finish Summon Ice Golem. [FinishCurrentAction] Waited 540 ms for the action to finish Summon Ice Golem. [FinishCurrentAction] Waited 674 ms for the action to finish Summon Ice Golem. [ExilePather] Now reloading the pathfinder. [1.0395 ms] Layer0 + UnblockTriggerableBlockages [ExilePather] Now creating the navmesh. [76.5333 ms] ProcessEntireZone [ExilePather] The navmesh has been created. [ExilePather] The pathfinder has been reloaded. [BeginUseAt] 1 False {359, 1566} [CommonEvents] core_area_changed_event [Alcor75PlayerMover::Execute] SetDoAdjustments => False [ResurrectTask] Now resetting task state. [HandleBlockingChestsTask] Now resetting task state. [HandleDoorsTask] Now resetting task state. [SellTask] Now resetting task state. [RecipeTask] Resetting task's state [GCPRecipeTask] Now resetting task state. [WithdrawTask] Now resetting task state. [TemporaryPickedUpRecipePieces] Flushing data... [TemporaryPickedUpRecipePieces][Chest] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][LeftHand] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Boots] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Rings] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Neck] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Belt] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Head] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Gloves] Old Value : 0 | New Value (should be zero) : 0 [GemLeveler] Now resetting task state. [InteractWith] Now attempting to highlight 13. [InteractWith] Now attempting to interact with 13. [LatencyWait] Now sleeping 52 ms. [FinishCurrentAction] Waited 0 ms for the action to finish Interaction. [FinishCurrentAction] Waited 116 ms for the action to finish Interaction. [FinishCurrentAction] Waited 232 ms for the action to finish Interaction. [WaitForStashPanel] [LatencyWait] Now sleeping 69 ms. [WaitForStashPanel] [LatencyWait] Now sleeping 29 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "1" [LatencyWait] Now sleeping 47 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "1" [LatencyWait] Now sleeping 55 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "2" [InjectKeyEvent] 4 ms sleep for 39. [LatencyWait] Now sleeping 34 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "3" [LatencyWait] Now sleeping 30 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "5" [LatencyWait] Now sleeping 47 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "4" [LatencyWait] Now sleeping 31 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "6" [LatencyWait] Now sleeping 27 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "8" [LatencyWait] Now sleeping 25 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "7" [LatencyWait] Now sleeping 26 ms. [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "9" [LatencyWait] Now sleeping 50 ms. [CommunityLib][UpdateItemsInStash] We're on the last tab: "10". Finishing. [CheckForRecipeItemsTask] GCPQualitySum = 125 [CheckForRecipeItemsTask] - Chain Belt (iLevel : 72 / Type : Belt) [CheckForRecipeItemsTask] - Diamond Ring (iLevel : 76 / Type : Rings) [CheckForRecipeItemsTask] - Two-Stone Ring (iLevel : 73 / Type : Rings) [CheckForRecipeItemsTask] - Gold Ring (iLevel : 72 / Type : Rings) [CheckForRecipeItemsTask] - Superior Legion Boots (iLevel : 74 / Type : Boots) [CheckForRecipeItemsTask] - Exquisite Blade (iLevel : 76 / Type : LeftHand) [CheckForRecipeItemsTask] - Moonstone Ring (iLevel : 75 / Type : Rings) [CheckForRecipeItemsTask] - Magistrate Crown (iLevel : 74 / Type : Head) [CheckForRecipeItemsTask] - Chain Belt (iLevel : 73 / Type : Belt) [CheckForRecipeItemsTask] - Two-Stone Ring (iLevel : 73 / Type : Rings) [CheckForRecipeItemsTask] - Two-Stone Ring (iLevel : 70 / Type : Rings) [CheckForRecipeItemsTask] - Two-Stone Ring (iLevel : 73 / Type : Rings) [CheckForRecipeItemsTask] - Turquoise Amulet (iLevel : 75 / Type : Neck) [CheckForRecipeItemsTask] - Paua Ring (iLevel : 72 / Type : Rings) [CheckForRecipeItemsTask] - Hydrascale Boots (iLevel : 78 / Type : Boots) [CheckForRecipeItemsTask] - Ambush Mitts (iLevel : 77 / Type : Gloves) [CheckForRecipeItemsTask] - Moonstone Ring (iLevel : 74 / Type : Rings) [CheckForRecipeItemsTask] - Paua Amulet (iLevel : 75 / Type : Neck) [CheckForRecipeItemsTask] - Studded Belt (iLevel : 74 / Type : Belt) [CheckForRecipeItemsTask] - Leather Belt (iLevel : 74 / Type : Belt) [CheckForRecipeItemsTask] - Zealot Helmet (iLevel : 78 / Type : Head) [CheckForRecipeItemsTask] - Sleek Coat (iLevel : 74 / Type : Chest) [CheckForRecipeItemsTask] - Citrine Amulet (iLevel : 73 / Type : Neck) [CheckForRecipeItemsTask] - Two-Stone Ring (iLevel : 72 / Type : Rings) [CheckForRecipeItemsTask] - Gold Ring (iLevel : 74 / Type : Rings) [OpenInventoryPanel] [PostCombatHookTask] GemLeveler returned true. [IdentifyItemsTask] Nothing to id, KEEP ON GOING BITCHES [CustomRules][Keep] item.IsCurrency returned true for Portal Scroll [CustomRules][Keep] item.IsCurrency returned true for Alteration Shard [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom [CountReagentsTask] Executing... [CountReagentsTask] *** Final counting report *** [CountReagentsTask] Scroll of Wisdom x97 [CountReagentsTask] Portal Scroll x0 [CountReagentsTask] Orb of Transmutation x575 [CountReagentsTask] Orb of Augmentation x474 [CountReagentsTask] Orb of Alteration x254 [CountReagentsTask] Jeweller's Orb x473 [CountReagentsTask] Armourer's Scrap x533 [CountReagentsTask] Blacksmith's Whetstone x336 [CountReagentsTask] Glassblower's Bauble x25 [CountReagentsTask] Cartographer's Chisel x7 [CountReagentsTask] Gemcutter's Prism x0 [CountReagentsTask] Chromatic Orb x491 [CountReagentsTask] Orb of Fusing x342 [CountReagentsTask] Orb of Chance x201 [CountReagentsTask] Orb of Alchemy x167 [CountReagentsTask] Regal Orb x13 [CountReagentsTask] Exalted Orb x2 [CountReagentsTask] Chaos Orb x88 [CountReagentsTask] Blessed Orb x13 [CountReagentsTask] Divine Orb x2 [CountReagentsTask] Orb of Scouring x53 [CountReagentsTask] Orb of Regret x21 [CountReagentsTask] Vaal Orb x31 [CountReagentsTask] Mirror of Kalandra x0 [CountReagentsTask] ***************************** [RegalRecipe] Helms: [1] [RegalRecipe] Body: [0] [RegalRecipe] Gloves: [1] [RegalRecipe] Boots: [1] [RegalRecipe] Belts: [0] [RegalRecipe] Two Hand Weapons: [1] [RegalRecipe] Rings: [1] [RegalRecipe] Amulets: [0] [ClickLMB] sleepTime = 189. [ReleaseLMB] sleepTime = 7. [ReactionWait] Now sleeping 291 ms. [ReactionWait] Now sleeping 290 ms. [ReactionWait] Now sleeping 299 ms. [ReactionWait] Now sleeping 285 ms. [ReactionWait] Now sleeping 282 ms. [ReactionWait] Now sleeping 261 ms. [ReactionWait] Now sleeping 252 ms. [ReactionWait] Now sleeping 290 ms. [ReactionWait] Now sleeping 264 ms. [ReactionWait] Now sleeping 280 ms. [ReactionWait] Now sleeping 256 ms. [WithdrawItemsCoroutine] The current tab should not be withdrawn from. Skipping it. [WithdrawItemsCoroutine] shouldContinue returned false. Now breaking out of the tab loop. [WithdrawTask] Withdrawing has completed. Skipping this task until an area change or restart. [CustomRules][Keep] item.IsCurrency returned true for Portal Scroll [CustomRules][Keep] item.IsCurrency returned true for Alteration Shard [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them. [MoveAtOnce] Moving to map portal at {130, 204} (distance: 38) [BeginUseAt] 3 False {133, 179} [MoveAtOnce] Moving to map portal at {130, 204} (distance: 35) [MoveAtOnce] Moving to map portal at {130, 204} (distance: 29) [MoveAtOnce] Moving to map portal at {130, 204} (distance: 25) [MoveAtOnce] Moving to map portal at {130, 204} (distance: 19) [UseAt] 3 False {129, 201} [MoveAtOnce] Moving to map portal at {130, 204} (distance: 12) [UseAt] 3 False {128, 203} [InjectKeyEvent] 90 ms sleep for 2. [FinishCurrentAction] Waited 0 ms for the action to finish Move. [InteractWith] Now attempting to highlight 17. [InteractWith] Now attempting to interact with 17. [LatencyWait] Now sleeping 54 ms. [TryInteract] "Gorge" has been successfully interacted. [WaitForAreaChange] [WaitForAreaChange] We have been waiting 00:00:00.0000029 for an area change. [LatencyWait] Now sleeping 54 ms. [WaitForAreaChange] We have been waiting 00:00:01.0801135 for an area change. [LatencyWait] Now sleeping 54 ms. [ExilePather] Now reloading the pathfinder. [6.6569 ms] Layer0 + UnblockTriggerableBlockages [ExilePather] Now creating the navmesh. [1831.3388 ms] ProcessEntireZone [ExilePather] The navmesh has been created. [ExilePather] The pathfinder has been reloaded. [CommonEvents] core_area_changed_event [Alcor75PlayerMover::Execute] SetDoAdjustments => False [ResurrectTask] Now resetting task state. [HandleBlockingChestsTask] Now resetting task state. [HandleDoorsTask] Now resetting task state. [SellTask] Now resetting task state. [RecipeTask] Resetting task's state [GCPRecipeTask] Now resetting task state. [WithdrawTask] Now resetting task state. [GemLeveler] Now resetting task state. [BeginUseAt] 1 False {352, 1563} [BeginUseAt] 1 False {363, 1559} [BeginUseAt] 1 False {359, 1563} [InjectKeyEvent] 125 ms sleep for 1. [BeginUseAt] 1 False {359, 1542} [InjectKeyEvent] 141 ms sleep for 1. [ExilePather] Now reloading the pathfinder. [0.9081 ms] Layer0 + UnblockTriggerableBlockages [ExilePather] Now creating the navmesh. [67.4725 ms] ProcessEntireZone [ExilePather] The navmesh has been created. [ExilePather] The pathfinder has been reloaded. [CommonEvents] core_area_changed_event [Alcor75PlayerMover::Execute] SetDoAdjustments => False [ResurrectTask] Now resetting task state. [HandleBlockingChestsTask] Now resetting task state. [HandleDoorsTask] Now resetting task state. [SellTask] Now resetting task state. [RecipeTask] Resetting task's state [GCPRecipeTask] Now resetting task state. [WithdrawTask] Now resetting task state. [TemporaryPickedUpRecipePieces] Flushing data... [TemporaryPickedUpRecipePieces][Chest] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][LeftHand] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Boots] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Rings] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Neck] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Belt] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Head] Old Value : 0 | New Value (should be zero) : 0 [TemporaryPickedUpRecipePieces][Gloves] Old Value : 0 | New Value (should be zero) : 0 [GemLeveler] Now resetting task state. [PostCombatHookTask] GemLeveler returned true. [Stop] Now requesting the BotThread to stop.