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  • Request: WIZARD Paralysis Vyr'Rasha

    Discussion in 'Archives' started by lucass, Jan 15, 2017.

    1. lucass

      lucass New Member

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    2. muddelito

      muddelito Member

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      Should be awesome, atm i use the generic routine, and it uses the rightclick (melee) in archon... and thats not so good on bosses. hope someone is making a routine for this one :)
       
    3. BrassMonkey

      BrassMonkey New Member

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      If you go to Plugins\Trinity\Routines\Wizard

      and edit WizardDefault.cs

      Right near the top there is this :

      Swap the if's to look like this.

      I can't figure out how to get it to keep at a minimum distance or to do avoidance while in Archon form. If anyone has solved that, let me know.
       
    4. plov2

      plov2 New Member

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      Hi! How in this build to make it constantly use archon?
       
    5. TwoCigars

      TwoCigars Active Member

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      There is a paralysis build in the latest Trinity. Its a BETA but you should check it out and report any issues you have on that routine since its already there.

      Also, I would refrain from making changes to your WizardBase or WizardDefault. Changes in the base will, in all likelihood, break how other routines would work.

      Making changes in the default is only going to do you so much good. The default has basic handling for most skills, but doesn't give specific priorities and is not specialized for any particular build. Its more of a "This will get you by unitl you have a meta gear setup." Also, it might make the default less functional, as it's not designed for a META build and you're changing the settings from how a skill on a non-meta build would run. If you ever need to use the default again, and the skill isn't setup right for what you're using, its not going to work well.

      It would make more sense to create your own routine or create overrides in the current Paralysis build that already comes with the latest Trinity.
       
      Last edited: Jan 19, 2017
    6. Wasarch

      Wasarch New Member

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      Alright:

      It jumps around way too much barely making use of power hungry and vei's stone of vengence.

      It jumps like an idiot into arcane sentries dying instantly.

      Make it use archon + slow time then spam desintegrate until danger is near and then jump to another location NOT right on top of a monster or monster pack.

      Also it's using teleport calamity as if it used for a stun, which is retarded. It should jump away from monsters and use the distance to allow arcane torrent to be used to bring back archon off of cooldown.

      Also it should be blizzard (frozen solid), if you get out of archon, teleport away use blizzard then spam arcane torrent, then you will be able to re-enter Archon almost immediately.

      It is also way too slow at using Archon, please add an option which allows the users to set if they want Archon to be used directly after Cooldown is ready. There are numerous occasions where the routine runs around in regular form with Archon ready and dies by a fireball/spear or whatever is being hurled it's way, if it instead used Archon instantly it would have slowtime up which makes 99% of the Ranged attacks miss due to the nature of the build where you jump to find elites.

      Ideally the build would go into the rift, walk / teleport to nearest enemy pack.

      Use Blizzard (Frozen Solid) -> Teleport (If not already used) then instantly go into Archon and try to keep max distance (kiting option would be good.

      As soon as Archon ends it should try to teleport AWAY from the monsters use Blizzard and spam Arcane torrent to reduce the cooldown of Archon and then as soon as it's ready jump back into to Archon.

      This is my ideal setup.


      Feel free to comment
       
      Last edited: Jan 19, 2017
    7. BrassMonkey

      BrassMonkey New Member

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      Suggestions

      Thanks for the work on the combat routine TwoCigars.

      I use the exact build as per the diablofans link you posted.

      I agree with Wasarch about the script not utilizing the distance bonuses for Power Hungry / Starfire etc, and not going into archon often enough.

      I also noticed that the bot uses archon strike instead of disintegration wave on the rift guardian.

      I don't have the skills necessary to make the changes myself, so I'm hoping some feedback will help.

      Thanks again!
       
    8. mwhaha

      mwhaha Member

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      In my case the bot, enters in a Rift and spams Arcane Torrent , without mobs until it runs out of mana , in case of mobs being around kinda ignores them and mostly my character dies without any glory! :(
       
    9. solrflare

      solrflare Member

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      Mine does the exact thing. Pretty obnoxious.
       
    10. mwhaha

      mwhaha Member

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      Probably something will get fixed in the upcoming Trinity/Routines, i am pacient, the team here is great and skillfull :)
       
    11. TwoCigars

      TwoCigars Active Member

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      I would consider the current iterations on Trinity as Speed Builds, since that's what they were meant for. Perhaps I will take a look at cleaning them up, since my only involvement in the speed build development was providing information and suggestions to the maker but I did not actually write it or test it. He chose to give me credit for my assistance.


      I have a new Manald Heal ranged build coming out with the next Trinity Beta, I already sent it off to xz. I spent a couple weeks working on it and had 9 variations. Hopefully the members looking for more of a ranged build will find it a drastic improvement as every skill has been overridden, activations changed, combat order tested, etc. There isn't a skill untouched in the combat routine other than casting armor and magic weapon.

      It makes use of Teleport + avoidance locations to keep you away from most targets and stay at range. It can be a little jumpy with Teleport so I have included several settings to allow you to modify all of the skill and archon teleport delays as well as some of the activations.
       
    12. gotrek14

      gotrek14 New Member

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      Can't wait to see your routine TwoCigars.
       
    13. apollogg

      apollogg Member

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      I am using DB482 and Trinity750
      Thanks for your hard work. It works great!!! More efficient/exp/legs than my LoN LTK monk.


       
    14. apollogg

      apollogg Member

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      When Manald effect triggered, using lighting blast will interrupt the Manald effect and tons of damage will be lost, so wiz should stop lighting blast when channeling disintegration wave.

      One small improvement/suggest in the codes (bold code is my suggest)

      protected override bool ShouldArchonBlast()
      {
      //Should be constantly spammed: Does not interrupt other skills: Keep in Buff Power
      if (!Skills.Wizard.ArchonBlast.CanCast())
      return false;

      if(Player.IsChannelling)
      return false;


      return true;
      }
       
    15. ominous24

      ominous24 New Member

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      Which one are you using? With that release and Trinity the GR routine isn't attacking at all for me. You using the speedrun one?
       
    16. apollogg

      apollogg Member

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      I am using DB482 and Trinity750
      Thanks for your hard work. It works great!!! More efficient/exp/legs than my LoN LTK monk.
      I am using the routine withe name ended with "two cigars" with lots of options/paramters to setup. So far so good. Still dying a lot but can speed run GR80 around 5-10 mins depending on how many times of death.
       
    17. ominous24

      ominous24 New Member

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      Hydra or Arcane torrent?
       
    18. apollogg

      apollogg Member

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      I modify TwoCigars' routine, so Hydra+RayofFrost is working pretty well, better than the orignal one. TwoCigars' routine works well but sometimes die many times when fighting with Rift Boss, but Hydra can kill 85 GR boss easily.
       
    19. ominous24

      ominous24 New Member

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      I messed around by using the Arcane Torrent routine but swapped torrent with Ray of Frost and Frost Nova with Lightning Hydra. The Hydras definitely kill the bosses much faster. I tried swapping passives too, from Power Hungry to Galvanizing Ward for defense, but it took away a lot of damage.
       
    20. ominous24

      ominous24 New Member

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      If anyone has a hydra build working can you please post some details such as build, running one or two hydras with Sparkler cubed or just a single hydra with In-geom? thanks.
       

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