[10:48:42.486 N] Honorbuddy v3.0.17264.882 started. [10:48:46.132 D] Reloading AssemblyLoader<BotBase> - Initializing bots [10:48:46.132 D] Reloading AssemblyLoader<CombatRoutine> - Initializing routines [10:48:46.133 D] Reloading AssemblyLoader<HBPlugin> - Initializing plugins [10:50:38.180 N] Logging in... [10:50:38.714 D] T: 5247984392809202813 H: 741781807 [10:50:38.714 D] Logged in to the SoutheastAsia region (122.248.233.213) [10:50:39.183 N] Attaching to D3D11 [10:50:39.422 N] Attached to WoW with ID 4716 [10:50:39.581 N] Honorbuddy v3.0.17264.882 started! [10:50:39.581 D] Platform: Microsoft Windows NT 10.0.14393.0 [10:50:39.581 D] Executable Path: F:\Software\Honorbuddy\Honorbuddy.exe [10:50:39.581 D] 0.1 days since Windows was restarted [10:50:39.585 N] Please wait a few seconds while Honorbuddy initializes. [10:50:39.585 D] Activity: 正在初始化 [10:50:39.585 D] Activity: Checking for Buddy Store products. This may take a while [10:50:39.791 D] Streamed Bot: @< ProfitMaster > Farming BotBase v4.2.1189.2102 [10:50:39.791 D] Streamed Plugin: Studio Companion v2.0.170422.1 [10:50:39.791 D] Streamed Plugin: Suramar Loot & Gather Helper v1.0.0.479 [10:50:39.791 D] Streamed Profile: [SynTacTix] Legion - Gatherer v2.8 [10:50:39.791 D] Streamed Profile: 1-110 Questing Profile Pack v1.0.6113 [10:50:39.791 D] Streamed Profile: Continuous CavaProfiles (1-20) v222R [10:50:39.791 D] Streamed Profile: Daily Studio / Legion World Quests and Treasures v1.0.170422.4 [10:50:39.791 D] Streamed Routine: Demonic - An Advanced Warlock Routine [PvE & PvP] v[08/Feb/2017] [10:50:40.938 N] Streamed store botbases: [10:50:40.938 N] * @ProfitMaster [10:50:40.942 N] New bot added!: 考古模式 [10:50:40.942 N] New bot added!: 战场模式 [10:50:40.944 N] New bot added!: 副本模式 [10:50:40.944 N] New bot added!: FishingBuddy [10:50:41.007 N] New bot added!: 采集模式 [10:50:41.010 N] New bot added!: ProfessionBuddy [10:50:41.010 N] New bot added!: 打怪模式 [10:50:41.010 N] New bot added!: 任务模式 [10:50:41.040 N] New bot added!: 混合模式 [10:50:41.040 N] New bot added!: 组队模式 [10:50:41.041 N] New bot added!: Combat Bot [10:50:41.041 N] New bot added!: Raid Bot [10:50:41.041 N] New bot added!: @ProfitMaster [10:50:41.044 N] Streamed store routines: [10:50:41.044 N] * Demonic [Millz] [10:50:41.067 N] Failed to create an instance of Loader.Loader [10:50:41.070 N] Streamed store plugins [10:50:41.070 N] * Studio Companion [10:50:41.071 N] * Suramar Loot & Gather Helper [10:50:41.071 N] [AntiPVP] plugin initialized... [10:50:41.087 D] System.Reflection.TargetInvocationException: 调用的目标发生了异常。 ---> System.UnauthorizedAccessException: 对路径“F:\Software\Honorbuddy\SpecialEditionRuntime.dll”的访问被拒绝。 在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) 在 System.IO.File.InternalDelete(String path, Boolean checkHost) 在 System.IO.File.Delete(String path) 在 Loader.Loader..ctor() 位置 F:\Software\Honorbuddy\Routines\TuanHAMonkLegion\Loader.cs:行号 53 --- 内部异常堆栈跟踪的结尾 --- 在 System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) 在 System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) 在 System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) 在 System.Activator.CreateInstance(Type type, Boolean nonPublic) 在 Styx.Common.TypeLoader`1.(Assembly[] ) 在 Styx.Common.TypeLoader`1.Reload() 在 Styx.Common.AssemblyLoader`1.(IEnumerable`1 ) 在 Styx.Common.AssemblyLoader`1.CreateInstances() 在 Styx.CommonBot.Routines.RoutineManager.\,?p4u?5QkHH!J`Eh2\*vCk-7S).MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 F5R`8'20@u?ji{|beN1l\] J{%.K(Fr)e9KqJ#ksFCApI\*1}'2O\,.3I=w\*qJ??T>Y'a(})2xxy)sr\..H\*zbXk?3z\*75}Z>$i\&;7XQN##.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 x1\[NmYHH;b0WIp~\\\&T@|`;nN#.hE-v>\]N>5/X\,%0Q(e%:d!(\\!".D|7\.@K:;keT2I O3R\.\[@@5\,i\,.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 Honorbuddy.MainWindow.hx)-o0=d8\&ZnY\*MKuPF_^j-I#.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task) 在 Honorbuddy.MainWindow.zeV{z:Y8Qb}SyHFM7cLT5#Q:".MoveNext()