but inside kom settings , there is a setting named ( handle nodes ) this setting is set to " Both ". not plugin only. so does that mean my character will gather the nodes even if there are 3 mobs around node? or my character will still avoid node?
hello mh66 , can you send me the version of keeponmoving v3.1.37 ? i can pay for it , because it's very important for me. it was the best version for me and i was not having any problems with that version . if you look to the votes , you will know that there is many people using Kom for gatherbuddy 2 , and ofcourse there is many people using it for for gold and profit. there is many people using it for gold and profit not just me , because Kom is targeting and killing withered hungerer mob. which gives more herbs. so more herbs = more gold. but on the last version of Kom v3.1.53 , i regretted it , because i downloaded v3.1.53 and i deleted v3.1.37 by mistake. i don't want to avoid nodes , because avoiding nodes = less gold , and i think that there is many people same me , and they don't want to avoid nodes. so i hope you can send me the version of v3.1.37 and i can pay for it if you want. or if you don't want to send me the version 3.1.37 than i hope you can make a new update with no ( nodes avoid ) problem. thank you.
Maybe this message is interesting for others as well: Hi if you are using Gatherbuddy2 there shouldn't be any nodes being avoided as KoM will not influence gathering methods of GB2. However, as I am currently monitoring my char on Broken Isles, I noticed that it is frequently dying - and I have never had this on pre legion content. I will implement a Survivability Score that will rate char according to level, iLevel, armor type, melee/range, etc. and influence gathering behaviour. This setting can then be adjusted so all safety settings could be bypassed (or even increased) I think this way it will be useful for leveling chars and using it with GB2. If you bot with GB2, do you let bot base or plugin gather nodes?
This one: https://www.thebuddyforum.com/threads/new-1-100-questing-pack-coming-soon.299217/ I guess it will replace the current "old" one in a few weeks
theres a issue that it will use hearthstone even tho its checked to not use it, or has it been fixed in a later version, im not using the lastest version.
to get a log would be difficult, it only happens ever so much during a grinding profile and only happens ever so often. it happens when using a questing profile to grind mobs in MOP. When i get a chance and i happen to run that profile again ill watch it for how ever long it takes to do it again. It just happens when the profile can fly off of a rock and for some reason when hearth is disabled it still uses hearth even when all the hearth settings are set to false. but i will get on it this weekend.
Unfortunately, there is nothing I could do without a full log. A log contains a lot of information crucial for determining why this behaviour occurs.
I know and ill get it to you. it will just take some time to get it. but its my top priorty besides trying new farming profiles. But dont worry ill get it. would it be the log that hb has?
I have some big problems with your plugin in the Surumar, other zones seems to be fine. The problem is with Withered Hungerer mob, which have a chance to spawn from the rose. Bot is stopping after mob have spawned Error is [13:42:41.690 Q] Bot stopping! Reason: Exception thrown Seems to be error is causing this lines: KeepOnMoving.cs:line 7143 KeepOnMoving.cs:line 4725 KeepOnMoving.cs:line 4669 I mainly started to use this one to harvest mobs (mining), but this error is annoying, so please check log.
Thank you for your log. I have been reworking some - in particular - legion specific logic and will release this build after having thoroughly tested it. In addition to both withered hungerer npcs, I have added some more to ensure, those are getting killed and looted.
So what does these plugin do when your character is idling for like 1 minute , does it use heartstone ?
Depending on your settings it will perform all kind of different actions like reloading profile, unstucking and finally using hearthstone items.
Hello mh66 , is the new update coming soon to not avoid withered hungerer mob , and to not avoid nodes? because you know that on the last update of KoM version 3.1.53 on ( Minor change ) , you wrote this - Increased values for evaluating safe nodes so char won't die due to too many mobs around. we discussed about this before , but i said it again just to let you remember. in case you forgot what we discussed about
Currently, I am preparing one of those major updates I had in the past. So change log should have some lines this time; In my test build I have added some more NodeNPCs like leystone basilisk, felslate basilisk, etc. and reworked ranks - in order to develop rank quests, I will have to wait until my toon has gotten the quest; after having dealt with most of rank quests I will focus on artifact related methods (like enhancing weapon with artifact relics) SurvivabilityScore will get implemented in a later release. I will take being in travel form or mounted on Sky Golem into account for calculating safety of gathering. Demonsteel stirrups is on my to-do list as well
Now say the bot stops cause of lag or other reasons dose this plugin restart the bot or is there something for that?