after eb update. it is now unwork. Cannot load [AlerterReloaded] because an exception occurred [D:\xxoo\0juedou\3rdParty\_CONFIGS_\Default\AlerterReloaded\Content-96437453\Classes\Alerter.cs(79,69) : error CS1061: 'LokiPoe.InGameState.ChatPanel.ChatEntry' does not contain a definition for 'Sender' and no extension method 'Sender' accepting a first argument of type 'LokiPoe.InGameState.ChatPanel.ChatEntry' could be found (are you missing a using directive or an assembly reference?) ]. System.Exception: D:\xxoo\0juedou\3rdParty\_CONFIGS_\Default\AlerterReloaded\Content-96437453\Classes\Alerter.cs(79,69) : error CS1061: 'LokiPoe.InGameState.ChatPanel.ChatEntry' does not contain a definition for 'Sender' and no extension method 'Sender' accepting a first argument of type 'LokiPoe.InGameState.ChatPanel.ChatEntry' could be found (are you missing a using directive or an assembly reference?) at Loki.Bot.ThirdPartyLoader.?????????????????????????????????????????(Dictionary`2 , String )
in Alerter.cs replace Code: ProcessChatMessage(chatEntry.MessageType, chatEntry.Sender, chatEntry.Message); to Code: ProcessChatMessage(chatEntry.MessageType, chatEntry.RemoteName, chatEntry.Message);
Having Pushover working was a must for me and using this bot. I got it working, but I'm reluctant to post a fix. I'm definitely no coder, but I can debug pretty decent. I will explain what I did at the least. If this fix breaks a multitude of other things, it's worth it for me, but may not for you. Again, I'm reluctant to post what I did to get it working. Use at your own peril. Pushover does not require a priority be sent with the message. Knowing that, I edited "CommunityLib 0.0.0.6/Notifications.cs" in the function "public static Results.NotificationResult Pushover()". It now looks like this. Then I edited, "AlerterReloaded\MobileNotifications" to look like this, Where the variables, PUSHOVER_API_KEY_HERE and PUSHOVER_USER_KEY_HERE, actually contained the values.