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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

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      Logs don't contain anything sensitive usually. Especially not at startup like that. And from what you've shown me something is interfering with how rb interacts with the game client. If your using the game launcher try using the old one. Otherwise I don't know what could be blocking it other then possibly antivirus.
       
    2. nyanderezero

      nyanderezero New Member

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      Dont know why, but swapping to the old launcher seemed to work for me! Thanks again
       
    3. nt153133

      nt153133 Member

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      It's another column in the item data sheets, I figured since you included MateriaSlots as a column in the db that advanced materia melding would also be logical. That determines if you can over-meld an item (ie if it has 2 slots and advanced melding permitted you can meld to 5 slots, but if it's false you can only meld 2). It should only be adding that column to the db dump and the corresponding field to Item. I've been filling in missing bagslot functions like split, lower quality, discard, entrust quantity (retainer),retrieve quantity (retainer), remove/affix materia, get materia count/list but this is the first one that to use responsibility would require data for every item (keep from trying to over meld on a non-permitted item). I guess i could filter the table and save only true ones and import that as static data but seems repetitive given the Item table in the db.
       

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    4. cow123

      cow123 New Member

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      After updating RB, it does not start up. This is what is stated in the beginning of the log.

      RebornBuddy64 1.0.343.0
      Something strange has happened, we were denied access even tho we are admin
      System.ComponentModel.Win32Exception (0x80004005): Access is denied

      I've tried reinstalling RB but i still get the same error. I have attached a log.

      Also for some reason I could not post on the support forum for some reason, keeps on saying i'm posting spam?
       

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    5. mastahg

      mastahg Administrator Staff Member

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      Switch to using the old style launcher.
       
    6. mastahg

      mastahg Administrator Staff Member

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      Pushing a new build now that should resolve the issue where RB was requiring admin access to attach to the game. Please let me know if the issue persists.
       
    7. galio

      galio Member

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      Hi mashtag,

      Would it be possible to request for Limit Break to be added to ActionManager, It seems to be the only action that is missing as it even has sprint/teleport and return. Would be great to have Limit Break included.

      Thanks.
       
    8. craws

      craws New Member

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      Purchase key email was filled in incorrectly
      I sent an E-mail and no one replied
       
    9. mastahg

      mastahg Administrator Staff Member

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      I'll look into this, didn't think it would get much use.

      I'll see what I can do.
       
    10. craws

      craws New Member

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      thank,It means so much to me
       
    11. galio

      galio Member

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      It is super useful in various ways. When using RB as a CR, running KUPO or any other one, it is extremely hard to cast LB as RB will just keep doing it's rotation, which is what it should be doing.

      Allowing custom CR's to allow a "force toggle" to force cast LB to work around the issue of having to fight with RB itself. Also it would be great for Botbases like Dungeon Master and a TRUST botbase that is in the work to cast LB at will, there are quite a few times where a wipe occurs where a LB could have saved the run.

      either way, appreciate the time you are looking into it.

      P.s more of a FYI, You know how all the skills pulse when you have Pulse Hotbar enabled? For some reason "Burst Shot" from BARD is the only skill that won't do so, no biggie.
       
    12. craws

      craws New Member

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      Still no one got back to me

      I still didn't get the key
      hlep me
      thanks
       
    13. mastahg

      mastahg Administrator Staff Member

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      The hotbar slot needs to have a keybound to it otherwise it won't pulse.
      I'll poke again.
       
    14. craws

      craws New Member

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      thanks very much
       
    15. Akira0245

      Akira0245 Member

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      Hi Mastahg,
      I have a problem when determine summoner's pvp trance status. ActionResourceManager.Summoner.DreadwyrmTrance is bool and didn't return information for player is under firebird trance or dreadwyrm trance. And PetManager.ActivePetType always returns 0. How can I solve this?
      Thank you
       
      Last edited: Jan 31, 2020
    16. Neverdyne

      Neverdyne Community Developer

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      Hey Mastahg, it seems SynthesisSimple.Crafted / SynthesisSimple.Normal are throwing an exception when the SynthesisSimple window is open:

      Code:
      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidOperationException: Nullable object must have a value.
         at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
         at ff14bot.RemoteWindows.SynthesisSimple.get_Crafted()
         at Driver.Run() in c:\Rebornbuddy\Plugins\RebornConsole\Temp\2jc04zx1.0.cs:line 37
         --- End of inner exception stack trace ---
         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
         at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams)
         at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args)
       
    17. mastahg

      mastahg Administrator Staff Member

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      Can you try running this in the console plugin when the different trances are active?
      The data for the pets might be encoded here as well
      Code:
      Log(ActionResourceManager.CostTypesStruct);
      

      Is this happening all the time?
       
    18. mastahg

      mastahg Administrator Staff Member

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      I see the issue for synthesis, it was checking improper dialog name. Going to try pushing a new build now.
       
    19. Akira0245

      Akira0245 Member

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      For dreadwyrm trance
      ResourceTable: { timer: 11821, timer2: 0, offset_8: 45, offset_9: 46, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 10814, timer2: 0, offset_8: 62, offset_9: 42, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 9837, timer2: 0, offset_8: 109, offset_9: 38, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 8898, timer2: 0, offset_8: 194, offset_9: 34, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 7963, timer2: 0, offset_8: 27, offset_9: 31, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 7080, timer2: 0, offset_8: 168, offset_9: 27, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 6082, timer2: 0, offset_8: 194, offset_9: 23, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 5233, timer2: 0, offset_8: 113, offset_9: 20, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 4312, timer2: 0, offset_8: 216, offset_9: 16, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 3361, timer2: 0, offset_8: 33, offset_9: 13, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 2430, timer2: 0, offset_8: 126, offset_9: 9, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 1574, timer2: 0, offset_8: 38, offset_9: 6, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 608, timer2: 0, offset_8: 96, offset_9: 2, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 0, timer2: 0, offset_8: 0, offset_9: 0, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      and Firebird trance
      ResourceTable: { timer: 13106, timer2: 0, offset_8: 50, offset_9: 51, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 11895, timer2: 0, offset_8: 119, offset_9: 46, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 10700, timer2: 0, offset_8: 204, offset_9: 41, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 9697, timer2: 0, offset_8: 225, offset_9: 37, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 8711, timer2: 0, offset_8: 7, offset_9: 34, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 7796, timer2: 0, offset_8: 116, offset_9: 30, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 6843, timer2: 0, offset_8: 187, offset_9: 26, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 5963, timer2: 0, offset_8: 75, offset_9: 23, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 5051, timer2: 0, offset_8: 187, offset_9: 19, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 4004, timer2: 0, offset_8: 164, offset_9: 15, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 3267, timer2: 0, offset_8: 195, offset_9: 12, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 2221, timer2: 0, offset_8: 173, offset_9: 8, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 1398, timer2: 0, offset_8: 118, offset_9: 5, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 540, timer2: 0, offset_8: 28, offset_9: 2, offset_A: 0, offset_B: 0, offset_C: 16, offset_D: 0, offset_E: 0, offset_F: 0 }
      ResourceTable: { timer: 0, timer2: 0, offset_8: 0, offset_9: 0, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0, offset_F: 0 }

      The data keeps changing during trance status, it seems like the only differance is offset_C, but still working. Thank you.
       
      Last edited: Feb 2, 2020
    20. Neverdyne

      Neverdyne Community Developer

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      Thanks, quick synth is working now.
       

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