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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

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      can you get me the full log
       
    2. mastahg

      mastahg Administrator Staff Member

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      Version 432

      Code:
      Prestart roslyn compiler so that we shave ~1s off startup compile of botbases,qb's and plugins
      Update roslyn compiler to the latest version
      Use roslyn for rebornconsole and code tags
      
      Update movetoparams destination if it is null and a message is passed into a helper function
      Fix several zone transitions not working correctly with navgraph/getto
      
      
      Quest Behaviors:
      Add UserDialog qb from hb, main profile will begin to replace the overlay messages with the userdialog tags
      TalkTo,Pickup,Handover,Turnin,UseTransport now use the XYZ as the initial vector and then once the npc is in the objectmanager it will switch over to that. Helps in cases where npcs have moved slightly from when the tag was created.
      
      
      Plugins:
      
      Rebornconsole:
      Roslyn compiler is slightly slower then the previous compiler, now when ever you finish typing or change to a saved snippet it will precompile it and then execute it once you press the button.
      
      3d overlay:
      Add a few more functions to enhance what can be rendered
      
      SideStep:
      Add a few different type of dungeon avoids
      Add a system to force override the size of some omens
      -First boss in deep dungeon will now run to the edge instead of complaining that the entire platform is blocked
      
       
      Akira0245, eggtee and user00719284 like this.
    3. mastahg

      mastahg Administrator Staff Member

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      I've just pushed a large mesh update affecting all the maps. Please let me know if you encounter any issues. This update adds a lot of small missing objects to the mesh and while I checked over most of the overworld maps, there are just too many individual maps to inspect.
       
    4. skyrior

      skyrior New Member

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      I have been getting a lot of session expiry issues the last two weeks.

      [19:18:38.685 D] DoAction Spell 260 0x1075A1BD
      [19:18:38.977 N] Session has expired
      [19:18:38.979 N] Stopping the bot. Reason:Session has expired
      [19:18:39.050 D] CurrentBot.Stop()
      [19:18:39.054 D] TreeHooks.Instance.ClearAll()
      [19:18:39.054 N] Clearing all hooks.
      [19:18:39.054 D] Replaced hook [PreCombatBuff] 5a2c5d57-e31f-48dc-87e6-246e3e0c6b2e
      [19:18:39.054 D] Replaced hook [Heal] b9f8b0f6-0e3a-4b79-917d-43bd9585ad27
      [19:18:39.054 D] Replaced hook [Pull] 3203efc1-9c0d-45d1-a421-65bc4cf43ed2
      [19:18:39.054 D] Replaced hook [CombatBuff] ac50cf9e-281b-4c7c-aedf-e39029431841
      [19:18:39.054 D] Replaced hook [Combat] cfa74730-b9ed-409c-a67d-ca85d54814f3
      [19:18:39.054 D] Replaced hook [Rest] 4482bf78-c21a-4b27-93f5-4d54bdc7e627
      [19:18:39.054 D] Navigator.Clear()
      [19:18:39.054 D] OnStop event
      [19:18:39.054 D] OnStop Event Invoking
      [19:18:39.055 N] Bot Thread Ended.

      None of my keys are anywhere close to expiry. What is going on?
       
    5. mastahg

      mastahg Administrator Staff Member

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      Key's expiring are not the same as sessions. Sessions can expire if your computer fails to check in with the auth server to keep the session alive. Please upload the entire log.
       
    6. skyrior

      skyrior New Member

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      Here it is.
       

      Attached Files:

    7. mastahg

      mastahg Administrator Staff Member

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      Version 435

      Code:
      Greymagic has been updated in this release, PatternFinder class now implements IDisposable. Any projects using PatternFinder are urged to switch to using the using pattern to ensure memory resources are released properly. Any precompiled projects that reference GM will likely need to be recompiled, don't post about issues here, contact the authors.
      
      Navgraph/Getto:
      Add some logic to exclude zone transitions before they are unlocked
      
      QBs:
      Userdialog will now skip cutscenes if it is selected in orderbot settings
      
      
       
    8. mmm172

      mmm172 New Member

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      Hi mastahg,
      Can you just make SideStep not dodging the whole-platform-AOE of the first boss in deep dungeon? Running to the edge of the platform seems to be a strange behaviour.
       
    9. mastahg

      mastahg Administrator Staff Member

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      You take less damage if you run to the edge on that aoe last time I checked
       
    10. pooji321

      pooji321 New Member

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      Hello, is RB going to be updated for EW?
       
    11. mastahg

      mastahg Administrator Staff Member

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    12. mastahg

      mastahg Administrator Staff Member

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      The rb nav server has been switched to a newer machine ahead of the launch of endwalker. Please let me know if you have any issues connecting to the new server.
       
    13. soviras

      soviras New Member

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      How long will downtime be for endwalker release?
       
    14. mastahg

      mastahg Administrator Staff Member

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      No idea. In the past I try to get the essential apis updated for combat routine developers to start working right away and do the other stuff over the following days.
       
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    15. soviras

      soviras New Member

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      Ah, alright. I was interested in some feature, but I will wait until after release of update, so license does not expire during downtime.
      Thank you for the quick reply.
       
    16. mastahg

      mastahg Administrator Staff Member

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      I've been playing around with the upgrade to .net6 and it seems like there is issue after issue. I've got the basic gui launching and were at the stage where there seems to be two issues at the moment:

      1)The dynamic compliation system seems to have a few issues
      2)There is an issue with our sqlite interface wrapper

      Before I invest any further time into this, I am seeking feedback from community developers, are there any features in .net6 that actually warrant an upgrade?

      The upgrade to .net 4.8 was seamless and there appears to be no issues, so unless there is some feature that warrants all this additional effort that seems like the likely candidate
       
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    17. user00719284

      user00719284 Member

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      RB working ok with Windows 11?
       
    18. mastahg

      mastahg Administrator Staff Member

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      I have not personally tested it. win11 seems to have too many issues for me to make the switch.
       
    19. fww

      fww New Member

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      I've used it with Win11 and it works fine for me, always on latest insider build.
       
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    20. mastahg

      mastahg Administrator Staff Member

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      Update on progress:

      Most offsets have been updated.
      A few things such as gathering, and anti-afk im waiting on servers to come up to finish testing.

      Currently working on getting the rb database tool updated, going slowly since it is done by hand.

      I'm expecting that once a release is ready that alot of stuff in the ActionResourceManager will need to be updated manually.
       

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