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  • Fpsware Death Knight - what do you want in a DK CC?

    Discussion in 'Archives' started by fpsware, Apr 22, 2011.

    1. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      i'd like to see:

      log out
      /delete button
      /delete
      confirm
       
    2. Tmackz007

      Tmackz007 New Member

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      I have been leveling 2 DK's and all of the CC's for PvP are really not good. The only one that is avg is Simple DK because in frost it actually roots with chains of ice. Also all of the CC when in PvP look like retards when a player is moving. They will constantly move but stop several feet from and try to attack...then try to move..and its retarded. Can they just like Run right ontop of the player in order to try to CC him or attack.
       
    3. Tmackz007

      Tmackz007 New Member

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      I also forgot to ask if you could please do some tank rotations so we can disable movement and just have fun. I'm not too familiar with DPS or Tank rotations but i know they have them on Maxdps.com and elitestjerks.com
       
    4. Ahempo

      Ahempo New Member

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      I agree, i think Dks are best for PvP to get heirlooms and now justice points, just need a good cc
       
    5. Falcongold

      Falcongold New Member

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      The use of racial abilities would be good like the Draenei healing ability, the tauren warstomp and the use other racial abilities :)
       
    6. mctrix

      mctrix Member

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      this site may help Death Knight Rotations for Frost Blood and Unholy

      DnD - Death and Decay
      IT - Icy Touch
      PS - Plague Strike
      BT - Blood Tap
      BB - Bloodboil
      DS - Death Strike
      SS - Scourge Strike
      RS - Runic Strike
      BS - Blood Strike
      HB - Howling Blast
      HoW - Horn of Winter
      HS - Heart Strike
      FS - Frost Strike
      RM - Rime
      OB - Obliterate
      PEST - Pestilence
      DRW - Dancing Rune Weapon
      Ghoul - Summon Ghoul


      Blood Rotation(single target):
      Is now priority based.

      Diseases up
      Rune Strike
      Death Strike
      Make sure Scarlet Fever is up if not Plague Strike, Blood Boil
      Heart Strike
      Icy Touch

      AoE Rotation:
      DnD
      Diseases up + Pestilence
      Make sure Scarlet Fever is up if not Plague Strike, Blood Boil
      Death Strike
      Blood Boil
      Heart Strike
      Rune Strike
      Icy Touch

      AOE trash groups:
      DnD -> IT -> PS -> Pest -> BB -> DS and continue to spam DS and BB till dead.

      Next group put diseases up and blood boil a bunch.. repeat and use DnD at start when available, note DPS has to give you time to spread diseases or they will pull agro.


      Blood Rotation(AOE):
      Priority Based now
      DnD
      Diseases up + Pestilence
      Make sure Scarlet Fever is up if not Plague Strike, Blood Boil
      Death Strike
      Blood Boil
      Heart Strike
      Rune Strike
      Icy Touch

      On low HP groups:
      DnD -> IT -> PS -> Pest -> BB -> DS and continue to spam DS and BB till dead.


      Frost DPS Rotation(single target):

      (DW uses Frost Presence, 2H uses Unholy Presence):
      Diseases up (FF apply with Howling Blast)
      Obliterate
      Blood Strike
      Frost Strike
      Rime
      HoW


      Frost DPS Rotation(AOE):
      AoE Rotation Priority(done in Frost Presence):
      Howling Blast
      Death and Decay
      Plague Strike
      Frost Strike
      Horn of Winter


      Unholy DPS rotation(single target):
      Unholy Rotations for patch 4.0.1 have moved to a priority system.
      (DPS done in Unholy Presence):
      Diseases Up
      Dark Transformation Active
      Scourge Strike (U F)
      Festering Strike (B F)
      Death Coil on Sudden Doom proc
      HoW

      AoE Rotation (DPS done in Frost Presence)
      Diseases up and spread to everything with Pestilence.
      Dark Transformation Active
      Death and Decay
      Scourge Strike
      Blood Boil + Icy Touch if BB and FF runes up.
      Death Coil on Sudden Doom proc
      HoW

      Unholy DPS Rotation(AOE):
      (DPS done in Frost Presence)
      Diseases up and spread to everything with Pestilence.
      Dark Transformation Active
      Death and Decay
      Scourge Strike
      Blood Boil + Icy Touch if BB and FF runes up.
      Death Coil on Sudden Doom proc
      HoW
       
      Last edited: May 4, 2011
    7. inssane

      inssane New Member

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      That's rotations are outdated. Take a look into EJ.
       
    8. snippetsr

      snippetsr New Member

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      The ability to use your CC only to do the combat part and the user do the movement just like the warrior cc gladiator
       
    9. moreri

      moreri New Member

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      ability to specify aoe or single target rotations
       
    10. MegaManNLD

      MegaManNLD New Member

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      The one thing I really miss, is have a Blood rotation (tanking) without the deseases.

      From lvl 70 it's possible to tank like this and it gives u a great dps aswell.

      Skills to use: DnD & DG to start the fight (or IT/BB when they're on cd) / HS & BB to get aggro with 1+ mobs / spam HS / and use RS as much as possible.

      Use DRW and Ghoul when u're on a boss for extra aggro and a healthpack :p

      One thing to notice is to switch targets when u have 3+ group on u. (Cause HS only hits 1 + 2 targets)

      Really worth mentioning in my opinion!!
       
    11. abndrew82

      abndrew82 New Member

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      Agree 110%

      I was looking today to see how hard something like this would be to create.

      I love the ability I have with my War and Shaman (War with Gladiatore) and Shaman with Shamwow to be able to completely disable it from doing anything except my rotation basically. Gladiatore has no movement and such and Shamwow you can disable Movement and Targeting, so it just does what it needs to do while you navigate.

      I have messed with this on my DK using Simple CC and SimpleDK with the setting to disable all movement. But it doesnt stop targeting which makes it want to attack whenever it gets agroed, instead of letting me control the char and keep moving unless I want to fight.

      I been playing my Blood DK alot in PVP and would love to just have a small CC that will handle the Combat part for him whenever I initiate combat, dont move or do anything else, just combat if initiated.
       
    12. dentralp

      dentralp New Member

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      I know the op asked for features, and a couple requests are below, but wanted to address some fuzzy logic too. Names of some abilities may be wrong.

      Always put up both diseases to start (damage debuff on target) so it + ps depending on level.

      Dont bb on 1+ mobs, as you pointed out, hs hits 1+2 so use bb on 4+ targets, even on pulls (if you can tab tank even better)

      Tab tanking on multiple mobs based on threat ftw.

      Save rs for when all runes are on cooldown as a filler and rp dump. Try not to let it cap but prio is runes (missed rune = missed attack).

      Use rune tap on cooldown.

      Lichborne and self deathcoil for heals.

      Empowered rune weapon as an oh shit in case low health and then spam ds as needed.

      Disease > deathstrike > heartstrike > rune strike.
      ^^ simplified, not taking in to account damage, buffs, rp cap, damage mitigation^^

      Substitute 1 hs for blood tap when taking unsustainable damage.

      Intelligent interrupts would be good, dk's do have 3 afterall, coupled with ams if needed (but not popped "just because")

      Randomly tell the dps they should be attacking the tanks target and to focus you

      In frost > snaring using chains of ice then howling blast would be awesome.

      In unholy> just don't bug out when pet targets something
       
      Last edited: May 7, 2011
    13. fpsware

      fpsware Community Developer

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      I'll still looking for feedback on this.

      Thanks to everyone who has given suggestion so far.

      As with all my CCs it will do the following:
      * All trees are supported
      * Lazy Raider (built-in) see the Advanced tab in any of my other CCs
      * Fully customisable UI
      * Utilise as many spells as possible

      I'll be investigating the possibility of a 100% fully customiseable priority based rotation system. IE, in the UI you select the order spells will be cast and when/how they will be cast. This is only a remote possibility and may never see the light of day, but it is something I've wanted to do for a while now.
       
    14. fpsware

      fpsware Community Developer

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      I need some advise from those who play a DK - its been a while for me so I'm asking you.

      DK UI.JPG

      For EACH of the settings, tell me how YOU would configure the options for all 3 specs, Frost, Blood, Unholy. Almost all have the following options:
      ... always
      ... never
      ... only on adds
      ... only on 3+ adds
      ... only on 4+ adds
      ... only on 5+ adds

      Some spells [Pestilence, Blood Boil, Obliterate] also have the follow options:
      ... only on 1+ disease
      ... only on 2+ disease
      ... only on 3+ disease

      Some are obvious, they are in the top of the specific tree and have a clear situational, Mind Freeze, Strangulate etc don't worry about that. But for the most part I need you to tell me how you would setup this DK.

      This is the configuration I'm using for Blood spec:

      DK blood.JPG
       
      Last edited: May 19, 2011
    15. fpsware

      fpsware Community Developer

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      Yes, this CC is working with all of these spells. So far this CC has had a total of 5 hours development (from scratch) - its screaming along. I've only been able to get my DK to 61 so I 've not been able to test all spells yet.
       
    16. mctrix

      mctrix Member

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      send a beta over to me i will try on a 85 dk frost 2x1h spec in za/zg

      i can also try it on blood for tanking if you want..
       
    17. fpsware

      fpsware Community Developer

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      I will release the beta in due course. I'll be doing a lot more testing first, most likely getting this newest DK to 85.

      EDIT: A lucky few may get a beta test, but that is still going to be a couple weeks away.
       
      Last edited: May 19, 2011
    18. Algamish

      Algamish New Member

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      Here is what I would use for Frost and Blood specs. I can't help with Unholy as it's not a spec I play.

      [Frost]
      Heart Strike - Never
      Blood Strike - Never
      Frost Strike - Always - Best used as a dump when at full RP. Use as alternative to Obliterate when Killing Machine procs if OB is on 2+ sec CD.
      Icy Touch - Never; Always use Howling Blast
      Scourge Strike - Never
      Plague Strike - Once to get disease up
      Death Coil - Only if out of range of Frost Strike
      Unholy Frenzy - Never/Unavailable
      Mind Freeze - Always
      Strangulate - Always
      Death and Decay - Only on Adds
      Pestilence - Only on Adds
      Blood Boil - Never
      Chains of Ice - Only on runners
      Obliterate - Always; with 2 diseases; When Killing Machine procs and CD is <2s.
      Anti-Magic Shell - Always
      Rune Weapon - Only on Adds
      Gargoyle - Never/Unavailable

      Howling Blast - Always; Use in place of Icy Touch
      Pillar of Frost - Always
      Hungering Cold - Only on Adds

      Presence - Unholy Presence

      Death Strike - Always; Low HP
      Rune Tap - Never
      Bone Shield - Never/Unavailable


      [Blood]
      Heart Strike - Always
      Blood Strike - Never
      Frost Strike - Never
      Icy Touch - Always; to get disease up
      Scourge Strike - Never
      Plague Strike - Always; to get disease up
      Death Coil - Always
      Unholy Frenzy - Never/Unavailable
      Mind Freeze - Always
      Strangulate - Always
      Death and Decay - Only on adds
      Pestilence - Only on adds
      Blood Boil - Always on talent proc *Crimson Scourge* - Free cast of Blood Boil
      Chains of Ice - Only on runners
      Obliterate - Never
      Anti-Magic Shell - Always
      Rune Weapon - Only on adds
      Gargoyle - Never/Unavailable

      Howling Blast - Never/Unavailable
      Pillar of Frost - Never/Unavailable
      Hungering Cold - Never/Unavailable

      Presence - Unholy Presence

      Death Strike - Always; Main attack; regardless of HP
      Rune Tap - Only on adds
      Bone Shield - Always



      Hope that helps.
       
      Last edited: May 19, 2011
    19. fpsware

      fpsware Community Developer

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      Thanks, that is EXACTLY what I was looking for! Very much appreciated!
       
    20. fpsware

      fpsware Community Developer

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      Thanks Algamish, all settings have been added to the "template system", that will make things a lot quicker when swapping specs.
       

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