ALL) wil detect if there are druids and cast might, will detect if there are other pala and cast the missing bless, will cast king if the only buffer Hmm mine cast kings nomather what
Sorry but you need an English client with this cc, or else this will happen. Also if you want to choose your tank to beacon and stuff go into the lazyraider options and select your tank. This has been mentioned many many times lol. Edit: it will cast kings all the time unless a Druid casts MotW or another pally casts kings. And use lazyraider as your botbase, not combat/healbot. You won't be able to select your tank and the CC will do it for you. If you don't care then use whatever you want.
I've tried the new version on Chimaeron and it doesn't even get past the first double attack before using LoH.... Then it goes crazy and caps everyone during massacre everytime. I don't have any logs for you though, next time i'm there i'll try to get one.
how much do you see the 4.2 patch affecting healing on pallys? Will there have to be major changes to this great program? All I am reading on other boards is how we got screwed, did we get anything good from the patch or just nerfs?
I healed deadmines last night using the same setup as in 4.1 and had no problems at all healing. My mana was a bit lower at the end of some fights but otherwise there wasn't much to worry about. I will do more tonight to see.
I havnt had a chance to try it with 4.2 so I donno haha. Let me know if it works, hopefully we don't need to rewrite it
ive been using it in BGs and is working. im about to test it in some heroics ill let you know how it does
Here are a few of the changes of 4.2, just curious if the class will need updated ? Divine Light mana cost has been increased to 35% of base mana, up from 30%. Flash of Light mana cost has been increased to 31% of base mana, up from 27%. Holy Light mana cost has been increased to 12% of base mana, up from 10%. Holy Shock mana cost has been decreased to 7% of base mana, down from 8% Illuminated Healing (Mastery) has been adjusted slightly so that if a paladin refreshes an existing copy of his or her own Illuminated Healing on a target, the new absorption amount will be added into the old absorption amount and the duration will be reset. The total absorption created can never exceed 1/3 of the casting paladin's health. Infusion of Light can now lower the cast time of Flash of Light by 0.75/1.5 seconds, in addition to Holy Light and Divine Light. In addition, the old Denounce spell overlay effect has been transferred to Infusion of Light since Denounce is no longer a proc. Speed of Light now increases movement speed when Holy Radiance or Divine Protection are cast. In addition, this talent now reduces the cooldown of Holy Radiance by 13/26/40 seconds, up from 10/20/30. Walk in the Light now improves Word of Glory healing by 30%, in addition to its current effects.
anyone know how to turn off concentration aura i need resistance aura ..............plz let me know everybody