When you get to heroic gear, Assassination just dont pull it in dps. Maybe 1 fight where you will pull ahead is Alysrazor if your flying thats it. Combat we can just aoe as part of our rotation with Blade Flurry, and most of the bosses in FL have adds. Assassination I'am doing around 28-31k dps as Comabt I'am doing 28-40k.
I've recently obtained a 2nd weapon to start testing a combat rotation. I will keep you lot up to date. @Soulbound: Sorry mate, I thought I'd replied to you already. I update the repository, but that doesn't necessarily mean that it's release-ready. I'll announce my releases, and then you'll see the version change.
Technically, this is already baked in. However, if you're using the glyph for FOK, it doesn't take that into consideration. If you're using the glyph, do the following: 1. Open {HB Dir}\Settings\RogueAssassin-{charactername}.xml 2. Find the setting for AOERange (or FOKRange) and change it from 12 to 18 or 20. 3. Save. That should cover it.
Sometimes during combat the bot uses vanish and does not use garrote to break stealth to get overkill.
Yes, I've been getting the same results as well, even though garrote is at the top of the selector (or maybe the auto attack is, can't remember). I've tried to ensure that, if stealthed, garrote be the only available attack option. I'll need to revisit the logic. I currently have an update stewing that will change some of the settings, among other things that I can't remember right now. I'll try to fix this issue before I tag and publish. I'll have to study the way it is handled in the subtlety pvp cc. I seem to recall that not being an issue for them. Sent from my Galaxy S II.
I'm kinda new to rogues really lol... is it supposed to spam fan of knives in groups of mobs in dungeons??
Yep. Make sure you have Deadly Poison on your throw weapon for massive DPS. Optionally, you can turn this off by changing UseAOE and UseFOK in the settings to FALSE. BTW, peeps, I have a release planned for this weekend.
Have another question. It's regarding the combat bot and how this cc works with it. Is it supposed to move on it's own and open up with garrote or something? At the current moment i'm having to stealth myself and move everywhere and even when i get near it usually opens up with mutilate.
Hey peeps, I had a release planned for tonight, but I'm postponing it a bit. I see a DPS increase in the changes, but it fluctuates. I'm tweaking with the way Rupture is handled. I've also changed a bit of the framework to get ready for the Combat rotation. ixi92: This bot is not supposed to move you at all. And I'm currently trying to find a way for it to open w/ Garrote accurately. I also (hopefully) changed the vanish/garrote bug. I will be updating my repo tomorrow with my latest changes. IT IS NOT RELEASE-READY, but you're free to download the source (download from Master branch) and test it out yourself. PS. Your old config file is obsolete. It will be re-written when the new release comes out.
Also wondering about an update to the current build. Something just doesn't seem right with the current numbers it's providing. Not saying a drastic build change has been made but at 379 equipped iLVL gems and gear being optimized by rawr it doesn't seem to be providing anymore dps than it did when I was 360ish , 16k on the dummy with a 5 minute fight timer. Biggest thing I've noticed is the envenom and rupture account for much less of my damage than the other rogues in my guild notably rupture coming in with under 2% of the damage.