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  • prob with my own mesh.

    Discussion in 'Archives' started by shonars, Jun 6, 2011.

    1. shonars

      shonars New Member

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      [10:33:43.096 N] Loading xxx
      [10:33:43.149 N] Successfully loaded xxx
      [10:33:46.371 N] Could not find mesh by name 'xxx'
      [10:33:46.371 N] Grinding to level 51.
      [10:33:46.393 N] Hawker's Cleric version 1.0.2.0
      [10:33:46.393 N] Cleric help and tips at: http://www.ryftomate.com/blogs/hawker/3-how-bot-cleric-ryftomate.html
      [10:33:46.400 N] Anti AFK procedure done.
      [10:33:46.625 N] System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
      bei Giga.RiftBot.Navigation.Navigator.FindClosestBestNode(Vector3 pos, Boolean useRaycast)
      bei Giga.RiftBot.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, Boolean useRaycast)
      bei Giga.RiftBot.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
      bei Giga.RiftBot.GrindToTask.€(Object ctx)
      bei TreeSharp.Action.RunAction(Object context)
      bei TreeSharp.Action.<Execute>d__0.MoveNext()
      bei TreeSharp.Composite.Tick(Object context)
      bei TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
      bei TreeSharp.Composite.Tick(Object context)
      bei TreeSharp.Decorator.<Execute>d__0.MoveNext()
      bei TreeSharp.Composite.Tick(Object context)
      bei TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
      bei TreeSharp.Composite.Tick(Object context)
      bei TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
      bei TreeSharp.Composite.Tick(Object context)
      bei Giga.RiftBot.GigaBot.(Composite tree)
      bei Giga.RiftBot.GigaBot.()
      bei Giga.RiftBot.GigaBot.()
      --- Ende der internen Ausnahmestapelüberwachung ---
      bei System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
      bei System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
      bei System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
      bei System.Delegate.DynamicInvokeImpl(Object[] args)
      bei System.Delegate.DynamicInvoke(Object[] args)
      bei Giga.Pulsator.FramePulsator.(Delegate e, Object[] args)

      thats my log.. my bot doesnt move at all.. he just does the routine etc...
       
    2. Hawker

      Hawker Guest

      [10:33:46.371 N] Could not find mesh by name 'xxx'

      The mesh is not in the same folder as the profile.
       
    3. Tony

      Tony Guest

      [10:33:46.371 N] Could not find mesh by name 'xxx'

      it seems that he cant find the mesh

      make sure that you have on the profile the line that refers to the mesh

      and also make sure that the mesh is on the same folder with the profile

      -<Tasks>
      <LoadMesh Name="Mesh name here"/>
      <AddDefaultJobs/>
      -<GrindTo Level="34">
      -<GrindArea>
       
    4. shonars

      shonars New Member

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      ok trying it.. so i have to run the mesher with start and stop for my rotation the bot should walk?
       
    5. Tony

      Tony Guest

      just lead your char and record the area that your bot will be allowed to use

      dont jump while recording the mesh
       
    6. shonars

      shonars New Member

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      ok i got it working.. thank you for ur help :) now i have to fix the details so it rly does what i want :)
       
    7. shonars

      shonars New Member

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      when my bot stucks often cuz he wants to walk up straight over the hill. do i just have to add more hotspots around it so he walks around it? cuz i did that and he still tries to run straight over it
       
    8. Tony

      Tony Guest

      its better to exclude that area from your profile/mesh
       

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