Hi there! i`m using Kick's profile to quest, all was not so bad, until i reached Outland. Auto equip is thinking that a weapon with 25 dps and 11 strength is better than a weapon with 65 dps and whatever stats. Is there a way to set a DPS stat on weapon as priority stat, not strength or stamina?
i found it, thank you. but there is no "damage" stat. How can I add it? HTML: <Damage>100</Damage> like that?
a lvl 83 dk questing is full of intelect spirit gear just because it has more stam and is plate , this plugin is so wrong... i made him blood for survival but he kills a mob in a week ... Please make some settings to this pluggin so we can put there at least 4 stats (plate-stamina-strenght-haste)
Hi Tony, i use deathstrike, or fpsware, but the rotation is ok , i use deathstrike also with lazyraider since long ago on other dk , please tell me which file has to be modified in autoequip and with which program cause i cannot open those *.cs files. Thx
i set stam 100 , strenght 95, dodge 60 , parry 55, mastery 50 ... rest lower , hope it works , thx for help p.s. i was ... like a noob, looking into plugin folder...
In order to modify the weight sets you don't open a .cs file. Just right-click on the weight set that you want to edit, and choose edit. It should open in a text editor such as notepad, or word pad. I do it all the time. I pull up weight sets from wowhead and use them instead of what comes shipped with HB. I've found that what comes shipped with HB is no longer correct, according to the sets that wowhead shows. Also, I've used two different types of "damage" tags on my weight sets that seem to work. I use <DamagePerSecond> and <MeleeDamagePerSecond>. I may have one or two others, but I'm not looking at my weight sets right now. Nothing has shown errors, so I'm only assuming that these tags work. My toons always seem to equip the best items for them, and I have not yet once seen a toon using an item that has stats that it doesn't need (i.e. warriors with int/spirit gear, rogue with str, etc). They all seem to use the appropriate stats and ignore anything else.
ok so my unholy weights look like this Code: <MeleeDamagePerSecond>100</MeleeDamagePerSecond> <Strength>100</Strength> <HasteRating>25</HasteRating> <HitRating>25</HitRating> <AttackPower>23</AttackPower> <ExpertiseRating>21</ExpertiseRating> <CriticalStrikeRating>20</CriticalStrikeRating> <Mastery>8</Mastery> <Stamina>1</Stamina> <Armor>1</Armor> but still my unholy dk would pick items with much less strenght :/
Hi, here's my blood weight set, it also worked in the transition from LK to Cata, no INT equip any more I don't really know if the "intelligence" line has any effect - at least it throws no errors and it doesn't equip int stuff Code: <?xml version="1.0" encoding="utf-8"?> <WeightSet Class="DeathKnight" Specialization="1" Name="Death Knight-Blood"> <Stamina>60</Stamina> <Mastery>75</Mastery> <Agility>15</Agility> <DodgeRating>50</DodgeRating> <ParryRating>43</ParryRating> <ExpertiseRating>38</ExpertiseRating> <Strength>55</Strength> <CriticalStrikeRating>22</CriticalStrikeRating> <Armor>18</Armor> <HitRating>16</HitRating> <HasteRating>16</HasteRating> <Intellect>-200</Intellect> <MeleeDamagePerSecond>40</MeleeDamagePerSecond> <DamagePerSecond>40</DamagePerSecond> </WeightSet>
I'm leveling another DK at the moment, and I found the Intellect value still not low enough. When I first did this, the DK was already 72 and switched to strength items. But now I watched it in the transition from Outland to Northrend, and again it equipped Int items. I lowered Intellect to "-800" and now it securely does not equip INT items.
That wouldn't help, Tony. When I started the DK it was running with a fresh HB install, and unaltered files. Upon switching from Outland to Northrend it chose int items again, so I put that intellect line in again, first at -200, then at -800.