Yeah well you are doin an awsome work mate. I understand you dont do this 24/7 and I am really happy atm with how it works I saw that FPSware (when I used that CC) it also saped an additional target if there where two ANd that one uses Stealth, Pre Med, Recup then ambush.. dunno what he done diffrently Anyways, yo da baws!
Nice, Ok, I'll try that setup in a few,.. but I am currently using BG Bot, This CC and voil?, it kicks ass
Hey again.. I found this plugin that atually is absolutely awsome.. (link below) Been bothred by thre fact that the bot "walk - stop" behind a target, then moves then stops, then moves.. you know, kinda "botty" looking.. This plugin is exactly what is named, glue.. I improved my killing ALOT now in just 2 bg's.. You dont look so wierd tryin to stealth and move behind them.. you run more like when you play yourself. Might be sumtin to look into guys or Obliv to implement http://www.thebuddyforum.com/honorbuddy-forum/plugins/free/movement/42738-pvp-melee-stick-your-target-like-glue.html#post444690 Cheers // macroon
hi there just installed this and added to my rogue and watched it for a while and just wondering if i have configured it correctly or not . basically i have installed it and ran it in BG's and the bot seems to wait at GY for 10-15 secs before moving and when it does move it moves about 15 yrds and stops for 10-15 secs then moves again and unless attacked it takes about 1-2 mins to get into combat!!!
So far this is not working out well for me (pretty low still, 15). Rogue just sits there if mob runs and doesnt use shadowstep... It will also not handle any running mobs or multiple mobs.
Shadowstep will be fixed in the next version. Please post a log so I can see what it's actually doing. I'd level combat for now, though, as this is not designed for leveling.
PvP is getting updated. Not happy with the way it behaves. Most of it's fixed, but changing a lot of the energy values, finishers, and openers.
cool, hopefully get to try it out tonight. Thanks for the work and I'm doing pretty good in BG's just not using Shadowstep for some reason.
Probably won't be out til Saturday night. Now that I'm focused on the PvP side again I want to make sure it's ready before releasing anything.
Good things come to those who wait, sounds like it's going to be a fun weekend! Thanks for making a viable CC for Sub PvP Obliv.
Updated a night early.... test a lot tonight and tomorrow. I have the day off and actually have time to work on bugs if you find them.
Is it possible for too many injection commands to crash a client when it's in "limbo" loading screen. I've got two different accounts open on the same computer. Same addons enabled, both in eye of the storm. One client never crashes but it seems like when I run this CC on my rogues it crashes after each bg. Its an amazing cc however.
Kind of strange.. I've never ran in to that issue w/ Singular CCs. Post a log from the client that is crashing.
Not sure if it's HB related or rogue related, but since the update/patch the rogue keeps trying to be in the back of a mob no matter what. thus making the mob move in circles spinning around because the rogue wants to try reach his back over and over.(don't have a log, tried fresh install)
Dear unknowners, don't tell me to google my class since I clearly have played this game longer then most of the members on these boards. (since beta) What I explained is a bug, since the CC will run around the mob NOT attacking or barely, now if you tell me that is how a rogue works, you make me laugh. yes rogues attack from the back but circling around a mob not attacking is not something that housl happen. No Log, But log didn't say something logical to see as a bug. ill test run the new version.
Let me know what you find. I've noticed my warrior doing the same kind of thing to some mobs, but there aren't any errors being thrown up in the log. My file has it built-in to damage from the front, too, so it should be attacking there as well. The other parts of Singular control movement, and those I know little about.