This feature was raised and discussed in my Blog section. It will [probably] be included as a user toggleable feature.
Any chance we can see a new ss of the Shaman UI. I noticed on your previous post that it looked fairly incomplete for enhancement features and could use some options for elemental still. Some main features I didn't see were Dual Wield weapon imbues and Maelstrom Weapon options.
There has been no change with the Shaman UI. The One CC still only supports Elemental spec - for now.
Ok, well here is yet another change. I guess I should get to work on Enhancment Shaman logic. View attachment 3218
Fps, your ui already supports dropdownmenus for selecting MH/OH Poision, right? Edit: Just saw a flaw in your Shaman-UI. Shamanistic Rage givey you Mana back, not HP.
ShamWOW triggers SR at 60% (?) Mana and it worked damn fine. I think this CD shouldn't be used defensive.
This is correct, generally it isn't used defensively. If you do however make pvp options, it wouldn't be a terrible place to use it on a health modifier.
Yeah, I think it was on The One CC Alpha Test thread where you said you would not be doing the Paladin, since Mord's is so good. These UI screen shots seem to have Paladin included, though. Collaboration?
I will include basic Paladin and DK support in The One CC. Though, Mord's Pally is absolutely amazing and anyone would be hard pressed to surpass it.
I think maybe you should add an option whether to use eviscerate or envenom and another option which will let the user choose the main attack of the rogue. For example whether its mutilate or just backstab. Or does the cc know to use the correct spell depending on the talent tree it detects? EDIT: I forgot most definitely add shadowstep unless its already implemented That is really important! Thanks!