If you have done the quests you are screwed. Only way to get into phased booty bay now is to do a faction transfer as it resets some quests done. I did a factiontransfer on a toon i had Loremaster and Seeker on and i could get into phased booty bay after that. If you wanna spend the dollars on it ofc. Neutral with goblin-factions, none other. You do a questchain up and "doublerum". Step 1: Complete the following quests from "Sea Wolf" MacKinley Scaring Shaky Kill-Collect Next, talk to First Mate Crazz and get The Bloodsail Buccaneers, this will start you on a chain. After you've gotten "in" with the bloodsail buccaneers (via buff, not rep) do all of the quests on the boats until you get Attracting Attention Complete this quest and you'll become the "fleet master" of the Crimson Veil. Once you've completed that chain, head over to the boat (Crimson Veil) , go to the captain's chambers, and check out the charts to get The Brashtide Crew Do this quest chain until you get to Doublerum Also, here is my own problem. Sometimes phased lvl 85 bruisers phase into my phase and i get killed. This happens sometimes and its quite annoying. Anyone knows what causes this or how i resolve it? Tried relogging, moving away from bootybay and enter the phase agian and so on. Sofar i got nothing good to report. Anyone knows how long this bug is gonna last? (this is a bug indeed, several people have reported it and it goes away for them after some time appearently.) Got to "unfriendly" with BSB in less then 8hrs with this profile. Few tips for people: Remove all speed-increasing enchants, talents etc. The bot tend to jump off the bridge if you go too fast. As a druid i download a bear-tanking CC thats works wonders. If you fall down you will enter thru the tunnel and get killed, ALOT! Do not use any charge-type of attacks, IE heroic leap, feral charge etc. Edit your CC or try a new one. Uncheck the option "use mount". Uncheck "looting" Try and edit the profile and change "pulldistance" lower if you get stuck alot/takes wierd paths. (its called "maxdistance something somethin" in the profile) Thats all i can think off for now, ill report back if i find out anything else. EDIT: spellings, and questlinks are broken, cant fix it.
Hello and thank you for this fantastic profile! I do have some problems though: every 15 minutes my arms warrior accidentally trips over the edge and runs back into the tunnel were lvl 90 bruisers are killing him. I read the previous posts and it seems that I'm not the only one experiencing this issue. Is there any way to write a custom path for the bot to take when it falls into the water?
Thanks for this profile, got a toon to honored within a day. One thing though, if you fall in the water it always takes the long way around and gets destroyed by the 85 bruisers. So I set it to ignore a few npcs at the cost of rep, but made it fully afkable for my melee toon. <Mob Name="Booty Bay Bruiser" Entry="43760" /> <Mob Name="Wharfmaster Lozgil" Entry="4631" /> <Mob Name="Grizzlowe" Entry="9559" /> <Mob Name="Rikqiz" Entry="2699" /> <Mob Name="Wigcik" Entry="2842" /> <Mob Name="Fleet Master Seahorn" Entry="2487" /> <Mob Name="Captain Hecklebury Smotts" Entry="2500" /> <Mob Name="Qixdi Goodstitch" Entry="2849" /> <Mob Name="Auctioneer Kresky" Entry="9858" /> <Mob Name="Auctioneer O'reely" Entry="15681" /> <Mob Name="Auctioneer Graves" Entry="15677" /> <Mob Name="Sprogger" Entry="2594" /> Hope that helps
Starting a run. 4:21pm 24725 Rep in Hated. Will post back with results in an hour or so. ======= 2 Minutes in, I was at the end of the pier. He fell off after killing a mob and swam around the cove to enter booty bay from the mouth. I was not phased here and ended up attacking a full Bruiser, almost died but am in tank spec and gear. This will kill any dps class though. Could resolve this by just swimming up the dock to the center of Booty Bay.
Starting @ 6:46am. Going into a coma and will update =] Rep @ 33.7k Hated *.* UPDATE *.* Ran for about 10.25 hours. Just finished hated. Into hostile now. Good Profile. Almost fully afkable.
how did you fix this? everytime i rezone 85s are there. tried /reload. nothing is fixing it and i have 11 days on ticket... added riddelz avoid mobs and same problem. everytime he goes to the cow guy one 85 spawns, then 2, then one more. hes a tank so he can one or 2 but not 5.
For the 85s while phased, I believe it only happens during the fishing contest. I may be wrong, but that was the only time I ever saw them
char fall to the water and had to run from front enterence with ground mount so 85brisers killing my char...
will try that out aswell rep: hated 29k/36k starting: 19:50 (german time) 21:18: allright.....got hated 30.252k/36k problem: my fat tauren keeps getting stuck at some parts :/ and falling into the water, a lot 22:02 31k/36k 1 stuck point is at: coords: 40.1 72.4 (in the window frame) Code: [URL="http://www.abload.de/img/wowscrnshot_050112_22gvumo.jpg"]stuck 1[/URL]
This is very good, untill you eventually fall into the water. If you do the bot swims around Booty Bay to get back in through the tunnel, and those guards are not phased so its impossible for me as a mage to get passed there. Woke up to a fully red gear due to this, the bot had been dying to those guards for about 5 hours or so. Any workaround to this? Ex. mount up and fly back up to the docks? Ah, I see im not the first one to notice this problem!
Tried the original, tried this, neither did very well. Finally modified the avoided mobs to only auctioneers, and pull distance to 25, and I'm running smoothly now. The guards don't give rep, but it's better to kill them in one shot than risk getting stuck with one attacking you thru a door and glitching you. Running extremely smoothly right now and killing just about everything in sight. While in Hostile, the raiders don't seem to subtract BSB rep (dunno that they ever do).
Is there any way to take into account minor speed boosts? I have 15% run speed through talents and the profile works most of the time, but every round there are a few cases where my toon moves too far past the mob, and just stands there until I manually move him back.