PvPRogue- An Advanced PvP CCA fully supported, extremely advanced CC for rogues Main Features: Trinket Manager Advanced Energy Management System Extremly Fast Coded to PERFECTION, no shortcuts taken Advanced Fleeing System Supported Specs: Combat: Not yet implemented. Assassination: Not yet implemented. Subtlety: Fully Supported! Includes: - Advanced burst mode coded in, in its first four seconds opening on a target, it will attempt to do as much damage as possible. Shadowstep - Fleeing Sprint - Fleeing Deadly Throw - Fleeing Throw - Fleeing Shadow Dance Ambush Vanish Evasion Kick Combat Readiness Smoke Bomb Cloak Of Shadows Blind - Extremly Advanced, Blind's Enemy Healers Shiv Dismantle Redirect Preparation Eviscerate - When Enemy Low Eviscerate - Normal Recuperate Slice and Dice - Main Move, Ticks give you 8 energy Kidney Shot Fan of Knives Backstab, Sinster Strike, Hemorrhage Requirements: Glue- http://www.thebuddyforum.com/honorb...oaded-stick-your-targets-like-glue-melee.html Credits: This CC was fully created by swiny and as he has left this community, he has asked me to upload this and maintain it. I will be releasing ALL updates. Download: Download this CC via SVN: maddogs-svn - Revision 5: /trunk
Change Log Code: SVN Update- PvPRogue 4.0 Released 29/4/2012 Fixes: -Added Rest, [Settings] [ PVE ] -Added Always Shadowstep [Settings] [ PVE ] -Added/Fixed Something else, forgot what tho. PvPRogue 5.1 Released 10/1/2012 Swapped the actions of SND and Recupe, since Recupe doesn't Regen Energy anymore. SND will refresh when it's about 5s left. -Slice and Dice is now Main Move- gives 8 energy per tick PvPRogue 5.2 Release 10/10/2012 Poisons now works
I'm glad this is being supported once again. I know there are some that didn't care for swiny's attitude, but from the projects that I've used that he's created, I'd say he's a pretty good coder. Too bad a compromise couldn't have been made. I know he said he had a website, but I can't remember what it was, or find in any thread what he said it was.
Righto. Per request, this question will be asked 'here'. First things first, I refer to bots as "chickens", as it runs around like a chicken. The analogy is more for easier conversation whilst in game and, though not there currently, I will continue to do so; bare with me. I have been using this CC for both PvP and PvE. I am currently leveling a new rogue, and as such am using a sub-spec and this CC due to its excellent management of cool-downs, skill management, and combat approach - where Singular's safety blanket is lacking. Problem: Periodically the chicken will, on approach to its target, get stuck. A better explanation is: The chicken casts Stealth and moves in behind the target mob - ready to Ambush. The target mob walks forward a bit, or pivots in any direction other than toward the chicken. The chicken, now distanced only slightly, remains in its location and does not engage. If the targeted mob happens to close the gap between the chicken and itself, THEN the chicken will engage and it continues on its headless run. This only happens periodically, but it does happen. Request: Have the chicken cast Shadowstep to close the gap between itself and the targeted mob on the condition it (the chicken) stands in one place, while moving to engage a mob, for X duration. I had, initially, thought it was a LOS issue yet I have seen it walk up behind its target, the target skitter/hobble/walk/saunter just a few steps forward, and the chicken just stands there. Yes, yes, I am aware this is a PvP CC (as stated in the private message). Your consideration is appreciated. mellome
Guys - please stop acting like 12 year olds I've cleaned the thread. If it doesn't pertain to assisting the developer or +rep - then mind your own business.
SVN Update- PvPRogue 4.0 Released Fixes: -Added Rest, [Settings] [ PVE ] -Added Always Shadowstep [Settings] [ PVE ] -Added/Fixed Something else, forgot what tho. @Mellome, that should fix your issue Thanks to SwInY for the update.
Well the two options you gave me are with the bgbuddy plugin or without. The CC has got smart targeting built in so im not sure what other features bgbuddy plugin would be of use for. Up to you
Should this CC smoke bomb at full health and allow the smokebombed target to walk right out of the smoke bomb? also using lazy raider it never uses shadowstep if it's unstealthed, Don't have a clue about sub personally only ever played combat or mut XD
Will try this and report back! Thanks... Anyway that this can be used for decent DPS with lazyraider? Doubt it but its worth asking
Using combat bot around 4:40am it smoke bombs a priest without trying to keep them in there :S attached log the blind function is freaking amazing though but the smoke bomb issue makes you look like a tard
Oi. Have you considered adding an option to apply poison to throwing weapon within the config (in addition to the existing main and off hand)? mellome
This is going to be a very noob question but... How do i get this to work? Where do i enter the code at? Please put a full description, thank you.
In the future, mate, a little looking before hand makes all the difference. First things first, you'll need to install TortoiseSVN. The instructions on going about this process may be found here: click me Once the SVN has been installed (and you have RESTARTED your computer), create a new folder somewhere that it will not be disturbed/deleted in the future (for instance, mine is within the folder that my HB directory is in). Right click on the newly created folder and select "SVN Checkout". Here you will enter the Repository - the destination of the developer's file trunk. Type [http://maddogs-svn.googlecode.com/svn/trunk/] (without the brackets) within the 'URL of repository' (if you have the URL copied it will automatically place it there for you from the paste board). Click "OK" and all files will be downloaded within said folder. In the future, where there are updates, all need be done is right click on the above folder and select "SVN Update". Open the folder and drag (or copy) PvPRogue 4.0 into your Honorbuddy/CustomClasses directory. Start HB (or recompile if already open), and presto. mellome