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  • [Plugin] - Gather

    Discussion in 'Archives' started by xsol, May 9, 2012.

    1. xsol

      xsol Member

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      [Plugin] - Gather
      This is a beta release and you use at your own risk. :confused:
      Be thankful I overpower my greed and share :rolleyes:


      Purpose: Provides functionality to gather nodes.

      This project contains 4 plugins:
      • Bioanalize - detects and uses Bioanalysis nodes.
      • Digger - detects and uses Archaeology nodes.
      • Scavenger - detects and uses Scavengingnodes.
      • Slicer - detects and uses Slicing nodes.

      Note: only enable the plugin that you have the crew skill to use.

      To DO:
      • Add bioanalysis cadaver, these have to be reported/requested.
      • Test.


      Download:
      The plugins can be found here in my SVN: svn trunk
      SVN guide: what is this svn..?
      Zip: View attachment Gather.zip

      Bug reports without: a log, the complete node name, and a screenshot will be ignored.

      :eek:Thanks to Neo93 for his awesome plugin Chestinator which I used as a starting place for these plugins. Neo if you want to take this work and merge it that is fine with me; I just want to get some more people testing it.:cool:


      In Action - Sorc, Corruption, you have to watch for it, but the bot is gathering
      [video=youtube;P-_QqkFGksY]http://www.youtube.com/watch?v=P-_QqkFGksY[/video]
       

      Attached Files:

      Last edited: May 9, 2012
    2. Apoc

      Apoc Moderator Staff Member Moderator

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      I'll say this ahead of time, I apologize if the next few releases makes this plugin redundant. (Gathering has been on my todo list for a while, with actual bugs above it.)

      Thanks for making the plugin though, it'll let users have the functionality before its baked into the bot itself. :D
       
    3. xsol

      xsol Member

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      Expected :D
       
    4. Apoc

      Apoc Moderator Staff Member Moderator

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      Also, since I don't have a toon to test this on, if you'd like a more "generic" way to deal with it;

      Code:
      placeable.Harvestable != null && placeable.Harvestable.CanHarvest
      That should (hopefully) let you generically deal with all harvestable objects at once.
       
    5. abzatzz

      abzatzz New Member

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      gonna test now!
       
    6. Starbrox

      Starbrox Member

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      is this incorporated into the bot? or we still need to get it?
       
    7. xsol

      xsol Member

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      BuddyWing will take care of it, the plugin was just a short term plugin.
       
    8. db00

      db00 Member

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      Bugged lockbox. [12:27:40.086 N] [Slicer] Interacting with Durasteel Footlocker(51)
      How can I make the plugin to stop after his 10th attempt?
       
    9. Neo93

      Neo93 Member

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      You shouldnt use the plugin anymore because its builed into BW.
       

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