• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Ira Caeli ~ Arma Bellator

    Discussion in 'Archives' started by Dagradt, May 14, 2012.

    1. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      [Ira Caeli] Arma Bellator v6.5.12(PR) (Private Beta v1.06)
      Mod Version: 7.2.12, by Dagradt (Coder)
      Developer Last Online: July 24th, 2012
      [HR][/HR][TABLE="class: grid, width: 500, align: center"]
      [TR]
      [TD]AB Version: 6.5.12(PR)
      [/TD]
      [TD]Rating: * * * * *
      [/TD]
      [TD]Installs: 909
      [/TD]
      [/TR]
      [TR]
      [TD]Released: 3 March 2012
      [/TD]
      [TD]Last Update: 5 June 2012
      [/TD]
      [TD]Downloads: 909
      [/TD]
      [/TR]
      [/TABLE]

      AB
      [video=youtube_share;NFsW-AOe4cw]http://youtu.be/NFsW-AOe4cw[/video]

      How does it work?

      Very simple, AB is a Arms Warrior Custom Class tailored specificaly for PvP (BGs, RBGs, Arena). AB in turn, is part of my collection of PvP CC's named "Ira Caeli ~ A PvP Custom Class Compilation" which is a new styled PvP method, this style of CC changes the way your character fights depending on "Who & What" you currently have targeted. So, to put this in more specific terms: AB will dynamically change it's fight style dependent on if you have a "Player Vs. NPC" targeted as well as the specific "Class & Specialization" of the current target (please note: NPC's will all use the highest DPS output rotation as its standard, thus the rotations will not change).

      Features


      • Dynamic rotations based on which class you are targeting
      • Dynamic rotations based on if you are targeting an NPC or a Player
      • GUI
      • All usable spells (meaning spells that should actually be used in PvP)
      • One of (if not the) highest DPS'n PvP CC
      • Detailed realtime Logging
      • "Stop Combat()" Macro: used to stop Combat() & Pull() allowing you full control
      • "Stance Dance()" Macro; used to swap between Battle/Berserker Stance & Defensive Stance
      • "MultiCast()" Macro: used to cast any single spell regardless of if the GCD is ticking
      • "Self-Heal()" Macros; used to keep your under-geared pathetic ass alive
      • There are many more but I feel they are trivial compared to the above mentioned

      Differences between AB v6.5.12(PR)

      This is pretty much a replica of the AB 1.05 version except for the following:

      • Initial Release

      Available Translations
      English- v1.00 - Thanks to Dagradt

      FAQ
      Q) How do you use this CC?
      A)
      Download the newest version below > Extract the file into your "CustomClasses" folder within the HonorBuddy directory > Done!

      Q) How do you use an SVN?
      A)
      Read the second post "Click"

      Q)
      How do you use the "Stop Combat()" Macro?
      A)
      Create the following Macro ("/script Manual= not Manual;") and place it somewhere on your action bar > Press once to turn off AB's "Combat()" function > Press once more to restart ABs "Combat()" function

      Q)
      How do you use the "StanceDance()" Macro?
      A)
      Create the following Macro ("/script Defensive= not Defensive;") and place it somewhere on your action bar > Press once to swap to Defensive Stance > Press once more to swap back to Battle Stance

      Q) How do you use Weapon Swap?
      A)
      Find the "AB Common.cs" file > within said file find "Weapon Swap" > add in your weapons where instructed (Note: If you do not add in your weapons the Stance Dance() Macro will not work correctly)


      Q) How do you use the "MultiCast()" Macro?
      A)
      Create the following Macros (You can create as many as you wish, but only one spell per macro):MainTarget
      #showtooltip Insert Spell Here
      /script SpellName="
      Insert Spell Here";
      /script MultiCastMT=1;

      FocusTarget
      #showtooltip Insert Spell Here
      /script SpellName="
      Insert Spell Here";
      /script MultiCastFT=1;


      place them somewhere on your action bar > Press once to initiate (
      Note: If you press without the necessary requirements to actually cast the spell the CC will spam it until it is cast, so use wisely)

      Q) How do you use the "Self-Heal()" Macro? (revision 6.XX.12)
      A)
      Create the following Macros:

      Unimplemented at this time

      place these somewhere on your action bar > Press once to initiate (
      Note: If you press without the necessary requirements to actually cast the spell the Macro will fail & you will die, so use wisely)

      Q)
      How do you post a Log?
      A)
      Read the following thread "Click"

      This CC displays a copyright notification in the header of all pages which includes:


      • Soon to come
      • Soon to come
      • Soon to come
      Download Now

      [HR][/HR]Only HB licensed members can download the following file(s), Click Here for more information.

      Supporters / CoAuthors

      [HR][/HR]
      • My fellow LazyRaider crew ~For the collective knowledge base we created
      • Mustahg ~For his Macro functions & theory
      • Tuanha ~For his Weapon Swap function & theory
      Screenshots

      [HR][/HR]Have a Screenshot you'd wish to share? Send it to me and I'll post it!

      Show Your Support

      [HR][/HR]
      • To receive notifications regarding updates -> Click the following to use "Ira Caeli ~ A PvP Custom Class Compilation" SVN
      • If you like this Custom Class support the author by donating.
      • This Custom Class may not be copied, modified, reproduced or published elsewhere without author's permission(Via HB's new rules, users may disregard the previous statement. If you do choose to use any part of this CC without asking the author, you MUST make very clear where and from which author you took it from. Failure to do so will subject you to ridicule and a beat down from the Dev's, respect the time and effort we put into these CC's and I am sure no issues will follow)
       

      Attached Files:

      Last edited: Jul 29, 2012
    2. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Community,

      Update:

      - 7/22/2012 -

      14:23 ~ I am in the process of applying new methods and condensing code.
       
      Last edited: Jul 22, 2012
    3. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Community,

      AB v1.0X is now under Private Beta, if you want entry please PM me the following:


      1) Valid Skype name (If you don't have Skype give me a valid Email address that is secure, I don't want spam)
      2) Your Spec, Gear, Gems, Enchantments, Reforges (per item), Race, Resilience (If you're comfortable with it just give me your armory, takes less time)

      Once the above has been received I will send you the updated copy of AB via the above stated methods.

      *If you're applying for the Beta please be advised that I will expect feedback, at minimum, once a day. I don't care if it's small or big, let me know what you think (If you haven't found another issue, just state such so I know you are still actively helping). prolonged periods of your absence will remove you from the Private Beta List*
       
    4. shlord

      shlord Member

      Joined:
      Jan 4, 2012
      Messages:
      457
      Likes Received:
      1
      Trophy Points:
      18
    5. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Shlord,

      Thank you very much for the Anonymous site! I will use this in the future.
       
    6. gogi777

      gogi777 New Member

      Joined:
      Jul 22, 2011
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      dude i like all cc you make . you are the best cc maker.
       
    7. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Gogi777,

      I thank you for your complement, but I am nothing compared to the titans of HB!
       
    8. gogi777

      gogi777 New Member

      Joined:
      Jul 22, 2011
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      hello my friend. can yo make one for protection warrior fc rbg?. i now you make good cc. i try those cc but not work to well XD. i now my english sucks.
       
    9. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Gogi777,

      I am inthe proccess of getting "Praesidio Bellator" into a larger Private Beta (Atm it is being tested, but only by a select few). Once I feel it is ok to release I will open the Private Beta to more HB Members and then soon after it will be released as a PR version.
       
    10. nomnomnom

      nomnomnom Well-Known Member

      Joined:
      Feb 18, 2011
      Messages:
      1,506
      Likes Received:
      73
      Trophy Points:
      48
      Would there be room for a PvE arms rotation in your CC? If so, might take a look at making it for you ... If you want.
       
    11. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Nomnomnom,

      There is a duplicate version of all my CC's that are PvE... These have no PvP tendencies and are fully PvE oriented. Out of respect for my "
      Lazyraider - All in One PvE CC's" crew I will not be releasing them until I have changed the coding...
       
    12. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Community,

      Aight, ya'll voted so now it's time! To my usual testers: you know what to do.... To any new testers: follow the instructions bellow... Let's get this going!!!

      AB v1.0X is now under Private Beta, if you want entry please PM me the following:


      1) Valid Email address that is secure, I don't want spam
      2) Your Spec, Gear, Gems, Enchantments, Reforges (per item), Race, Resilience (If you're comfortable with it just give me your armory, takes less time)

      Once the above has been received I will send you the updated copy of AB via the above stated method.

      *If you're applying for the Beta please be advised that I will expect feedback, at minimum, once a day. I don't care if it's small or big, let me know what you think (If you haven't found another issue, just state such so I know you are still actively helping). prolonged periods of your absence will remove you from the Private Beta List*
       
    13. Crippleboxer

      Crippleboxer New Member

      Joined:
      Feb 10, 2010
      Messages:
      302
      Likes Received:
      0
      Trophy Points:
      0
      I applied for beta :)

      Looking forward to test it and help improve
       
    14. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Community,

      I have received enough feedback to have a solid foothold on what needs to be changed and what I should be looking into regarding the GUI. AB v6.XX.12(PR) will be released no later than Monday of next week, for those of you that are not on my time schedule: This means Seven(7) days from the date of this post.

      "I want to thank the hard working Beta Testers that responded with feedback and helped make this happen!"

      Please keep in mind that the Public Release(PR) will not have a working GUI or any Defensive CD's coded at the time of release...

      AB v6.XX.12(PR) will have the following:

      1) Beastly DPS Rotations for Boss encounters, Class specific encounters, NPC encounters, Vehicle encounters
      2) Basic DPS CD's are intentionally coded! These will be placed in the GUI to allow the user to turn them off if desired
      3) Basic Health-Regen abilities are also coded, these too will be placed within the GUI for user desegregation
      4) There are a few other random things but I can't think of them ATM


      Things to take note of:

      1) I WILL NOT BE ADDING ANY MOVEMENT FUNCTIONS TO ANY OF MY CC's... Yes I know you want it but I don't feel it should be done. Coded movement makes this look bot-like... With the user controlling the movement you gain greater precision and accuracy.
      2) DO NOT USE THE MACRO FUNCTION IF YOU ARE A "CLICKER"... The macro will only hurt you if you are a "clicker" styled player, take a look at "this" as it is what I use.
      3) PLAY SMART... AB is aimed at arena usage, this is why many functions are left to the user. If I have left something out it is because it NEEDS to be user based...

      I thank everyone that has helped make AB a reality and I await the community's feedback next week,
      Dagradt
       
    15. stef7

      stef7 New Member

      Joined:
      Mar 12, 2012
      Messages:
      19
      Likes Received:
      0
      Trophy Points:
      0
      Hello .. i am registred HB user and i cant click ur link for see what i ahev to do for Dl it (Only HB licensed members can download the following file(s), Click Here for more information.)

      Thx
       
    16. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Strf7,

      AB is still under Private Beta and will be released within the next few days, that is why no one can DL it atm
       
    17. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Community,

      Update to "Version 6.5.12(PR)" is now available! Please read the entire first post as it might answer your questions. If you find an issue please attach a log! If you ask a question that is answered in my initial post or request a fix without posting a log: "I WILL IGNORE YOU", yes it is that simple...

      Note:
      Please keep in mind that if you use the MultiCast Macro() without having the proper spell requirments the CC will, at times, spam the desired spell until it is cast. Play smart, this CC is not for complete noobs, it is intended to help the higher skilled players relax a little bit by doing the core rotations and letting the player decide positioning and when to do the crucial spells...

      AB v6.5.12(PR) will have the following:

      1) Beastly DPS Rotations for Boss encounters, Class specific encounters, NPC encounters, Vehicle encounters
      2) Basic DPS CD's are intentionally coded! These will be placed in the GUI to allow the user to turn them off if desired
      3) Basic Health-Regen abilities are also coded, these too will be placed within the GUI for user desegregation
      4) There are a few other random things but I can't think of them ATM


      Things to take note of:

      1) I WILL NOT BE ADDING ANY MOVEMENT FUNCTIONS TO ANY OF MY CC's... Yes I know you want it but I don't feel it should be done. Coded movement makes this look bot-like... With the user controlling the movement you gain greater precision and accuracy.
      2) DO NOT USE THE MACRO FUNCTION IF YOU ARE A "CLICKER"... The macro will only hurt you if you are a "clicker" styled player, take a look at "this" as it is what I use.
      3) PLAY SMART... Again AM is aimed at RBG/Arena usage, this is why many functions are left to the user. If I have left something out it is because it NEEDS to be user based...

      Again Thank you for your time and support!
       
    18. HceTiG0L

      HceTiG0L Community Developer

      Joined:
      Feb 10, 2012
      Messages:
      435
      Likes Received:
      8
      Trophy Points:
      18
      Thanks, will be testing this very soon on my 4.6resi warrior :d
      As soon as I have gametime again :/
       
    19. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      @Community,

      New poll going on "here" so be sure to vote!!!
       
    20. Sidalol

      Sidalol Member

      Joined:
      Jul 1, 2010
      Messages:
      987
      Likes Received:
      18
      Trophy Points:
      18
      When's the full movie out!?
       

    Share This Page