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  • [Act 1][Inferno] Demon Hunter Sarkoth farming script

    Discussion in 'Archives' started by icool, Jun 14, 2012.

    1. hyshakt

      hyshakt New Member

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      get the killwait plugin and enable it...
       
    2. icool

      icool Member

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      Are you sure you have w3eZle's Sarkoth Kill Wait plugin? if so are you sure its enabled?

      I might have fixxed that in the latest version, i added a delay between him entering the cellar and summoning the ferrets.
       
    3. legendary9

      legendary9 New Member

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      yea got it enabled. i think i just have too low dps. because he begins attacking and then vaults directly into the pack

      edit: yes was the dps problem. just switched out a few gf things now its running thx :)
       
      Last edited: Jun 14, 2012
    4. finni

      finni Member

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      Thank u for the 1.2 update ! works like a charm! love u ! :D BIG THANKS !!!
       
    5. icool

      icool Member

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      Been trying the new profile an plugin for a while and it seems like he sometimes skips to loot some of the gold/Items before he teleports, The modifications to w3eZle's plugin turned out pretty great, atleast my character succeeds in killing off all the graveyard campers and other obstacles on the way, and it successfully turns off after 20 seconds and allows the attack to be disabled if not in the cellar:)
       
    6. moca

      moca New Member

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      it worked fine for my DH with DB 95 except teleporting before loot sometimes, but after the update of DB from v95 to v99, it runs now direkt onto sarkoth's face and get abused with out attacking any mobs. I tried all 3 available combat Routine profile (generic, belphegor and Mammon), and adjusted the kill range from 10 to 70, nothing changed, pls test it.
       
    7. BillaPong

      BillaPong New Member

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      teleport still doesnt work for me
       
    8. Nurn

      Nurn New Member

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      Same here. KillWait installed & activated, but hes just running into sarkoth, doing nothing but getting killed. 50 yards killrange doesnt fix it.
       
    9. moca

      moca New Member

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      it works suddenly again with generic and your 4.0 plugin file, don't know why LOL
       
    10. legendary9

      legendary9 New Member

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      next problem for me :p
      when i get killed in the cellar and he revives he starts running south. even went back in the town and ran as far as the jewel seller before he kept hanging at the gate
       
    11. moca

      moca New Member

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      ok, it teleported without looting the stuff on the ground again, seems the new DB V99 and your 1.2+4.0 plugin didn't solve the issue.
      my profile
      GF288 + MF242
      RS 12%
      Build as in your first post.
       
    12. moca

      moca New Member

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      me too
       
    13. BillaPong

      BillaPong New Member

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      is it possible too disable loot outside the cellar and enable it inside? like killwait fpr loot
       
    14. Sillyname

      Sillyname New Member

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      No one is getting the Input limit (max games) with this profile?
       
    15. moca

      moca New Member

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      no, not for once, although i've been botting almost uninterreuptly since the maintanence was over and server got online again
       
    16. moca

      moca New Member

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      it keeps leaving drops on the ground and start teleporting, i don't want to be a babysitter.... i assume there might be problems by reactivating the loot in the cellar?
       
      Last edited: Jun 14, 2012
    17. ale56man

      ale56man Member

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      i dont like it...i die all the time...

      DH 300GF 18k DPS The ferrets never show up...
       
    18. moca

      moca New Member

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      Just fixed the not attacking problem, everyone who updated DB from V95 to V99 and not using impale/Hungering Arrow as combat skills pls modify the demonhunter.cs under Belphegor again, it's automaticly rewitten by the DB update.
      However, i still can't figur out a way to fix the loot issue.
       
    19. BillaPong

      BillaPong New Member

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      enable the loot and change radius to 15 ( it wont try to loot the corpse or other breakables, only the drop inside ! )

      -> For everyone who dies because the script let ur toon "run into Sarkoth's face" , download or enable the "KillWait-Plugin". I just forgot to turn it on and noticed that ;)
       
      Last edited: Jun 14, 2012
    20. Nurn

      Nurn New Member

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      Having problems after bags are full..hes stashing & selling like intended, but afterwards using the port back into the cellar just to get stuck there...vaulting around like shit. unstucker doesnt help since the script keeps spamming vault like a whore. :/
       

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