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  • NAV server down again?

    Discussion in 'Buddy Wing Support' started by Twiddly3, Jun 18, 2012.

    1. Twiddly3

      Twiddly3 New Member

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      It seems the NAV server is down again?

      I want to run the Ilum Dailies profile but gettin the fiollowing response:

      Generating path to Imperial Crystal Shipment <21.97549, 10.1639, -92.55246>
      [08:29:05.548 D] Waiting for path request to finish...
      [08:29:05.575 D] Nav callback called.
      [08:29:05.576 D] Can't get path from server.
      [08:29:05.576 D] The HTTP request to 'http://nav.buddywing.com:8723/PathService.svc' has exceeded the allotted timeout of 00:00:29.9870000. The time allotted to this operation may have been a portion of a longer timeout.
      [08:29:05.576 D]
      Server stack trace:
      at System.Runtime.AsyncResult.End[TAsyncResult](IAsyncResult result)
      at System.ServiceModel.Channels.ServiceChannel.SendAsyncResult.End(SendAsyncResult result)
      at System.ServiceModel.Channels.ServiceChannel.EndCall(String action, Object[] outs, IAsyncResult result)
      at System.ServiceModel.Channels.ServiceChannelProxy.InvokeEndService(IMethodCallMessage methodCall, ProxyOperationRuntime operation)
      at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)

      Exception rethrown at [0]:
      at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
      at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
      at Buddy.Navigation.NavServiceReference.IPathService.EndGetPath(IAsyncResult result)
      at Buddy.Navigation.NavServiceReference.PathServiceClient.EndGetPath(IAsyncResult result)
      at Buddy.Navigation.DefaultNavigationProvider.(IAsyncResult ar)
      [08:29:05.641 D] Generating path to Imperial Crystal Shipment <21.97549, 10.1639, -92.55246>
      [08:29:05.641 E] Contacting nav server for path.
       
    2. patricq

      patricq Member

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      instead of duplicating thread thought ill bump this also.

      can we please get an update if NAV server is down 2nite?

      [09:08:36.547 D] Generating path to PickupQuestTag: Fleshraider Cage for Captured Padawans <-0.8367181, -4.585391, -107.0538>
      [09:08:36.547 D] Waiting for path request to finish...
      [09:08:36.572 D] Nav callback called.
      [09:08:36.573 D] Can't get path from server.
      [09:08:36.573 D] The HTTP request to 'http://nav.buddywing.com:8723/PathService.svc' has exceeded the allotted timeout of 00:00:30. The time allotted to this operation may have been a portion of a longer timeout.
      [09:08:36.574 D]
      Server stack trace:
      at System.Runtime.AsyncResult.End[TAsyncResult](IAsyncResult result)
      at System.ServiceModel.Channels.ServiceChannel.SendAsyncResult.End(SendAsyncResult result)
      at System.ServiceModel.Channels.ServiceChannel.EndCall(String action, Object[] outs, IAsyncResult result)
      at System.ServiceModel.Channels.ServiceChannelProxy.InvokeEndService(IMethodCallMessage methodCall, ProxyOperationRuntime operation)
      at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)

      Exception rethrown at [0]:
      at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
      at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
      at Buddy.Navigation.NavServiceReference.IPathService.EndGetPath(IAsyncResult result)
      at Buddy.Navigation.NavServiceReference.PathServiceClient.EndGetPath(IAsyncResult result)
      at Buddy.Navigation.DefaultNavigationProvider.(IAsyncResult ar)
      [09:08:36.652 D] Generating path to PickupQuestTag: Fleshraider Cage for Captured Padawans <-0.8367181, -4.585391, -107.0538>
      [09:08:36.652 E] Contacting nav server for path.
      [09:08:36.659 D] Waiting for path request to finish...
      [09:08:36.698 D] Generating path to PickupQuestTag: Fleshraider Cage for Captured Padawans <-0.8367181, -4.585391, -107.0538>
      [09:08:36.698 D] Waiting for path request to finish...
       
    3. CodenameG

      CodenameG New Member

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      we are aware of the issue and working to resolve it, when i have more information ill let you know.
       
    4. CodenameG

      CodenameG New Member

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      it should be back up now.
       
    5. patricq

      patricq Member

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      appreciate this code, cheers :)
       

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