Everything running smoothly except for now all of the sudden I have an issue where once sarkoth dies (1-2 hits for me) my character runs up to him to quick and the bot doesn't run around to gather gold (even with 12 yard pick up) because it starts TP'ing. Any solution to this? (assuming it's something to do with DB) though I thought perhaps someone knew how to fix it. Tried increasing loot radius from 15 to 30 still no luck. Ferrets get stuck sometimes and can't reach all the gold so this becomes an issue when I see stacks of 2000+ not getting picked up.
Running well now after a bit of tweaking and stuff Just one thing remains for me to work out, How to make him repair? His not repairing... And to repair to the south west vendor not north to get himself checkpointed... anyone know please? Also is 330k GPH good with 255% GF ?
Weird, mine always opening body at the start, and then goes Vaulting. o.o Use 1.3c and .146 ver. carguy, should I use .142 ?
Using version of DB .146 Sarkoth D 1.3b Some plugins. 310% GF 350k gph dont know yet if reparing or not, but its salvagin, stashing and selling well for the moment. =)
Is there any way when the mobs outside hit me, he can shoot using primary shot? My bot use all the hate shot, went into the cellar. And did not kill the boss fast enough cause the bot went in with empty hatred. It die to boss and res, and start to run to Aadrin hut
Everything works perfect. Plugin - w3eZle's Sarkoth Kill Wait 0.4 Version - .146 Profil -attached |- removed last vault to prevent facechecking Sarkoth |- removed loot true to prevent looting the first corpse Combat - Using Generic |- Use Vault only at 1% HP to prevent stupid senseless rolling at Sarkoth |- Use Companion only at 1% HP to prevent using Disc for nothing (it's forced by profil) |- Use Smokescreen at 80% to prevent dying at Sarkoth Kill Radius: 40 Loot Radius: 60
So here is 1.3c for all speed variations - for now, it should save you from a few deaths at least until we can get the key plugins working again. It will place two Caltrops to slow down the zombies. You will need at least 40 disc, or use Tumble rune (cheaper vault cost) with Vault. If you have more than 40 disc or want to use the Tumble rune regardless, feel free to change your caltrops to Torturous Ground or Hooked spikes. Skill setup for me (40 disc, 0 ms) is as follows: Hungering arrow (devouring), Cluster arrow (Loaded for bear), Caltrops (Carved Stakes), Vault (Rattling roll), Preparation (Invigoration), Companion (ferrets) I use loot radius 15 in the bot itself and have +17 radius pickup from my gear. This prevents me from looting the first corpse. Otherwise, you can disable picking up loot with this line towards the end: PickupLoot>False</PickupLoot> Keep in mind though, it might prevent you from looting after sarkoth. Experiment.
So any idea how to fix this issue on your character not picking up the gold, he runs up to quickly. I've tried 30 loot radius and 15. I have 15 pickup radius on gear. Ferrets don't have time to pick it up all up. Edit: changed loot radius to 35, it now picks up all the gold though adding roughly 3 seconds to each run to do so which is a nuisance compared to the 15 seconds I was running before. Then again it's better than losing out on stacks of gold I suppose. Wish I could get it to run how it previously was.