Awesome plugin/profile! I'm using this sinc the release and I love it since th beginning. Keep up the good work. Nice to see that you also support demonhunters now. I'll donate some money tomorrow I think. Thank you
I noticed that sometimes my bot will stop randomly near the first mob closest to the starting checkpoint. It then just stands there and dies. Then he leaves the game, and restarts but it still just sits there at the checkpoint. After a few deaths all my gear is broken and the bot stops?
TP'ing is seriously broke. It will stand there on no cellar, re-teleporting, getting hit with spit/vomit until it dies. Gear is broke within 30min and it's fighting everything naked, punching stuff for 30. Needs to attack mobs further out that are attacking you.
r20 *I had forgotten to remove some of the code for settings, which resulted in compiler errors. *Hopefully a fix for TP animation without casting it. r18 *New loot rules (the others kinda sucked) *Smoother looting. Should now be able to continue looting after a town run (need confirmation?) *Implemented my own looting method - which blacklists items after 3 seconds of trying. Should no longer miss loot - unless you're stuck, in which case it'll get blacklisted. list of logs message Code: http://code.google.com/p/inrego-db-stuff/source/list DOWNLOAD
When it comes to loot rules do i just leave that portion of the bot blank? right now i have the Salvage 59+ Thanks.
first time im trying to this profile and I'm getting this error. [03:04:37.839 N] Demonbuddy v1.0.648.160 started [03:04:39.221 N] Logging in... [03:04:40.139 N] Attached to Diablo III with pid: 2792 [03:04:40.140 N] Flashing window [03:04:46.086 N] Current bot set to Order Bot [03:04:46.087 N] Loaded profile Sarkoth dummy profile by Inrego [03:04:46.232 N] Compiler Error: c:\Users\James\Desktop\DB160\plugins\SarkothFarmer\SarkothFarmer.cs(35,1) : error CS1014: A get or set accessor expected
The quest you are looking for...or rather step of the quest should look like this: "The Fallen Star Use the Old Ruins Waypoint Talk to Captain Rumford in new Tristram" This way there are no checkpoints in town untill you talk to the captain .
Is it normal that my monk is leaving some gold behind? what can i do to make the Gold looting a bit better it seems to leave behinds any amount below like 500 or something. Seems to be leaving behind anything below 400 gold. Never mind it just leaves random amounts of gold behind.. Idk what else to do? DO i need more gold pick up radius? it leaves amounts of 400 and change most of the time
if you using "Inrego Edit" lootrule then look for <ItemRule itemName="Gold" stack="500" /> change to 1
Updated on SVN to 1.5.8 i believe and my DHs are not finishing sarkoth off, they wait and when he comes and hits them then they kill. Looting has also become an issue since they tp right after kill and they don't loot. My monk seems to still be looting fine and finishing his runs fine, but the DH on the other hand have dropped significantly gph and the run times have also increased from 16.~ to 22 sec Edit: is there anywhere I can get 1.5.7 that was working so awesome for me. After observing monk it isn't looting properly either, it was harder to tell because it being melee and the radius was doing all the work, but once sarkoth moved to another area monk was missing gold, even stacks over 1k
Didn't think log was necessary since I posted a pic of bot being stuck behind the specific barrels and I posted a log earlier of the loop from the bot trying to pick up an item. I like the blacklist timer that You added along with the leave game timer of 40 seconds. those were great solutions. Thanks for the updates, right now only wish I could go back to 1.5.7 cause 1.5.8 is not playing well with my bots