Hi, This post is a bit confusing, i have only used slippy's profile so far, what do i need to change in inrego's profile if its a fresh download?
seems like barbarian is casting Sprint every 3 second to reach the cellar (which caused it casted twice) with the help of Marathon Rune (increased movement speed and duration bonus to 50% for 5 seconds), we dont really need to cast twice as it is just wasting Fury. Sprint once could almost reach us to the cellar and save us some fury for fast Earthquake when engaged with sarkoth.
Salvage is worth it with the correct loot rules. I make 1mil+ /24 hours just off salvaged essenses. Those same blues would not net me 1mil in same time frame.
though that's true, i'm back to using gangway instead, when i use marathon he gets stuck sometimes depending on the mobs.
[13:24:12.577 Q] Cellar found in 120/254 games, that's 47.2%. [13:24:12.577 Q] This run with cellar took 16.9 seconds. [13:24:12.577 Q] Run with cellar - Avg: 16.8s Min: 15s Max 23.8s. [13:24:12.577 Q] Run without cellar - Avg: 9.2s Min: 8.3s Max 38.8s. my barb does around 310k gph w/ 170%gf
Hmm, I'm considering to stop development on this plugin. Firstly, I'm happy with the current state (except for a few class tunings, but that could be done by the community, really) Secondly, the amount of donations has been very low - so it hasn't been worth my time to put so many hours of work into something to release to the community. The first release I made was sufficient for my own needs - the rest has been purely for the community. This means I'll most likely be going back to releasing some basic stuff on forums, and keep the nice stuff for myself (or people who are interested in buying it) With that being said - the forum rules state that anyone can use/reuse some or all of my code for their own projects, so if another developer wants to pick up the project he's most welcome to and I'd gladly help him modify the updater to update from his own repo (but not before I've made a final decision to discontinue it).
Sorry to ask this question as I am sure it has been answered before but there are SOOO many pages in this thread I can't find it. When I start the profile I simply tumble 2-3 times towards the celler then exit game and start all over again. How do I fix this? Please help someone!
Oh snap...I think I just realized I am an idiot, which is hard for an idiot to achieve...He was only leaving the game so fast because there was no cellar...Sorry!
just FYI, your loot rules misses legendaries - seen the bot log off after picking a blue and leaving a legendary helm on the floor (probably andariels). people report having legendaries on a regular basis, i've only seen 1 drop and it being left behind. I am often AFK though, so i'm almost 100% sure your loot profile has excluded legendaries from being picked... would appreciate a fix
i don't really sell gold or make money off this game. i play this purely for entertainment. i appreciate your hard work on the bot you made for us. it certainly made diablo 3 more fun for me. i love coming back from work and checking to see if my bot has found any good loot. to show u my appreciation, i will show you some love from my paypal to yours. i hope you will continue making barbarians class better.
I second this. Been trying for a while and cannot get it to work properly. Would appreciate a "Set up this profile for dummies" Thanks
Do this on a fresh DB install. 1.Get a new version of Sarkoth Farmer which is the plugin in the first post, Inrego's orginal. 2.Turn on DB, Sarkoth Farmer will update to latest version. 3.Since this is a fresh install you can ignore all files in original. You replace the files Barbarian, this is found in "Plugins\SarkothFarmer\ClassSpecifics". Then you replace the files for both Objects and StateManager, they can be found in "Plugins\SarkothFarmer\Helpers". Hope this helps! Dont leave us InregoDropped a small donation on my part, hopefully others who have benefited follow suit. Come on guys!!!
profile is working well, thanks for your continued support. [00:16:57.977 N] [SarkothFarmer] Found Cellar! [00:17:18.833 N] Leaving game, reason: Run is done - remaking!! [00:17:18.833 N] Profile completed [00:17:18.833 N] Number of games completed:3693 [00:17:18.838 N] Last run acquired 7845 gold. [00:17:18.838 Q] [SarkothFarmer] Cellar found in 1819/3693 games, that's 49.3%. [00:17:18.838 Q] [SarkothFarmer] This run with cellar took 23.7 seconds. [00:17:18.838 Q] [SarkothFarmer] Run with cellar - Avg: 23s Min: 18s Max 353.2s. [00:17:18.838 Q] [SarkothFarmer] Run without cellar - Avg: 12.3s Min: 8.8s Max 58.6s. [00:17:24.543 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True> I haven't had to restart it in nearly 4,000 games, no issues.
First off thanks for working on this. I cant get it right tho. Here's what i did 1. Fresh DB install in new folder 2. Only installed Inrego's plugin r30 3. Run db and reboot till plugin is updated, activate plugin. 4. Downloaded Derek's files and copied the Barbarian.cs in the plugin's folder (ClassSpecifics) and other 2 files in plugin's folder (Helpers). 5. Run db, and recieve and error on boot: log: [09:07:28.897 N] Demonbuddy v1.0.648.160 started [09:07:30.089 N] Logging in... [09:07:30.479 N] Attached to Diablo III with pid: 652 [09:07:30.479 N] Flashing window [09:07:30.729 D] Executable Path: C:\db3\Demonbuddy.exe [09:07:30.729 D] OS Architecture: AMD64 [09:07:30.729 D] OS: Windows 7 Service Pack 1 64-bit [09:07:30.729 D] OS Language: Dutch (Netherlands) [09:07:31.569 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing [09:07:33.109 N] Current bot set to Order Bot [09:07:33.109 N] Loaded profile Sarkoth dummy profile by Inrego [09:07:33.109 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing [09:07:33.459 N] Compiler Error: c:\db3\Plugins\SarkothFarmer\ClassSpecifics\DemonHunter.cs(40,35) : error CS0117: SarkothFarmer.Helpers.Objects bevat geen definitie voor Sarkoth [09:07:33.459 D] There are 0 plugins. Plugin broke. Tried several fresh installs but somehow the modded files seem to break the plugin. Translation: SarkothFarmer.Helpers.Objects bevat geen definitie voor Sarkoth - SarkothFarmer.Helpers.Objects does not contain a definition for Sarkoth. Im 100% sure i did not touch the DemonHunter.cs file.