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  • Crypt of the Ancients Gold Farming

    Discussion in 'Archives' started by Swaggasauruz, Jul 29, 2012.

    1. Swaggasauruz

      Swaggasauruz New Member

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      Amazing XP! CotA Farming 2.0.2

      This script farms the Crypt of the Ancients in quest 6 act 1. The script is now updated for patch 2.0.2! Start Act 1 Quest 6 Talk to Alaric, go talk to Alaric and find the Crypt of the Ancients to get the checkpoint, start the profile and get free expz. Make sure to change the settings in your bot to the desired difficulty!

      I have found its best to set kill radius to 20 for this profile.

      I am always looking for feedback whether it be positive or negative and encourage you to post any issues you have with the script so I can fix them!

      Update: 1.1 - Added one new waypoint and changed another slightly to get more g/ph. Seems to be getting 40k+ more g/ph than before!
      Update: 1.2.1 - Profile now working again, than you Nazair for fixing this in my time away!
      Update: 1.3 - Updated to work with patch 2.0.2.
      Update: 1.5 - Blacklisted the orb on the altar, reduced backtracking.



      Festering Woods.jpg
      View attachment Crypt of the Ancients.xml
      View attachment Crypt of the Ancients 1.1.xml
      View attachment [Act I - Hell] Crypt of the Ancients 1.2.1.xml
      View attachment Act 1 CotA v1.3.xml
      View attachment Act 1 CotA v1.4.xml
      View attachment Act 1 CotA v1.5.xml
       
      Last edited: Mar 9, 2014
    2. fragmam

      fragmam New Member

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      then I'll do a test and if I notice you have a problem
       
    3. eugenius

      eugenius New Member

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      This is working fine on my DH, 350k steady/hr

      276 gf% Maybe 400k if get 310ish? dont feel like investing that much :D

      would be maybe 10-15k more per hours if you made the last step go just 5-6 radii down right on the last tile.. that would make it miss MUCH less mobs at the very end. :D
       
    4. madmoremax

      madmoremax New Member

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      Is it possible to make it run for nightmare?

      Nvm i figured it out.
      Works great Thx.
       
      Last edited: Aug 4, 2012
    5. madmoremax

      madmoremax New Member

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      After a time of testing. Only real feedback i can give you is make one more path before logout alittle bit more down on the map to make 100% sure you get all mobs before you logout.
       
    6. NomNom

      NomNom New Member

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      What's the average time on a completed run?
       
    7. Xherion

      Xherion Member

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      @Swagga curious what kind of skill setup are you running? and whats your DPS? my Barb's aren't getting very good GPH yet.. I wish I would of made my new acct's DH's again.. lol
       
    8. Swaggasauruz

      Swaggasauruz New Member

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      Barbarian - Game Guide - Diablo III That is my build for this profile, I run with about 15k dps in my gold find gear.

      I will edit this profile with one more waypoint a little bit more south to get more gph, ty for the feedback.
       
    9. eugenius

      eugenius New Member

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      Also, could you make it go alittle more to the top right near the orb altar, but not super close? cause it misses a pack there sometimes, this could further raise it 5k.

      If this profile gets updated. DH's can gold farm here for 400k/hr, but you need like 30 Gold pick up radius vs 10ish on sark.
       
    10. Swaggasauruz

      Swaggasauruz New Member

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      New version released that will hopefully up g/ph.
       
    11. eugenius

      eugenius New Member

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      Ty! running 378k steady after 1hr. 25k increase!

      if only i wanted to spend 1000k more on 40 more gph, wouldnt be surprised to see 420k or higher.
      spec im using on dh: vault (action shot), smoke screen (lingering fog) for tight situations with the elite, hungering arrow (doesnt matter), multishot(reduce cost to 20 rune), and cluster arrow loaded for beer to take down elites faster.

      Probably the best setup for botting COTA.

      It vaults all over the place and saves some walking time. Al the while, one hitting everything with multishot.

      best of luck to all!
       
    12. NomNom

      NomNom New Member

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      What's the time of run for a DH? I think out primary issue with sark is the game creates, easily traceable, of we can us this to flip between it'd be fantastic
       
    13. eugenius

      eugenius New Member

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      its approximately 1min per run including 10 sec leave time, for my dh at least.

      running this profile requires at least like 200-300 ar with 15k hp though, the hell elite can be alittle tricky at times.
       
    14. madmoremax

      madmoremax New Member

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      Works like a charm Thx!
       
    15. Swaggasauruz

      Swaggasauruz New Member

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      Thanks for the feedback as well as the DH build, I just leveled my dh to 60 and I am sure it will get more g/ph than my barb lol
       
    16. JoeC

      JoeC New Member

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      anyone with high dps try this on inferno?
       
      Last edited: Aug 5, 2012
    17. eugenius

      eugenius New Member

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      you would need at least 600 ar, 35k hp, some LL+LoH and about 1700 dex worth of dps to make it work. The problem is the elite group in there, shielding/invuln minion/waller+ arcane/molten= death of DH in inferno.

      The idea behind this is running it fast. I dont think you could 1 shot those things in a1 inferno D: making the run significantly slower and thus a probably much lower gph.

      just tried it.... It doesnt work. dont attempt.
       
      Last edited: Aug 6, 2012
    18. morphineee

      morphineee New Member

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      I noticed that this profile just leaves the game when done. Is it faster to Teleport then leave?
       
    19. chuckNorris

      chuckNorris New Member

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      First off let me state........This is one of my favorite profiles. Been using this for a while now. Second, its nice to see an increase in the GPH on Ver.1.1. However, I do not use a Demonhunter, but rather a wizard and I can vouche for the following. Version 1.1 yields a lot less GPh than the original version. As a wizard I average approximately 344K to 350K GPH on the original release. Version 1.1 dropped me to a consistent 290k to 300k. I do not know why, as it seems to hit the bottom of the map deeper thus collecting some missed gold on version 1.0. I have tested over the past two days, and have gone back to the first version as it yields much higher gold with a wizard. What I have noticed, is that on version 1.1 my wizard seems to wander off a little more sparadically. I believe the drop in Gold Per Hour is due to the increased run times. Sometimes he seems to run back to certain points unneedlingly.

      Anyway, just wanted to let the other Wizard players know, that the original version might yield you higher GPH as it does for me considerably. I would also like to add, this profile has never failed me..........it is competely away from keyboard(the only one I have found thus far).

      In regards to another posters comment.......I to think it would be quicker if the profile if at the end of the run teleported back to town then left game. This would shave a few seconds off each run.

      Lastly, this is off Topic, and is a question to all profile createors........is it possible to create a profile that randomizes the leave game spot?

      P.S to creator. I know I am grasping for straws here, but would it be possible to put the same leave spot from version 1.1 on the version 1.0 but leaving everything else the same on 1.0. If not no big deal. Still my favorite and in my opinion the best profile on DB
       
    20. JoeC

      JoeC New Member

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      Stated the same but i edited my original post.

      How much Gold pickup radius do you have? i also run a wizard and currently have 30 pickup radius which she loots almost everything, the times she missed some piles were in the middle section, the area where she doesnt path in, thats about it.

      With only 260gf i get on average 300k gph.
       
      Last edited: Aug 6, 2012

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