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  • [Warlock CC] skiWarlock 3.0 for HB2 - ALL TREES -

    Discussion in 'Archives' started by ski, May 26, 2010.

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    1. skinart

      skinart New Member

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      Hey Ski do you happen to have one of your old CC's that work with 1.3xx versions? Having trouble with the new HB's and not sure how long before it gets sorted....

      and if you need a low level lock to try some crap on let me know, his level 16.

      thanx champ.
       
    2. ski

      ski Well-Known Member

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      http://www.buddyforum.de/showthread.php?1747-Warlock-CC-ski-s-Warlock-All-3-Trees

      That should still work for the old versions.
       
    3. ski

      ski Well-Known Member

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      Are you using eRefreshment or just putting in food/drink name? If the latter, can you check your settings.xml to see if the food/drink is being saved?

      The CC makes one call to eat/drink, but after that its in the hands of the core.

      Also, you're corruption issue - is that with the one in the first post or the alpha one above?
       
    4. jarheaded

      jarheaded New Member

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      i am using e refreshment and the skiwarlock 3.0 on the first post it hadd mutton chop as the code with no mutton chops in bag and nothing in the area droping it
      and xml is saving everything correctly restarts has my pull range set the way i have it and the alt mail corrected

      using corruption,curse of agony,immolate and shawdowbolt

      then when i get incinerate would switch

      (i dunno whats going on with my lock hes pulling a guy and another runs up and another hes using imp then voidwalker i was demonology then went to destruction thinking that would help Db demonwarlockcs)

      tested now with the alpha one just released liked the color coding .. and corruption doesnt case still just does agony and immolate Eating is fixed in the new one .. hmm
       
      Last edited: Jun 2, 2010
    5. bullitownzyou

      bullitownzyou New Member

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      [skiWarlock] Rest: Drinking Drink
      [skiWarlock] needRest: Need mana
      [skiWarlock] Rest: Drinking Drink
      [skiWarlock] needRest: Need mana
      [skiWarlock] Rest: Drinking Drink
      [skiWarlock] needRest: Need mana
      [skiWarlock] Rest: Drinking Drink
      [skiWarlock] needRest: Need mana
      [skiWarlock] Rest: Drinking Drink
      [skiWarlock] needRest: Need mana
       
    6. ski

      ski Well-Known Member

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      Need your entire log, this tells me nothing.
       
    7. bullitownzyou

      bullitownzyou New Member

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      This happens btw with your last beta thing.

      Sorry, here is my log.
       

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      • log.txt
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    8. ski

      ski Well-Known Member

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      Well, I see the problem. I never added Corruption in for Destruction because I never used it. If you change line 277 in this one from:

      Code:
      				useCorruption = false;
      
      to

      Code:
      				useCorruption = true;
      
      It should use corruption as Destro now.
       
      Last edited: Jun 2, 2010
    9. ski

      ski Well-Known Member

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      Log doesn't show you as having any drink/food selected, which would cause it to spam the message as its trying to drink.

      Are you using eRefreshment? If not, can you check your settings.xml to see if it has foodname and drinkname set right?
       
      Last edited: Jun 2, 2010
    10. ski

      ski Well-Known Member

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      Btw the rotations are set by default as the following in the above linked alpha build (spells are cast downward in priority, based on if debuff exists on target, you can actually cast the spell):

      Affliction:
      - Haunt
      - Corruption
      - Curse of Agony
      - UA
      - Shadow Bolt

      Destruction:
      - Curse of the Elements
      - Immolate
      - Conflagrate
      - Chaos Bolt
      - Incinerate
      - Shadow Bolt

      Demonology:
      - Curse of Agony
      - Corruption
      - Immolate
      - Shadow Bolt

      All of that can be changed with the "useSpell" variables in the Initialize(), dependent on spec.
       
    11. Joshie

      Joshie New Member

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      I'm about to test it, Just wanted to say thanks for the fast updates! I hope it fixes the add problems :p
       
    12. ski

      ski Well-Known Member

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      Not entirely sure what its going to do. Should be fun to watch though.
       
    13. Joshie

      Joshie New Member

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      Ok Ski, Heres my log, Its working better but it no longer see's that there are adds, and it doesnt cast all the dots on the other mobs

      Code:
      Activity: Combat
      [skiWarlock] Affliction: Corruption
      [skiWarlock] Affliction: Curse of Agony
      [skiWarlock] Combat: Health Funnel
      [skiWarlock] Affliction: Shadow Bolt
      [skiWarlock] Affliction: Lifetap
      [skiWarlock] Combat: Health Funnel
      [skiWarlock] Funneling!
      [skiWarlock] Affliction: Shadow Bolt
      [skiWarlock] Combat: Health Funnel
      [skiWarlock] Funneling!
      [skiWarlock] Combat: Finding target..
      Activity: Selecting Lashtail Raptor at 9 yards as target.
      Activity: Combat
      [skiWarlock] Combat: Health Funnel
      [skiWarlock] Funneling!
      [skiWarlock] Combat: No target found, ending combat..
      [skiWarlock] restNeeded: Need Demon Armor
      Activity: Resting
      Was actually 2 Lashtail Raptors for example, I dont know why its not logging it lol. Other then that though its still better!


      Im actually using Apocs targeting, I dont know if that makes a difference but i'll disable it and see what comes of it

      *Didn't make a difference*
       

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      Last edited: Jun 2, 2010
    14. ski

      ski Well-Known Member

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      Ok, thedrunk recently rewrote all the targeting and add detection stuff and I haven't even looked at it yet. I'll forward that part to him :p
       
    15. Joshie

      Joshie New Member

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      Ok well, I feel like an ass since im still posting..What it looks like its doing sort of randomly is one mob will get one dot, and the other will get the other dot, or sometimes it just doesnt dot the 2nd mob at all but atleast its not just standing there reapplying it so ill take it how it is lol
       
    16. ski

      ski Well-Known Member

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      Nah, the more info the better. Helps me visualize how its running through the code in my head.
       
    17. Joshie

      Joshie New Member

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      One last thing, i dont know if its HB or the CC but Whenever a horde goes by, it can be a skull to me, But my little lock still trys to kick his ass...
       
    18. kaihaider

      kaihaider Community Developer

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      edit: *either i'm crazy or the post I was commenting on disappeared*
       
    19. bullitownzyou

      bullitownzyou New Member

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      Yup I go for crazy
       
    20. bullitownzyou

      bullitownzyou New Member

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      Maybe the horde has a paper sticked on his back with 'kick me' written on it :$
       
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